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/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkSurfaceCharacterization_DEFINED
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#define SkSurfaceCharacterization_DEFINED
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#include "GrTypes.h"
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2018-02-01 14:10:04 +00:00
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#include "SkColorSpace.h"
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#include "SkRefCnt.h"
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#include "SkSurfaceProps.h"
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class SkColorSpace;
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#if SK_SUPPORT_GPU
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#include "GrContext.h"
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/** \class SkSurfaceCharacterization
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A surface characterization contains all the information Ganesh requires to makes its internal
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rendering decisions. When passed into a SkDeferredDisplayListRecorder it will copy the
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data and pass it on to the SkDeferredDisplayList if/when it is created. Note that both of
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those objects (the Recorder and the DisplayList) will take a ref on the
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GrContextThreadSafeProxy and SkColorSpace objects.
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*/
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class SK_API SkSurfaceCharacterization {
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public:
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enum class Textureable : bool { kNo = false, kYes = true };
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enum class MipMapped : bool { kNo = false, kYes = true };
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enum class UsesGLFBO0 : bool { kNo = false, kYes = true };
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SkSurfaceCharacterization()
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: fCacheMaxResourceBytes(0)
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, fOrigin(kBottomLeft_GrSurfaceOrigin)
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, fConfig(kUnknown_GrPixelConfig)
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, fFSAAType(GrFSAAType::kNone)
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, fStencilCnt(0)
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, fIsTextureable(Textureable::kYes)
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, fIsMipMapped(MipMapped::kYes)
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, fUsesGLFBO0(UsesGLFBO0::kNo)
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, fSurfaceProps(0, kUnknown_SkPixelGeometry) {
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}
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SkSurfaceCharacterization(SkSurfaceCharacterization&&) = default;
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SkSurfaceCharacterization& operator=(SkSurfaceCharacterization&&) = default;
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SkSurfaceCharacterization(const SkSurfaceCharacterization&) = default;
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SkSurfaceCharacterization& operator=(const SkSurfaceCharacterization& other) = default;
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bool operator==(const SkSurfaceCharacterization& other) const;
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bool operator!=(const SkSurfaceCharacterization& other) const {
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return !(*this == other);
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}
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SkSurfaceCharacterization createResized(int width, int height) const;
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GrContextThreadSafeProxy* contextInfo() const { return fContextInfo.get(); }
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sk_sp<GrContextThreadSafeProxy> refContextInfo() const { return fContextInfo; }
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size_t cacheMaxResourceBytes() const { return fCacheMaxResourceBytes; }
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bool isValid() const { return kUnknown_SkColorType != fImageInfo.colorType(); }
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const SkImageInfo& imageInfo() const { return fImageInfo; }
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GrSurfaceOrigin origin() const { return fOrigin; }
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int width() const { return fImageInfo.width(); }
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int height() const { return fImageInfo.height(); }
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SkColorType colorType() const { return fImageInfo.colorType(); }
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GrFSAAType fsaaType() const { return fFSAAType; }
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int stencilCount() const { return fStencilCnt; }
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bool isTextureable() const { return Textureable::kYes == fIsTextureable; }
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bool isMipMapped() const { return MipMapped::kYes == fIsMipMapped; }
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bool usesGLFBO0() const { return UsesGLFBO0::kYes == fUsesGLFBO0; }
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SkColorSpace* colorSpace() const { return fImageInfo.colorSpace(); }
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sk_sp<SkColorSpace> refColorSpace() const { return fImageInfo.refColorSpace(); }
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const SkSurfaceProps& surfaceProps()const { return fSurfaceProps; }
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private:
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friend class SkSurface_Gpu; // for 'set' & 'config'
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friend class GrContextThreadSafeProxy; // for private ctor
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friend class SkDeferredDisplayListRecorder; // for 'config'
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friend class SkSurface; // for 'config'
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GrPixelConfig config() const { return fConfig; }
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SkSurfaceCharacterization(sk_sp<GrContextThreadSafeProxy> contextInfo,
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size_t cacheMaxResourceBytes,
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const SkImageInfo& ii,
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GrSurfaceOrigin origin,
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GrPixelConfig config,
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GrFSAAType FSAAType, int stencilCnt,
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Textureable isTextureable, MipMapped isMipMapped,
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UsesGLFBO0 usesGLFBO0,
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const SkSurfaceProps& surfaceProps)
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: fContextInfo(std::move(contextInfo))
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, fCacheMaxResourceBytes(cacheMaxResourceBytes)
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, fImageInfo(ii)
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, fOrigin(origin)
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, fConfig(config)
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, fFSAAType(FSAAType)
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, fStencilCnt(stencilCnt)
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, fIsTextureable(isTextureable)
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, fIsMipMapped(isMipMapped)
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, fUsesGLFBO0(usesGLFBO0)
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, fSurfaceProps(surfaceProps) {
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}
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void set(sk_sp<GrContextThreadSafeProxy> contextInfo,
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size_t cacheMaxResourceBytes,
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const SkImageInfo& ii,
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GrSurfaceOrigin origin,
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GrPixelConfig config,
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GrFSAAType fsaaType,
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int stencilCnt,
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Textureable isTextureable,
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MipMapped isMipMapped,
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UsesGLFBO0 usesGLFBO0,
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const SkSurfaceProps& surfaceProps) {
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SkASSERT(MipMapped::kNo == isMipMapped || Textureable::kYes == isTextureable);
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SkASSERT(Textureable::kNo == isTextureable || UsesGLFBO0::kNo == usesGLFBO0);
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fContextInfo = contextInfo;
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fCacheMaxResourceBytes = cacheMaxResourceBytes;
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fImageInfo = ii;
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fOrigin = origin;
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fConfig = config;
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fFSAAType = fsaaType;
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fStencilCnt = stencilCnt;
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fIsTextureable = isTextureable;
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fIsMipMapped = isMipMapped;
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fUsesGLFBO0 = usesGLFBO0;
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fSurfaceProps = surfaceProps;
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}
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sk_sp<GrContextThreadSafeProxy> fContextInfo;
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size_t fCacheMaxResourceBytes;
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SkImageInfo fImageInfo;
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GrSurfaceOrigin fOrigin;
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GrPixelConfig fConfig;
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GrFSAAType fFSAAType;
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int fStencilCnt;
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Textureable fIsTextureable;
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MipMapped fIsMipMapped;
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UsesGLFBO0 fUsesGLFBO0;
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SkSurfaceProps fSurfaceProps;
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};
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#else// !SK_SUPPORT_GPU
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2018-04-05 13:38:50 +00:00
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class SK_API SkSurfaceCharacterization {
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public:
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SkSurfaceCharacterization() : fSurfaceProps(0, kUnknown_SkPixelGeometry) { }
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SkSurfaceCharacterization createResized(int width, int height) const {
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return *this;
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}
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bool operator==(const SkSurfaceCharacterization& other) const { return false; }
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bool operator!=(const SkSurfaceCharacterization& other) const {
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return !(*this == other);
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}
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size_t cacheMaxResourceBytes() const { return 0; }
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bool isValid() const { return false; }
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int width() const { return 0; }
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int height() const { return 0; }
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int stencilCount() const { return 0; }
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bool isTextureable() const { return false; }
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bool isMipMapped() const { return false; }
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bool usesGLFBO0() const { return false; }
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SkColorSpace* colorSpace() const { return nullptr; }
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sk_sp<SkColorSpace> refColorSpace() const { return nullptr; }
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const SkSurfaceProps& surfaceProps()const { return fSurfaceProps; }
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private:
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SkSurfaceProps fSurfaceProps;
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};
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#endif
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#endif
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