skia2/tools/gpu/vk/VkYcbcrSamplerHelper.h

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/*
* Copyright 2020 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef VkYcbcrSamplerHelper_DEFINED
#define VkYcbcrSamplerHelper_DEFINED
#include "include/core/SkTypes.h"
#ifdef SK_VULKAN
#include "include/core/SkRefCnt.h"
#include "include/gpu/GrBackendSurface.h"
class GrContext;
class GrVkGpu;
class SkImage;
// This helper will create a YCbCr-backed SkImage for Vulkan. Images of this format are
// particularly interesting because their samplers are immutable.
class VkYcbcrSamplerHelper {
public:
VkYcbcrSamplerHelper(GrContext*);
~VkYcbcrSamplerHelper();
// This is wrt the supplied GrContext
bool isYCbCrSupported();
sk_sp<SkImage> createI420Image(uint32_t width, uint32_t height);
static int GetExpectedY(int x, int y, int width, int height);
static std::pair<int, int> GetExpectedUV(int x, int y, int width, int height);
private:
GrVkGpu* vkGpu();
GrContext* fContext;
VkImage fImage = VK_NULL_HANDLE;
VkDeviceMemory fImageMemory = VK_NULL_HANDLE;
GrBackendTexture fTexture;
};
#endif // SK_VULKAN
#endif // VkYcbcrSamplerHelper_DEFINED