26 lines
549 B
Plaintext
26 lines
549 B
Plaintext
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/*#pragma settings NoInline*/
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uniform half4 colorRed, colorGreen, colorWhite, colorBlack;
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void setToColorBlack(out half4 x) {
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x = colorBlack;
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}
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half4 main() {
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half4 a, b, c, d;
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(b = colorRed), (c = colorGreen);
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a = (setToColorBlack(d), colorWhite);
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// These uniforms only contain 1s and 0s so these multiplies should be no-ops.
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a *= a;
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b *= b;
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c *= c;
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d *= d;
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return (a == colorWhite &&
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b == colorRed &&
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c == colorGreen &&
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d == colorBlack) ? colorGreen : colorRed;
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}
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