skia2/experimental/Intersection/Intersections.cpp

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/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "DataTypes.h"
#include "Intersections.h"
void Intersections::insertCoincidentPair(double s1, double e1, double s2, double e2,
const _Point& startPt, const _Point& endPt) {
if (fSwap) {
remove(s2, e2, startPt, endPt);
} else {
remove(s1, e1, startPt, endPt);
}
SkASSERT(coincidentUsed() == fUsed);
SkASSERT((coincidentUsed() & 1) != 1);
int i1 = 0;
int i2 = 0;
do {
while (i1 < fUsed && !(fIsCoincident[fSwap] & (1 << i1))) {
++i1;
}
if (i1 == fUsed) {
break;
}
SkASSERT(i1 < fUsed);
int iEnd1 = i1 + 1;
while (!(fIsCoincident[fSwap] & (1 << iEnd1))) {
++iEnd1;
}
SkASSERT(iEnd1 < fUsed);
double cs1 = fT[fSwap][i1];
double ce1 = fT[fSwap][iEnd1];
bool s1in = between(cs1, s1, ce1) || startPt.approximatelyEqual(fPt[i1])
|| startPt.approximatelyEqual(fPt[iEnd1]);
bool e1in = between(cs1, e1, ce1) || endPt.approximatelyEqual(fPt[i1])
|| endPt.approximatelyEqual(fPt[iEnd1]);
while (i2 < fUsed && !(fIsCoincident[fSwap ^ 1] & (1 << i2))) {
++i2;
}
int iEnd2 = i2 + 1;
while (!(fIsCoincident[fSwap ^ 1] & (1 << iEnd2))) {
++iEnd2;
}
SkASSERT(iEnd2 < fUsed);
double cs2 = fT[fSwap ^ 1][i2];
double ce2 = fT[fSwap ^ 1][iEnd2];
bool s2in = between(cs2, s2, ce2) || startPt.approximatelyEqual(fPt[i2])
|| startPt.approximatelyEqual(fPt[iEnd2]);
bool e2in = between(cs2, e2, ce2) || endPt.approximatelyEqual(fPt[i2])
|| endPt.approximatelyEqual(fPt[iEnd2]);
if ((s1in | e1in) & (s2in | e2in)) {
if (s1 < cs1) {
fT[fSwap][i1] = s1;
fPt[i1] = startPt;
} else if (e1 < cs1) {
fT[fSwap][i1] = e1;
fPt[i1] = endPt;
}
if (s1 > ce1) {
fT[fSwap][iEnd1] = s1;
fPt[iEnd1] = startPt;
} else if (e1 > ce1) {
fT[fSwap][iEnd1] = e1;
fPt[iEnd1] = endPt;
}
if (s2 > e2) {
SkTSwap(cs2, ce2);
SkTSwap(i2, iEnd2);
}
if (s2 < cs2) {
fT[fSwap ^ 1][i2] = s2;
} else if (e2 < cs2) {
fT[fSwap ^ 1][i2] = e2;
}
if (s2 > ce2) {
fT[fSwap ^ 1][iEnd2] = s2;
} else if (e2 > ce2) {
fT[fSwap ^ 1][iEnd2] = e2;
}
return;
}
} while (true);
SkASSERT(fUsed < 9);
insertCoincident(s1, s2, startPt);
insertCoincident(e1, e2, endPt);
}
int Intersections::insert(double one, double two, const _Point& pt) {
SkASSERT(fUsed <= 1 || fT[0][0] < fT[0][1]);
int index;
for (index = 0; index < fUsed; ++index) {
if (approximately_equal(fT[0][index], one) || pt.approximatelyEqual(fPt[index])) {
return -1;
}
if (fT[0][index] > one) {
break;
}
}
SkASSERT(fUsed < 9);
int remaining = fUsed - index;
if (remaining > 0) {
memmove(&fPt[index + 1], &fPt[index], sizeof(fPt[0]) * remaining);
memmove(&fT[0][index + 1], &fT[0][index], sizeof(fT[0][0]) * remaining);
memmove(&fT[1][index + 1], &fT[1][index], sizeof(fT[1][0]) * remaining);
fIsCoincident[0] += fIsCoincident[0] & ~((1 << index) - 1);
fIsCoincident[1] += fIsCoincident[1] & ~((1 << index) - 1);
}
fPt[index] = pt;
fT[0][index] = one;
fT[1][index] = two;
++fUsed;
return index;
}
void Intersections::remove(double one, double two, const _Point& startPt, const _Point& endPt) {
for (int index = fUsed - 1; index >= 0; --index) {
if (!(fIsCoincident[0] & (1 << index)) && (between(one, fT[fSwap][index], two)
|| startPt.approximatelyEqual(fPt[index])
|| endPt.approximatelyEqual(fPt[index]))) {
SkASSERT(fUsed > 0);
int remaining = --fUsed - index;
if (remaining > 0) {
memmove(&fPt[index], &fPt[index - 1], sizeof(fPt[0]) * remaining);
memmove(&fT[0][index], &fT[0][index - 1], sizeof(fT[0][0]) * remaining);
memmove(&fT[1][index], &fT[1][index - 1], sizeof(fT[1][0]) * remaining);
int coBit = fIsCoincident[0] & (1 << index);
fIsCoincident[0] -= ((fIsCoincident[0] >> 1) & ~((1 << index) - 1)) + coBit;
SkASSERT(!(coBit ^ (fIsCoincident[1] & (1 << index))));
fIsCoincident[1] -= ((fIsCoincident[1] >> 1) & ~((1 << index) - 1)) + coBit;
}
}
}
}