2016-08-03 17:21:11 +00:00
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/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkCanvas.h"
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#include "SkRect.h"
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#include "SkSVGRect.h"
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#include "SkSVGRenderContext.h"
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#include "SkSVGValue.h"
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SkSVGRect::SkSVGRect() : INHERITED(SkSVGTag::kRect) {}
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void SkSVGRect::setX(const SkSVGLength& x) {
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fX = x;
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}
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void SkSVGRect::setY(const SkSVGLength& y) {
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fY = y;
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}
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void SkSVGRect::setWidth(const SkSVGLength& w) {
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fWidth = w;
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}
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void SkSVGRect::setHeight(const SkSVGLength& h) {
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fHeight = h;
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}
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2016-08-11 00:11:29 +00:00
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void SkSVGRect::setRx(const SkSVGLength& rx) {
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fRx = rx;
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}
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void SkSVGRect::setRy(const SkSVGLength& ry) {
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fRy = ry;
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}
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2016-08-03 17:21:11 +00:00
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void SkSVGRect::onSetAttribute(SkSVGAttribute attr, const SkSVGValue& v) {
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switch (attr) {
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case SkSVGAttribute::kX:
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if (const auto* x = v.as<SkSVGLengthValue>()) {
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this->setX(*x);
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}
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break;
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case SkSVGAttribute::kY:
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if (const auto* y = v.as<SkSVGLengthValue>()) {
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this->setY(*y);
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}
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break;
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case SkSVGAttribute::kWidth:
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if (const auto* w = v.as<SkSVGLengthValue>()) {
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this->setWidth(*w);
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}
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break;
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case SkSVGAttribute::kHeight:
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if (const auto* h = v.as<SkSVGLengthValue>()) {
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this->setHeight(*h);
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}
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break;
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2016-08-11 00:11:29 +00:00
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case SkSVGAttribute::kRx:
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if (const auto* rx = v.as<SkSVGLengthValue>()) {
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this->setRx(*rx);
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}
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break;
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case SkSVGAttribute::kRy:
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if (const auto* ry = v.as<SkSVGLengthValue>()) {
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this->setRy(*ry);
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}
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break;
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2016-08-03 17:21:11 +00:00
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default:
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this->INHERITED::onSetAttribute(attr, v);
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}
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}
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2016-12-08 14:26:47 +00:00
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SkRRect SkSVGRect::resolve(const SkSVGLengthContext& lctx) const {
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2016-08-11 00:11:29 +00:00
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const SkRect rect = lctx.resolveRect(fX, fY, fWidth, fHeight);
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const SkScalar rx = lctx.resolve(fRx, SkSVGLengthContext::LengthType::kHorizontal);
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const SkScalar ry = lctx.resolve(fRy, SkSVGLengthContext::LengthType::kVertical);
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2016-12-08 14:26:47 +00:00
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return SkRRect::MakeRectXY(rect, rx ,ry);
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}
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void SkSVGRect::onDraw(SkCanvas* canvas, const SkSVGLengthContext& lctx,
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const SkPaint& paint, SkPath::FillType) const {
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canvas->drawRRect(this->resolve(lctx), paint);
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}
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SkPath SkSVGRect::onAsPath(const SkSVGRenderContext& ctx) const {
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SkPath path;
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path.addRRect(this->resolve(ctx.lengthContext()));
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this->mapToParent(&path);
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return path;
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2016-08-03 17:21:11 +00:00
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}
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