20 lines
336 B
Plaintext
20 lines
336 B
Plaintext
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uniform half4 color;
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inline bool testA(half4 v) {
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return v.x <= 0.5;
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}
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inline bool testB(half4 v) {
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return v.x > 0.5;
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}
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void main() {
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sk_FragColor = half4(0);
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if (testA(color) && testB(color)) {
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sk_FragColor = half4(0.5);
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}
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if (testB(color) || testA(color)) {
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sk_FragColor = half4(1.0);
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}
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}
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