skia2/include/core/SkBlitRow.h

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#ifndef SkBlitRow_DEFINED
#define SkBlitRow_DEFINED
#include "SkBitmap.h"
#include "SkColor.h"
class SkBlitRow {
public:
enum Flags16 {
//! If set, the alpha parameter will be != 255
kGlobalAlpha_Flag = 0x01,
//! If set, the src colors may have alpha != 255
kSrcPixelAlpha_Flag = 0x02,
//! If set, the resulting 16bit colors should be dithered
kDither_Flag = 0x04
};
/** Function pointer that reads a scanline of src SkPMColors, and writes
a corresponding scanline of 16bit colors (specific format based on the
config passed to the Factory.
The x,y params are useful just for dithering
@param alpha A global alpha to be applied to all of the src colors
@param x The x coordinate of the beginning of the scanline
@param y THe y coordinate of the scanline
*/
typedef void (*Proc)(uint16_t* SK_RESTRICT dst,
const SkPMColor* SK_RESTRICT src,
int count, U8CPU alpha, int x, int y);
/** Function pointer that blends a single color with a row of 32-bit colors
onto a 32-bit destination
*/
typedef void (*ColorProc)(SkPMColor* dst, const SkPMColor* src, int count,
SkPMColor color);
//! Public entry-point to return a blit function ptr
static Proc Factory(unsigned flags, SkBitmap::Config);
///////////// D32 version
enum Flags32 {
kGlobalAlpha_Flag32 = 1 << 0,
kSrcPixelAlpha_Flag32 = 1 << 1,
};
/** Function pointer that blends 32bit colors onto a 32bit destination.
@param dst array of dst 32bit colors
@param src array of src 32bit colors (w/ or w/o alpha)
@param count number of colors to blend
@param alpha global alpha to be applied to all src colors
*/
typedef void (*Proc32)(uint32_t* SK_RESTRICT dst,
const SkPMColor* SK_RESTRICT src,
int count, U8CPU alpha);
static Proc32 Factory32(unsigned flags32);
/** Blend a single color onto a row of S32 pixels, writing the result
into a row of D32 pixels. src and dst may be the same memory, but
if they are not, they may not overlap.
*/
static void Color32(SkPMColor dst[], const SkPMColor src[],
int count, SkPMColor color);
static ColorProc ColorProcFactory();
/** These static functions are called by the Factory and Factory32
functions, and should return either NULL, or a
platform-specific function-ptr to be used in place of the
system default.
*/
static Proc32 PlatformProcs32(unsigned flags);
static Proc PlatformProcs565(unsigned flags);
static Proc PlatformProcs4444(unsigned flags);
static ColorProc PlatformColorProc();
private:
enum {
kFlags16_Mask = 7,
kFlags32_Mask = 3
};
};
/**
* Factory for blitmask procs
*/
class SkBlitMask {
public:
/**
* Function pointer that blits the mask into a device (dst) colorized
* by color. The number of pixels to blit is specified by width and height,
* but each scanline is offset by dstRB (rowbytes) and srcRB respectively.
*/
typedef void (*Proc)(void* dst, size_t dstRB, SkBitmap::Config dstConfig,
const uint8_t* mask, size_t maskRB, SkColor color,
int width, int height);
/* Public entry-point to return a blitmask function ptr
*/
static Proc Factory(SkBitmap::Config dstConfig, SkColor color);
/* return either platform specific optimized blitmask function-ptr,
* or NULL if no optimized
*/
static Proc PlatformProcs(SkBitmap::Config dstConfig, SkColor color);
};
#endif