2016-09-01 21:24:39 +00:00
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# Copyright 2016 Google Inc.
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#
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# Use of this source code is governed by a BSD-style license that can be
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# found in the LICENSE file.
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2016-10-26 21:19:03 +00:00
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import("core.gni")
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import("effects.gni")
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2018-06-19 14:17:30 +00:00
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import("effects_imagefilters.gni")
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2016-10-26 21:54:36 +00:00
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import("gpu.gni")
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2021-09-21 15:59:57 +00:00
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import("graphite.gni")
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2016-10-26 22:37:24 +00:00
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import("opts.gni")
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2016-10-26 17:32:07 +00:00
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import("pdf.gni")
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2016-10-26 18:17:04 +00:00
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import("sksl.gni")
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import("utils.gni")
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2016-12-20 21:15:56 +00:00
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import("xps.gni")
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2016-09-01 21:24:39 +00:00
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2016-10-26 22:37:24 +00:00
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skia_opts = {
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none_sources = none
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armv7_sources = armv7
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neon_sources = neon
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arm64_sources = arm64
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crc32_sources = crc32
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2016-12-20 22:34:29 +00:00
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mips_dsp_sources = none # Chrome's src/skia/BUILD.gn uses this.
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2016-10-26 22:37:24 +00:00
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sse2_sources = sse2
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ssse3_sources = ssse3
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sse41_sources = sse41
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sse42_sources = sse42
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avx_sources = avx
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Reland "Reland "make SkJumper stages normal Skia code""
This is a reland of 78cb579f33943421afc8423a39867fcfd69fed44
This time, lowp stages are controlled by !defined(JUMPER_IS_SCALAR), not
by defined(__clang__). The two are usually the same, except when we opt
Clang builds into JUMPER_IS_SCALAR artificially.
Some Google3 builds use compilers old enough that they barf when
compiling our NEON code. It's conceivably also possible to define
JUMPER_IS_SCALAR yourself, but I don't think anyone does that.
Original change's description:
> Reland "make SkJumper stages normal Skia code"
>
> This is a reland of 22e536e3a1a09405d1c0e6f071717a726d86e8d4
>
> Now with fixed #include paths in SkRasterPipeline_opts.h,
> and -ffp-contract=fast for the :hsw target to minimize
> diffs on non-Windows Clang AVX2/AVX-512 bots.
>
> Original change's description:
> > make SkJumper stages normal Skia code
> >
> > Enough clients are using Clang now that we can say, use Clang to build
> > if you want these software pipeline stages to go fast.
> >
> > This lets us drop the offline build aspect of SkJumper stages, instead
> > building as part of Skia using the SkOpts framework.
> >
> > I think everything should work, except I've (temporarily) removed
> > AVX-512 support. I will put this back in a follow up.
> >
> > I have had to drop Windows down to __vectorcall and our narrower
> > stage calling convention that keeps the d-registers on the stack.
> > I tried forcing sysv_abi, but that crashed Clang. :/
> >
> > Added a TODO to up the same narrower stage calling convention
> > for lowp stages... we just *don't* today, for no good reason.
> >
> > Change-Id: Iaaa792ffe4deab3508d2dc5d0008c163c24b3383
> > Reviewed-on: https://skia-review.googlesource.com/110641
> > Commit-Queue: Mike Klein <mtklein@chromium.org>
> > Reviewed-by: Herb Derby <herb@google.com>
> > Reviewed-by: Florin Malita <fmalita@chromium.org>
>
> Change-Id: I44f2c03d33958e3807747e40904b6351957dd448
> Reviewed-on: https://skia-review.googlesource.com/112742
> Reviewed-by: Mike Klein <mtklein@chromium.org>
Change-Id: I3d71197d4bbb19ca4a94961a97fa2e54d5cbfb0d
Reviewed-on: https://skia-review.googlesource.com/112744
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-02-27 15:37:40 +00:00
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hsw_sources = hsw
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2020-06-05 11:57:30 +00:00
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skx_sources = skx
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2016-10-26 22:37:24 +00:00
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}
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