skia2/resources/sksl/shared/EmptyBlocksES2.sksl

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half4 main() {
half4 color = half4(0);
for (int counter=0; counter<10; ++counter) int x;
for (int counter=0; counter<10; ++counter) int y, z;
for (int counter=0; counter<10; ++counter) true;
if (sqrt(1) == 1) color.g = 1; else 1;
if (sqrt(1) == 2) 0; else color.a = 1;
if (sqrt(1) == 3) 0; else 1;
return color;
}