skia2/tools/gpu/gl/GLTestContext.cpp

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/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GLTestContext.h"
#include "gl/GrGLUtil.h"
namespace {
class GLFenceSync : public sk_gpu_test::FenceSync {
public:
static GLFenceSync* CreateIfSupported(const sk_gpu_test::GLTestContext*);
sk_gpu_test::PlatformFence SK_WARN_UNUSED_RESULT insertFence() const override;
bool waitFence(sk_gpu_test::PlatformFence fence) const override;
void deleteFence(sk_gpu_test::PlatformFence fence) const override;
private:
GLFenceSync(const sk_gpu_test::GLTestContext*, const char* ext = "");
bool validate() { return fGLFenceSync && fGLClientWaitSync && fGLDeleteSync; }
static constexpr GrGLenum GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117;
static constexpr GrGLenum GL_WAIT_FAILED = 0x911d;
static constexpr GrGLbitfield GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001;
typedef struct __GLsync *GLsync;
typedef GLsync (GR_GL_FUNCTION_TYPE* GLFenceSyncProc) (GrGLenum, GrGLbitfield);
typedef GrGLenum (GR_GL_FUNCTION_TYPE* GLClientWaitSyncProc) (GLsync, GrGLbitfield, GrGLuint64);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GLDeleteSyncProc) (GLsync);
GLFenceSyncProc fGLFenceSync;
GLClientWaitSyncProc fGLClientWaitSync;
GLDeleteSyncProc fGLDeleteSync;
typedef FenceSync INHERITED;
};
GLFenceSync* GLFenceSync::CreateIfSupported(const sk_gpu_test::GLTestContext* ctx) {
SkAutoTDelete<GLFenceSync> ret;
if (kGL_GrGLStandard == ctx->gl()->fStandard) {
if (GrGLGetVersion(ctx->gl()) < GR_GL_VER(3,2) && !ctx->gl()->hasExtension("GL_ARB_sync")) {
return nullptr;
}
ret.reset(new GLFenceSync(ctx));
} else {
if (!ctx->gl()->hasExtension("GL_APPLE_sync")) {
return nullptr;
}
ret.reset(new GLFenceSync(ctx, "APPLE"));
}
return ret->validate() ? ret.release() : nullptr;
}
GLFenceSync::GLFenceSync(const sk_gpu_test::GLTestContext* ctx, const char* ext) {
ctx->getGLProcAddress(&fGLFenceSync, "glFenceSync");
ctx->getGLProcAddress(&fGLClientWaitSync, "glClientWaitSync");
ctx->getGLProcAddress(&fGLDeleteSync, "glDeleteSync");
}
sk_gpu_test::PlatformFence GLFenceSync::insertFence() const {
__GLsync* glsync = fGLFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
return reinterpret_cast<sk_gpu_test::PlatformFence>(glsync);
}
bool GLFenceSync::waitFence(sk_gpu_test::PlatformFence fence) const {
GLsync glsync = reinterpret_cast<GLsync>(fence);
return GL_WAIT_FAILED != fGLClientWaitSync(glsync, GL_SYNC_FLUSH_COMMANDS_BIT, -1);
}
void GLFenceSync::deleteFence(sk_gpu_test::PlatformFence fence) const {
GLsync glsync = reinterpret_cast<GLsync>(fence);
fGLDeleteSync(glsync);
}
} // anonymous namespace
namespace sk_gpu_test {
GLTestContext::GLTestContext() : TestContext() {}
GLTestContext::~GLTestContext() {
SkASSERT(nullptr == fGL.get());
}
void GLTestContext::init(const GrGLInterface* gl, FenceSync* fenceSync) {
SkASSERT(!fGL.get());
fGL.reset(gl);
fFenceSync = fenceSync ? fenceSync : GLFenceSync::CreateIfSupported(this);
}
void GLTestContext::teardown() {
fGL.reset(nullptr);
INHERITED::teardown();
}
void GLTestContext::testAbandon() {
INHERITED::testAbandon();
if (fGL) {
fGL->abandon();
}
}
void GLTestContext::submit() {
if (fGL) {
GR_GL_CALL(fGL.get(), Flush());
}
}
void GLTestContext::finish() {
if (fGL) {
GR_GL_CALL(fGL.get(), Finish());
}
}
GrGLint GLTestContext::createTextureRectangle(int width, int height, GrGLenum internalFormat,
GrGLenum externalFormat, GrGLenum externalType,
GrGLvoid* data) {
if (!(kGL_GrGLStandard == fGL->fStandard && GrGLGetVersion(fGL) >= GR_GL_VER(3, 1)) &&
!fGL->fExtensions.has("GL_ARB_texture_rectangle")) {
return 0;
}
if (GrGLGetGLSLVersion(fGL) < GR_GLSL_VER(1, 40)) {
return 0;
}
GrGLuint id;
GR_GL_CALL(fGL, GenTextures(1, &id));
GR_GL_CALL(fGL, BindTexture(GR_GL_TEXTURE_RECTANGLE, id));
GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_MAG_FILTER,
GR_GL_NEAREST));
GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_MIN_FILTER,
GR_GL_NEAREST));
GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_S,
GR_GL_CLAMP_TO_EDGE));
GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_T,
GR_GL_CLAMP_TO_EDGE));
GR_GL_CALL(fGL, TexImage2D(GR_GL_TEXTURE_RECTANGLE, 0, internalFormat, width, height, 0,
externalFormat, externalType, data));
return id;
}
} // namespace sk_gpu_test