skia2/docs/examples/Paint_setLCDRenderText.cpp

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#if 0 // Disabled until updated to use current API.
// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "tools/fiddle/examples.h"
// HASH=50dedf8450159571a3edaf4f0050defe
REG_FIDDLE(Paint_setLCDRenderText, 256, 256, true, 0) {
void draw(SkCanvas* canvas) {
SkPaint paint1, paint2;
paint1.setLCDRenderText(true);
paint2.setFlags(paint2.getFlags() | SkPaint::kLCDRenderText_Flag);
SkDebugf("paint1 %c= paint2\n", paint1 == paint2 ? '=' : '!');
}
} // END FIDDLE
#endif // Disabled until updated to use current API.