skia2/tests/sksl/fp/GrMainCoords.cpp

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/**************************************************************************************************
*** This file was autogenerated from GrMainCoords.fp; do not modify.
**************************************************************************************************/
#include "GrMainCoords.h"
#include "src/core/SkUtils.h"
#include "src/gpu/GrTexture.h"
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
#include "src/sksl/SkSLCPP.h"
#include "src/sksl/SkSLUtil.h"
class GrGLSLMainCoords : public GrGLSLFragmentProcessor {
public:
GrGLSLMainCoords() {}
void emitCode(EmitArgs& args) override {
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
const GrMainCoords& _outer = args.fFp.cast<GrMainCoords>();
(void) _outer;
fragBuilder->codeAppendf(
R"SkSL(return half4(half2(%s), half2(%s));
)SkSL"
, args.fSampleCoord, args.fSampleCoord);
}
private:
void onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& _proc) override {
}
};
GrGLSLFragmentProcessor* GrMainCoords::onCreateGLSLInstance() const {
return new GrGLSLMainCoords();
}
void GrMainCoords::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const {
}
bool GrMainCoords::onIsEqual(const GrFragmentProcessor& other) const {
const GrMainCoords& that = other.cast<GrMainCoords>();
(void) that;
return true;
}
GrMainCoords::GrMainCoords(const GrMainCoords& src)
: INHERITED(kGrMainCoords_ClassID, src.optimizationFlags()) {
this->cloneAndRegisterAllChildProcessors(src);
this->setUsesSampleCoordsDirectly();
}
std::unique_ptr<GrFragmentProcessor> GrMainCoords::clone() const {
return std::make_unique<GrMainCoords>(*this);
}
#if GR_TEST_UTILS
SkString GrMainCoords::onDumpInfo() const {
return SkString();
}
#endif