skia2/include/private/SkUniquePaintParamsID.h

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/*
* Copyright 2022 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkUniquePaintParamsID_DEFINED
#define SkUniquePaintParamsID_DEFINED
#include "include/core/SkTypes.h"
// This class boils down to a unique uint that can be used instead of a variable length
// key derived from a PaintParams.
class SkUniquePaintParamsID {
public:
explicit SkUniquePaintParamsID(uint32_t id) : fID(id) {
SkASSERT(id != SK_InvalidUniqueID);
}
static SkUniquePaintParamsID InvalidID() { return SkUniquePaintParamsID(); }
SkUniquePaintParamsID() : fID(SK_InvalidUniqueID) {}
bool operator==(const SkUniquePaintParamsID &that) const { return fID == that.fID; }
bool operator!=(const SkUniquePaintParamsID &that) const { return !(*this == that); }
bool isValid() const { return fID != SK_InvalidUniqueID; }
uint32_t asUInt() const { return fID; }
private:
uint32_t fID;
};
#endif // SkUniquePaintParamsID_DEFINED