2016-07-26 19:02:50 +00:00
|
|
|
|
|
|
|
/*
|
|
|
|
* Copyright 2016 Google Inc.
|
|
|
|
*
|
|
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
|
|
* found in the LICENSE file.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef WindowContextFactory_android_DEFINED
|
|
|
|
#define WindowContextFactory_android_DEFINED
|
|
|
|
|
|
|
|
#include <android/native_window_jni.h>
|
|
|
|
|
2019-08-01 20:21:49 +00:00
|
|
|
#include <memory>
|
2016-07-26 19:02:50 +00:00
|
|
|
|
|
|
|
namespace sk_app {
|
|
|
|
|
|
|
|
class WindowContext;
|
|
|
|
struct DisplayParams;
|
|
|
|
|
|
|
|
namespace window_context_factory {
|
|
|
|
|
2019-08-01 20:21:49 +00:00
|
|
|
std::unique_ptr<WindowContext> MakeVulkanForAndroid(ANativeWindow*, const DisplayParams&);
|
2016-07-26 19:02:50 +00:00
|
|
|
|
2019-08-01 20:21:49 +00:00
|
|
|
std::unique_ptr<WindowContext> MakeGLForAndroid(ANativeWindow*, const DisplayParams&);
|
2016-07-26 19:02:50 +00:00
|
|
|
|
2019-08-01 20:21:49 +00:00
|
|
|
std::unique_ptr<WindowContext> MakeRasterForAndroid(ANativeWindow*, const DisplayParams&);
|
2016-07-26 19:02:50 +00:00
|
|
|
|
|
|
|
} // namespace window_context_factory
|
|
|
|
|
|
|
|
} // namespace sk_app
|
|
|
|
|
|
|
|
#endif
|