Unit test to demonstrate Galaxy S6 MSAA readPixels bug
After lots of tinkering, this is the smallest test case I've
found to reproduce the bug. Frequently, bitmap b4 will be
cleared to blue, but not contain the oval drawn right before.
Bitmap b5 will contain the oval, so the diff of the two
bitmaps will detect the error.
There may be something else that can be removed, but I
haven't found it.
Interesting note:
In the original version, all surfaces were cleared to
black. When I started trying to change the clear colors to
figure out if we were getting an old surface, the bug went
away. In particular, the first clear color is irrelevant,
but the last three clears must all be the same color. If
any are different, the bug doesn't occur.
Bug: skia:6653
Change-Id: Iacafcc140b60594fab208e82987b0f37416975f3
Reviewed-on: https://skia-review.googlesource.com/19817
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-06-15 17:25:10 +00:00
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/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkTypes.h"
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#include "SkCanvas.h"
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#include "SkSurface.h"
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#if SK_SUPPORT_GPU
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#include "GrContext.h"
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#include "GrTest.h"
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#include "Test.h"
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static SkBitmap read_pixels(sk_sp<SkSurface> surface) {
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SkBitmap bmp;
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bmp.allocN32Pixels(surface->width(), surface->height());
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if (!surface->getCanvas()->readPixels(bmp, 0, 0)) {
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SkDebugf("readPixels failed\n");
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}
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return bmp;
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}
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static sk_sp<SkSurface> make_surface(GrContext* context) {
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SkImageInfo info = SkImageInfo::Make(50, 50, kRGBA_8888_SkColorType, kPremul_SkAlphaType);
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return SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info, 4,
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kBottomLeft_GrSurfaceOrigin, nullptr);
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}
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// Tests that readPixels returns up-to-date results. Demonstrates a bug on Galaxy S6
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// (Mali T760), in MSAA mode.
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(skbug6653, reporter, ctxInfo) {
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GrContext* ctx = ctxInfo.grContext();
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SkRect rect = SkRect::MakeWH(50, 50);
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SkPaint paint;
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paint.setColor(SK_ColorWHITE);
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paint.setStrokeWidth(5);
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paint.setStyle(SkPaint::kStroke_Style);
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// The one device that fails this test (Galaxy S6) does so in a flaky fashion. Trying many
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// times makes it more likely to fail. Also, interacting with the phone (eg swiping between
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// different home screens) while the test is running makes it fail close to 100%.
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static const int kNumIterations = 50;
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for (int i = 0; i < kNumIterations; ++i) {
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auto s0 = make_surface(ctx);
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2017-06-15 18:16:08 +00:00
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if (!s0) {
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// MSAA may not be supported
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return;
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}
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Unit test to demonstrate Galaxy S6 MSAA readPixels bug
After lots of tinkering, this is the smallest test case I've
found to reproduce the bug. Frequently, bitmap b4 will be
cleared to blue, but not contain the oval drawn right before.
Bitmap b5 will contain the oval, so the diff of the two
bitmaps will detect the error.
There may be something else that can be removed, but I
haven't found it.
Interesting note:
In the original version, all surfaces were cleared to
black. When I started trying to change the clear colors to
figure out if we were getting an old surface, the bug went
away. In particular, the first clear color is irrelevant,
but the last three clears must all be the same color. If
any are different, the bug doesn't occur.
Bug: skia:6653
Change-Id: Iacafcc140b60594fab208e82987b0f37416975f3
Reviewed-on: https://skia-review.googlesource.com/19817
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-06-15 17:25:10 +00:00
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auto s1 = make_surface(ctx);
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s1->getCanvas()->clear(SK_ColorBLACK);
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s1->getCanvas()->drawOval(rect, paint);
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SkBitmap b1 = read_pixels(s1);
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s1 = nullptr;
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// The bug requires that all three of the following surfaces are cleared to the same color
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auto s2 = make_surface(ctx);
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s2->getCanvas()->clear(SK_ColorBLUE);
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SkBitmap b2 = read_pixels(s2);
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s2 = nullptr;
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auto s3 = make_surface(ctx);
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s3->getCanvas()->clear(SK_ColorBLUE);
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SkBitmap b3 = read_pixels(s3);
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s0->getCanvas()->drawBitmap(b3, 0, 0);
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s3 = nullptr;
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auto s4 = make_surface(ctx);
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s4->getCanvas()->clear(SK_ColorBLUE);
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s4->getCanvas()->drawOval(rect, paint);
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// When this fails, b4 will "succeed", but return an empty bitmap (containing just the
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// clear color). Regardless, b5 will contain the oval that was just drawn, so diffing the
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// two bitmaps tests for the failure case.
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SkBitmap b4 = read_pixels(s4);
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SkBitmap b5 = read_pixels(s4);
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bool match = true;
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for (int y = 0; y < b4.height() && match; ++y) {
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for (int x = 0; x < b4.width() && match; ++x) {
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uint32_t pixelA = *b4.getAddr32(x, y);
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uint32_t pixelB = *b5.getAddr32(x, y);
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if (pixelA != pixelB) {
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match = false;
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}
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}
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}
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REPORTER_ASSERT(reporter, match);
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}
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}
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#endif
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