skia2/tests/GLInterfaceValidationTest.cpp

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/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "Test.h"
// This is a GPU-backend specific test
#if SK_SUPPORT_GPU
#include "GrContextFactory.h"
DEF_GPUTEST(GLInterfaceValidation, reporter, factory) {
for (int i = 0; i <= GrContextFactory::kLastGLContextType; ++i) {
GrContextFactory::GLContextType glCtxType = (GrContextFactory::GLContextType)i;
// this forces the factory to make the context if it hasn't yet
factory->get(glCtxType);
SkGLContext* glCtx = factory->getGLContext(glCtxType);
// We're supposed to fail the NVPR context type when we the native context that does not
// support the NVPR extension.
if (GrContextFactory::kNVPR_GLContextType == glCtxType &&
factory->getGLContext(GrContextFactory::kNative_GLContextType) &&
!factory->getGLContext(GrContextFactory::kNative_GLContextType)->gl()->hasExtension("GL_NV_path_rendering")) {
REPORTER_ASSERT(reporter, NULL == glCtx);
continue;
}
REPORTER_ASSERT(reporter, glCtx);
if (glCtx) {
const GrGLInterface* interface = glCtx->gl();
REPORTER_ASSERT(reporter, interface->validate());
}
}
}
#endif