13 lines
316 B
Plaintext
13 lines
316 B
Plaintext
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out vec4 sk_FragColor;
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int intMin = -2147483648;
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int intMinMinusOne = 2147483647;
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int intMax = 2147483647;
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int intMaxPlusOne = -2147483648;
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void main() {
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sk_FragColor.x = float(intMin);
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sk_FragColor.x = float(intMax);
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sk_FragColor.x = float(intMinMinusOne);
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sk_FragColor.x = float(intMaxPlusOne);
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}
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