Implement additional Runtime Effect intrinsic tests.
Tested in dm:
- max(halfN, halfN)
- max(halfN, half)
- min(halfN, halfN)
- min(halfN, half)
- clamp(halfN, halfN, halfN)
- clamp(halfN, half, half)
- mix(halfN, halfN, halfN)
- mix(halfN, halfN, half)
Compiled outputs only (not in ES2):
- max(intN, intN)
- max(intN, int)
- min(intN, intN)
- min(intN, int)
- clamp(intN, intN, intN)
- clamp(intN, int, int)
- mix(halfN, halfN, boolN) - broken in Metal/SPIR-V (skia:11222)
- mix(intN, intN, boolN) - broken in Metal/SPIR-V (skia:11222)
Change-Id: Iaafc5429b16d2a8710b9d171ae281c268c0fd70d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/361438
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2021-01-29 16:51:47 +00:00
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uniform half4 testInputs;
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uniform half4 colorGreen, colorRed;
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2021-04-21 18:27:08 +00:00
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half4 main(float2 coords) {
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Implement additional Runtime Effect intrinsic tests.
Tested in dm:
- max(halfN, halfN)
- max(halfN, half)
- min(halfN, halfN)
- min(halfN, half)
- clamp(halfN, halfN, halfN)
- clamp(halfN, half, half)
- mix(halfN, halfN, halfN)
- mix(halfN, halfN, half)
Compiled outputs only (not in ES2):
- max(intN, intN)
- max(intN, int)
- min(intN, intN)
- min(intN, int)
- clamp(intN, intN, intN)
- clamp(intN, int, int)
- mix(halfN, halfN, boolN) - broken in Metal/SPIR-V (skia:11222)
- mix(intN, intN, boolN) - broken in Metal/SPIR-V (skia:11222)
Change-Id: Iaafc5429b16d2a8710b9d171ae281c268c0fd70d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/361438
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2021-01-29 16:51:47 +00:00
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half4 expectedA = half4(-1.25, 0, 0.5, 0.5);
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half4 expectedB = half4(-1.25, 0, 0, 1);
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Implement compile-time optimization for min() and max().
`evaluate_intrinsic_1_of_type` was rewritten and now supports up to
three arguments. The following APIs are now optimizable:
$genType min($genType x, $genType y);
$genType min($genType x, float y);
$genHType min($genHType x, $genHType y);
$genHType min($genHType x, half y);
$genIType min($genIType x, $genIType y);
$genIType min($genIType x, int y);
$genType max($genType x, $genType y);
$genType max($genType x, float y);
$genHType max($genHType x, $genHType y);
$genHType max($genHType x, half y);
$genIType max($genIType x, $genIType y);
$genIType max($genIType x, int y);
Change-Id: I0a6467fb60b008b61e8b6a7affaebfcb15f5f7a9
Bug: skia:12034
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412057
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-05-25 13:46:08 +00:00
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const half4 constVal = half4(-1.25, 0, 0.75, 2.25);
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const half4 constGreen = half4(0, 1, 0, 1);
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Implement additional Runtime Effect intrinsic tests.
Tested in dm:
- max(halfN, halfN)
- max(halfN, half)
- min(halfN, halfN)
- min(halfN, half)
- clamp(halfN, halfN, halfN)
- clamp(halfN, half, half)
- mix(halfN, halfN, halfN)
- mix(halfN, halfN, half)
Compiled outputs only (not in ES2):
- max(intN, intN)
- max(intN, int)
- min(intN, intN)
- min(intN, int)
- clamp(intN, intN, intN)
- clamp(intN, int, int)
- mix(halfN, halfN, boolN) - broken in Metal/SPIR-V (skia:11222)
- mix(intN, intN, boolN) - broken in Metal/SPIR-V (skia:11222)
Change-Id: Iaafc5429b16d2a8710b9d171ae281c268c0fd70d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/361438
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2021-01-29 16:51:47 +00:00
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return (min(testInputs.x, 0.5) == expectedA.x &&
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min(testInputs.xy, 0.5) == expectedA.xy &&
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min(testInputs.xyz, 0.5) == expectedA.xyz &&
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min(testInputs.xyzw, 0.5) == expectedA.xyzw &&
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Implement compile-time optimization for min() and max().
