33 lines
855 B
GLSL
33 lines
855 B
GLSL
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### Compilation failed:
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error: SPIR-V validation error: Member index 0 is missing a location assignment
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%s = OpTypeStruct %int
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %main "main" %3 %sk_Clockwise
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OpExecutionMode %main OriginUpperLeft
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OpName %s "s"
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OpMemberName %s 0 "I"
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OpName %sk_Clockwise "sk_Clockwise"
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OpName %main "main"
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OpMemberDecorate %s 0 Offset 0
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OpDecorate %s Block
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OpDecorate %sk_Clockwise BuiltIn FrontFacing
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%int = OpTypeInt 32 1
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%s = OpTypeStruct %int
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%_ptr_Input_s = OpTypePointer Input %s
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%3 = OpVariable %_ptr_Input_s Input
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%bool = OpTypeBool
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%_ptr_Input_bool = OpTypePointer Input %bool
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%sk_Clockwise = OpVariable %_ptr_Input_bool Input
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%void = OpTypeVoid
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%11 = OpTypeFunction %void
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%main = OpFunction %void None %11
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%12 = OpLabel
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OpReturn
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OpFunctionEnd
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1 error
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