uniform half4 colorGreen, colorRed;
float get() {
@switch (2) {
case 1: return abs(1);
case 2: return abs(2); // Only this case should be preserved.
case 3: return abs(3);
case 4: return abs(4);
}
// This won't be removed because dead-code elimination is disabled.
return abs(5);
half4 main(float2 coords) {
float result = get();
return result == 2 ? colorGreen : colorRed;