2020-12-09 23:00:47 +00:00
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out vec4 sk_FragColor;
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2021-08-20 14:10:02 +00:00
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uniform float testInput;
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uniform mat2 testMatrix2x2;
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uniform vec4 colorGreen;
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uniform vec4 colorRed;
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vec4 main() {
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2021-09-30 16:00:09 +00:00
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vec4 inputVal = vec4(testMatrix2x2) * vec4(1.0, 1.0, -1.0, -1.0);
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2021-08-20 14:10:02 +00:00
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const ivec4 expectedB = ivec4(1065353216, 1073741824, -1069547520, -1065353216);
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2021-09-30 16:00:09 +00:00
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return ((floatBitsToInt(inputVal.x) == 1065353216 && floatBitsToInt(inputVal.xy) == ivec2(1065353216, 1073741824)) && floatBitsToInt(inputVal.xyz) == ivec3(1065353216, 1073741824, -1069547520)) && floatBitsToInt(inputVal) == expectedB ? colorGreen : colorRed;
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2020-12-09 23:00:47 +00:00
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}
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