skia2/gm/skbug_4868.cpp

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/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkPaint.h"
#include "include/core/SkRect.h"
// clipRect and drawLine should line up exactly when they use the same point.
// When SkPDF rounds large floats, this doesn't always happen.
DEF_SIMPLE_GM(skbug_4868, canvas, 32, 32) {
canvas->translate(-68.0f, -3378.0f);
SkPaint paint;
paint.setAntiAlias(true);
paint.setStyle(SkPaint::kStroke_Style);
canvas->scale(0.56692914f, 0.56692914f);
SkRect rc = SkRect::MakeLTRB(158.0f, 5994.80273f, 165.0f, 5998.80225f);
canvas->clipRect(rc);
canvas->clear(0xFFCECFCE);
canvas->drawLine(rc.left(), rc.top(), rc.right(), rc.bottom(), paint);
canvas->drawLine(rc.right(), rc.top(), rc.left(), rc.bottom(), paint);
}