skia2/tools/sk_app/ios/Window_ios.h

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/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef Window_ios_DEFINED
#define Window_ios_DEFINED
#include "include/private/SkChecksum.h"
#include "src/core/SkTDynamicHash.h"
#include "tools/sk_app/Window.h"
#import <UIKit/UIKit.h>
namespace sk_app {
class Window_ios : public Window {
public:
Window_ios()
: INHERITED()
, fWindow(nil) {}
~Window_ios() override { this->closeWindow(); }
bool initWindow();
void setTitle(const char*) override {}
void show() override {}
bool attach(BackendType) override;
void onInval() override;
static void PaintWindow();
UIWindow* uiWindow() { return fWindow; }
static Window_ios* MainWindow() { return gWindow; }
private:
void closeWindow();
UIWindow* fWindow;
static Window_ios* gWindow; // there should be only one
using INHERITED = Window;
};
} // namespace sk_app
//////////////////////////////////////////////////////////////////////////
@interface MainView : UIView
- (MainView*)initWithWindow:(sk_app::Window_ios*)initWindow;
@end
#endif