2018-04-06 14:25:12 +00:00
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/*
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* Copyright 2018 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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2019-04-23 17:05:21 +00:00
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#include "fuzz/Fuzz.h"
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#include "fuzz/FuzzCommon.h"
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2018-04-06 14:25:12 +00:00
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DEF_FUZZ(RegionOp, fuzz) { // `fuzz -t api -n RegionOp`
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2021-03-29 12:07:32 +00:00
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SkRegion region;
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// FuzzNiceRegion generates a random region by joining a random amount of regions
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// together. This fuzzer simply targets that directly. 300 was picked arbitrarily as
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// a number over 2^8.
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FuzzNiceRegion(fuzz, ®ion, 300);
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// Do a computation to make sure region is not optimized out.
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region.computeRegionComplexity();
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2018-04-06 14:25:12 +00:00
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}
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