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_out.sk_FragColor = ((((((floor(_uniforms.testInputs.x) == expected.x && all(floor(_uniforms.testInputs.xy) == expected.xy)) && all(floor(_uniforms.testInputs.xyz) == expected.xyz)) && all(floor(_uniforms.testInputs) == expected)) && -2.0h == expected.x) && all(half2(-2.0h, 0.0h) == expected.xy)) && all(half3(-2.0h, 0.0h, 0.0h) == expected.xyz)) && all(half4(-2.0h, 0.0h, 0.0h, 2.0h) == expected) ? _uniforms.colorGreen : _uniforms.colorRed;
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