skia2/tools/debugger/SkOverdrawMode.cpp

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/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkColorPriv.h"
#include "SkOverdrawMode.h"
#include "SkString.h"
#include "SkXfermode.h"
#if SK_SUPPORT_GPU
#include "GrFragmentProcessor.h"
#include "GrInvariantOutput.h"
#include "GrXferProcessor.h"
#include "glsl/GrGLSLFragmentProcessor.h"
#include "glsl/GrGLSLFragmentShaderBuilder.h"
#include "glsl/GrGLSLXferProcessor.h"
///////////////////////////////////////////////////////////////////////////////
// Fragment Processor
///////////////////////////////////////////////////////////////////////////////
class GLOverdrawFP;
class GrOverdrawFP : public GrFragmentProcessor {
public:
static const GrFragmentProcessor* Create(const GrFragmentProcessor* dst) {
return new GrOverdrawFP(dst);
}
~GrOverdrawFP() override { }
const char* name() const override { return "Overdraw"; }
SkString dumpInfo() const override {
SkString str;
return str;
}
private:
GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;
void onGetGLSLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder* b) const override;
bool onIsEqual(const GrFragmentProcessor&) const override { return true; }
void onComputeInvariantOutput(GrInvariantOutput* inout) const override {
inout->setToUnknown(GrInvariantOutput::kWill_ReadInput);
}
GrOverdrawFP(const GrFragmentProcessor* dst) {
this->initClassID<GrOverdrawFP>();
SkASSERT(dst);
SkDEBUGCODE(int dstIndex = )this->registerChildProcessor(dst);
SkASSERT(0 == dstIndex);
}
GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
typedef GrFragmentProcessor INHERITED;
};
///////////////////////////////////////////////////////////////////////////////
static void add_overdraw_code(GrGLSLFragmentBuilder* fragBuilder,
const char* dstColor,
const char* outputColor) {
static const GrGLSLShaderVar gColorTableArgs[] = {
// TODO: once kInt_GrSLType lands - switch this over
GrGLSLShaderVar("index", kFloat_GrSLType),
};
SkString colorTableFuncName;
// The 'colorTable' function exists to work around older GLSL's prohibition
// of initialized arrays. It takes an integer index and just returns the
// corresponding color.
fragBuilder->emitFunction(kVec4f_GrSLType,
"colorTable",
SK_ARRAY_COUNT(gColorTableArgs),
gColorTableArgs,
"if (index < 1.5) { return vec4(0.5, 0.617, 1.0, 1.0); }"
"if (index < 2.5) { return vec4(0.664, 0.723, 0.83, 1.0); }"
"if (index < 3.5) { return vec4(0.832, 0.762, 0.664, 1.0); }"
"if (index < 4.5) { return vec4(1, 0.75, 0.496, 1.0); }"
"if (index < 5.5) { return vec4(1, 0.723, 0.332, 1.0); }"
"if (index < 6.5) { return vec4(1, 0.645, 0.164, 1.0); }"
"if (index < 7.5) { return vec4(1, 0.527, 0, 1.0); }"
"if (index < 8.5) { return vec4(1, 0.371, 0, 1.0); }"
"if (index < 9.5) { return vec4(1, 0.195, 0, 1.0); }"
"return vec4(1, 0, 0, 1.0);",
&colorTableFuncName);
fragBuilder->codeAppend("int nextIdx;");
fragBuilder->codeAppendf("vec4 dst = %s;", dstColor);
fragBuilder->codeAppend("if (dst.r < 0.25) { nextIdx = 1; }");
// cap 'idx' at 10
fragBuilder->codeAppend("else if (dst.g < 0.0977) { nextIdx = 10; }");
fragBuilder->codeAppend("else if (dst.b > 0.08) { nextIdx = 8 - int(6.0 * dst.b + 0.5); }");
fragBuilder->codeAppend("else { nextIdx = 11 - int(5.7 * dst.g + 0.5); }");
fragBuilder->codeAppendf("%s = %s(float(nextIdx));", outputColor, colorTableFuncName.c_str());
}
class GLOverdrawFP : public GrGLSLFragmentProcessor {
public:
void emitCode(EmitArgs& args) override {
GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
SkString dstColor("dstColor");
this->emitChild(0, nullptr, &dstColor, args);
add_overdraw_code(fragBuilder, dstColor.c_str(), args.fOutputColor);
}
static void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessorKeyBuilder*) { }
private:
typedef GrGLSLFragmentProcessor INHERITED;
};
///////////////////////////////////////////////////////////////////////////////
GrGLSLFragmentProcessor* GrOverdrawFP::onCreateGLSLInstance() const {
return new GLOverdrawFP;
}
void GrOverdrawFP::onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const {
GLOverdrawFP::GenKey(*this, caps, b);
}
const GrFragmentProcessor* GrOverdrawFP::TestCreate(GrProcessorTestData* d) {
SkAutoTUnref<const GrFragmentProcessor> dst(GrProcessorUnitTest::CreateChildFP(d));
return new GrOverdrawFP(dst);
}
GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrOverdrawFP);
///////////////////////////////////////////////////////////////////////////////
// Xfer Processor
///////////////////////////////////////////////////////////////////////////////
class OverdrawXP : public GrXferProcessor {
public:
OverdrawXP(const DstTexture* dstTexture, bool hasMixedSamples)
: INHERITED(dstTexture, true, hasMixedSamples) {
this->initClassID<OverdrawXP>();
}
const char* name() const override { return "Overdraw"; }
GrGLSLXferProcessor* createGLSLInstance() const override;
private:
GrXferProcessor::OptFlags onGetOptimizations(const GrPipelineOptimizations& optimizations,
bool doesStencilWrite,
GrColor* overrideColor,
const GrCaps& caps) const override {
// We never look at the color input
return GrXferProcessor::kIgnoreColor_OptFlag;
}
void onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override;
bool onIsEqual(const GrXferProcessor&) const override { return true; }
typedef GrXferProcessor INHERITED;
};
///////////////////////////////////////////////////////////////////////////////
class GLOverdrawXP : public GrGLSLXferProcessor {
public:
GLOverdrawXP(const OverdrawXP&) { }
~GLOverdrawXP() override {}
static void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessorKeyBuilder*) { }
private:
void emitBlendCodeForDstRead(GrGLSLXPFragmentBuilder* fragBuilder,
GrGLSLUniformHandler* uniformHandler,
const char* srcColor,
const char* srcCoverage,
const char* dstColor,
const char* outColor,
const char* outColorSecondary,
const GrXferProcessor& proc) override {
add_overdraw_code(fragBuilder, dstColor, outColor);
// Apply coverage.