`evaluate_intrinsic_1_of_type` was rewritten and now supports up to
three arguments. The following APIs are now optimizable:
$genType min($genType x, $genType y);
$genType min($genType x, float y);
$genHType min($genHType x, $genHType y);
$genHType min($genHType x, half y);
$genIType min($genIType x, $genIType y);
$genIType min($genIType x, int y);
$genType max($genType x, $genType y);
$genType max($genType x, float y);
$genHType max($genHType x, $genHType y);
$genHType max($genHType x, half y);
$genIType max($genIType x, $genIType y);
$genIType max($genIType x, int y);
Change-Id: I0a6467fb60b008b61e8b6a7affaebfcb15f5f7a9
Bug: skia:12034
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412057
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-05-25 13:46:08 +00:00
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min(constVal.x, 0.5) == expectedA.x &&
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min(constVal.xy, 0.5) == expectedA.xy &&
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min(constVal.xyz, 0.5) == expectedA.xyz &&
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min(constVal.xyzw, 0.5) == expectedA.xyzw &&
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Implement additional Runtime Effect intrinsic tests.
Tested in dm:
- max(halfN, halfN)
- max(halfN, half)
- min(halfN, halfN)
- min(halfN, half)
- clamp(halfN, halfN, halfN)
- clamp(halfN, half, half)
- mix(halfN, halfN, halfN)
- mix(halfN, halfN, half)
Compiled outputs only (not in ES2):
- max(intN, intN)
- max(intN, int)
- min(intN, intN)
- min(intN, int)
- clamp(intN, intN, intN)
- clamp(intN, int, int)
- mix(halfN, halfN, boolN) - broken in Metal/SPIR-V (skia:11222)
- mix(intN, intN, boolN) - broken in Metal/SPIR-V (skia:11222)
Change-Id: Iaafc5429b16d2a8710b9d171ae281c268c0fd70d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/361438
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2021-01-29 16:51:47 +00:00
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min(testInputs.x, colorGreen.x) == expectedB.x &&
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min(testInputs.xy, colorGreen.xy) == expectedB.xy &&
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min(testInputs.xyz, colorGreen.xyz) == expectedB.xyz &&
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Implement compile-time optimization for min() and max().
`evaluate_intrinsic_1_of_type` was rewritten and now supports up to
three arguments. The following APIs are now optimizable:
$genType min($genType x, $genType y);
$genType min($genType x, float y);
$genHType min($genHType x, $genHType y);
$genHType min($genHType x, half y);
$genIType min($genIType x, $genIType y);
$genIType min($genIType x, int y);
$genType max($genType x, $genType y);
$genType max($genType x, float y);
$genHType max($genHType x, $genHType y);
$genHType max($genHType x, half y);
$genIType max($genIType x, $genIType y);
$genIType max($genIType x, int y);
Change-Id: I0a6467fb60b008b61e8b6a7affaebfcb15f5f7a9
Bug: skia:12034
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412057
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-05-25 13:46:08 +00:00
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min(testInputs.xyzw, colorGreen.xyzw) == expectedB.xyzw &&
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min(constVal.x, constGreen.x) == expectedB.x &&
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min(constVal.xy, constGreen.xy) == expectedB.xy &&
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min(constVal.xyz, constGreen.xyz) == expectedB.xyz &&
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min(constVal.xyzw, constGreen.xyzw) == expectedB.xyzw) ? colorGreen : colorRed;
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Implement additional Runtime Effect intrinsic tests.
Tested in dm:
- max(halfN, halfN)
- max(halfN, half)
- min(halfN, halfN)
- min(halfN, half)
- clamp(halfN, halfN, halfN)
- clamp(halfN, half, half)
- mix(halfN, halfN, halfN)
- mix(halfN, halfN, half)
Compiled outputs only (not in ES2):
- max(intN, intN)
- max(intN, int)
- min(intN, intN)
- min(intN, int)
- clamp(intN, intN, intN)
- clamp(intN, int, int)
- mix(halfN, halfN, boolN) - broken in Metal/SPIR-V (skia:11222)
- mix(intN, intN, boolN) - broken in Metal/SPIR-V (skia:11222)
Change-Id: Iaafc5429b16d2a8710b9d171ae281c268c0fd70d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/361438
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2021-01-29 16:51:47 +00:00
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}
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