2021-02-05 14:31:21 +00:00
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uniform half4 colorGreen, colorRed;
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2021-04-21 18:27:08 +00:00
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half4 main(float2 coords) {
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2021-02-05 14:31:21 +00:00
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float result = 0;
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float3x3 g = float3x3(float2x3(1)); result += g[0][0];
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float3x3 h = float3x3(float3x2(1)); result += h[0][0];
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float4x4 i = float4x4(float4x3(float4x2(1))); result += i[0][0];
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float4x4 j = float4x4(float3x4(float2x4(1))); result += j[0][0];
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float2x4 k = float2x4(float4x2(1)); result += k[0][0];
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float4x2 l = float4x2(float2x4(1)); result += l[0][0];
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return result == 6 ? colorGreen : colorRed;
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}
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