INHERITED::DefaultCoverageModulation(fragBuilder, srcCoverage, dstColor, outColor,
outColorSecondary, proc);
}
void onSetData(const GrGLSLProgramDataManager&, const GrXferProcessor&) override { };
typedef GrGLSLXferProcessor INHERITED;
};
///////////////////////////////////////////////////////////////////////////////
void OverdrawXP::onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const {
GLOverdrawXP::GenKey(*this, caps, b);
}
GrGLSLXferProcessor* OverdrawXP::createGLSLInstance() const { return new GLOverdrawXP(*this); }
///////////////////////////////////////////////////////////////////////////////
class GrOverdrawXPFactory : public GrXPFactory {
public:
static GrXPFactory* Create() { return new GrOverdrawXPFactory(); }
void getInvariantBlendedColor(const GrProcOptInfo& colorPOI,
GrXPFactory::InvariantBlendedColor* blendedColor) const override {
blendedColor->fWillBlendWithDst = true;
blendedColor->fKnownColorFlags = kNone_GrColorComponentFlags;
}
private:
GrOverdrawXPFactory() {
this->initClassID<GrOverdrawXPFactory>();
}
GrXferProcessor* onCreateXferProcessor(const GrCaps& caps,
const GrPipelineOptimizations& optimizations,
bool hasMixedSamples,
const DstTexture* dstTexture) const override {
return new OverdrawXP(dstTexture, hasMixedSamples);
}
bool onWillReadDstColor(const GrCaps& caps,
const GrPipelineOptimizations& optimizations,
bool hasMixedSamples) const override {
return true;
}
bool onIsEqual(const GrXPFactory& xpfBase) const override { return true; }
GR_DECLARE_XP_FACTORY_TEST;
typedef GrXPFactory INHERITED;
};
GR_DEFINE_XP_FACTORY_TEST(GrOverdrawXPFactory);
const GrXPFactory* GrOverdrawXPFactory::TestCreate(GrProcessorTestData* d) {
return GrOverdrawXPFactory::Create();
}
#endif
///////////////////////////////////////////////////////////////////////////////
class SkOverdrawXfermode : public SkXfermode {
public:
static SkXfermode* Create() {
return new SkOverdrawXfermode;
}
SkPMColor xferColor(SkPMColor src, SkPMColor dst) const override {
// This table encodes the color progression of the overdraw visualization
static const SkPMColor gTable[] = {
SkPackARGB32(0x00, 0x00, 0x00, 0x00),
SkPackARGB32(0xFF, 128, 158, 255),
SkPackARGB32(0xFF, 170, 185, 212),
SkPackARGB32(0xFF, 213, 195, 170),
SkPackARGB32(0xFF, 255, 192, 127),
SkPackARGB32(0xFF, 255, 185, 85),
SkPackARGB32(0xFF, 255, 165, 42),
SkPackARGB32(0xFF, 255, 135, 0),
SkPackARGB32(0xFF, 255, 95, 0),
SkPackARGB32(0xFF, 255, 50, 0),
SkPackARGB32(0xFF, 255, 0, 0)
};
int nextIdx;
if (SkColorGetR(dst) < 64) { // dst color is the 0th color so the next color is 1
nextIdx = 1;
} else if (SkColorGetG(dst) < 25) { // dst color is the 10th color so cap there
nextIdx = 10;
} else if ((SkColorGetB(dst)+21)/42 > 0) { // dst color is one of 1-6
nextIdx = 8 - (SkColorGetB(dst)+21)/42;
} else { // dst color is between 7 and 9
nextIdx = 11 - (SkColorGetG(dst)+22)/45;
}
SkASSERT(nextIdx < (int)SK_ARRAY_COUNT(gTable));
return gTable[nextIdx];
}
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkOverdrawXfermode)
#if SK_SUPPORT_GPU
const GrFragmentProcessor* getFragmentProcessorForImageFilter(
const GrFragmentProcessor* dst) const override {
return GrOverdrawFP::Create(dst);
}
GrXPFactory* asXPFactory() const override {
return GrOverdrawXPFactory::Create();
}
#endif
#ifndef SK_IGNORE_TO_STRING
void toString(SkString* str) const override { str->set("SkOverdrawXfermode"); }
#endif
private:
friend class SkOverdrawMode;
void flatten(SkWriteBuffer& buffer) const override { }
typedef SkXfermode INHERITED;
};
SkFlattenable* SkOverdrawXfermode::CreateProc(SkReadBuffer& buffer) {
return Create();
}
SkXfermode* SkOverdrawMode::Create() { return new SkOverdrawXfermode; }
SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkOverdrawMode)
SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkOverdrawXfermode)
SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END