2021-01-05 14:59:32 +00:00
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2021-01-05 18:55:39 +00:00
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out vec4 sk_FragColor;
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bool BF = true;
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bool BI = true;
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bool BB = true;
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float FF = 1.2300000190734863;
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float FI = 1.0;
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float FB = 1.0;
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int IF = 1;
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int II = 1;
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int IB = 1;
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void main() {
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sk_FragColor.x = float(BF);
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sk_FragColor.x = float(BI);
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sk_FragColor.x = float(BB);
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sk_FragColor.x = FF;
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sk_FragColor.x = FI;
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sk_FragColor.x = FB;
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sk_FragColor.x = float(IF);
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sk_FragColor.x = float(II);
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sk_FragColor.x = float(IB);
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}
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