2015-01-08 18:43:34 +00:00
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Skia Lua Bindings
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=================
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2016-11-11 16:39:44 +00:00
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**Warning: The following has only been tested on Mac and Linux, but it will
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likely work for any Unix.**
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2015-01-08 18:43:34 +00:00
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Prerequisites
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-------------
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2016-11-11 16:39:44 +00:00
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This assumes you already have Skia building normally. If not, refer to [How to
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build Skia](../build).
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2015-01-08 18:43:34 +00:00
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Build
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-----
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2016-11-11 16:39:44 +00:00
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To build Lua support into Skia tools, set the GN argument `skia_use_lua` to `true`.
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Optionally, set `skia_use_system_lua`. Then re-run GN.
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2015-01-08 18:43:34 +00:00
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Try It Out
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----------
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2016-11-11 16:39:44 +00:00
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The tools `lua_app` and `lua_pictures` should now be available when you compile,
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and `SampleApp` should now have a `Lua` sample.
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To-Do
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-----
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Skia had a feature that let it be imported as an .so by Lua.
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This feature is not yet supported by GN, but would have looked something like this:
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2015-01-08 18:43:34 +00:00
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$ lua
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Lua 5.2.0 Copyright (C) 1994-2011 Lua.org, PUC-Rio
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> require 'skia'
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> paint = Sk.newPaint()
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> paint:setColor{a=1, r=1, g=0, b=0}
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> doc = Sk.newDocumentPDF('test.pdf')
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> canvas = doc:beginPage(72*8.5, 72*11)
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> canvas:drawText('Hello Lua', 300, 300, paint)
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> doc:close()
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