2020-01-10 20:22:09 +00:00
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// Copyright 2020 Google LLC.
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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#include "tools/fiddle/examples.h"
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REG_FIDDLE(skpaint_compose, 256, 256, false, 0) {
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void draw(SkCanvas* canvas) {
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SkColor colors[2] = {SK_ColorBLUE, SK_ColorYELLOW};
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SkPaint paint;
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paint.setShader(SkShaders::Blend(
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SkBlendMode::kDifference,
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2022-02-08 23:03:48 +00:00
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SkGradientShader::MakeRadial(SkPoint::Make(128.0f, 128.0f), 180.0f, colors, nullptr, 2,
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SkTileMode::kClamp, 0, nullptr),
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SkPerlinNoiseShader::MakeTurbulence(0.025f, 0.025f, 2, 0.0f, nullptr)));
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2020-01-10 20:22:09 +00:00
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canvas->drawPaint(paint);
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}
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} // END FIDDLE
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