skia2/tests/PathTest.cpp

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Automatic update of all copyright notices to reflect new license terms. I have manually examined all of these diffs and restored a few files that seem to require manual adjustment. The following files still need to be modified manually, in a separate CL: android_sample/SampleApp/AndroidManifest.xml android_sample/SampleApp/res/layout/layout.xml android_sample/SampleApp/res/menu/sample.xml android_sample/SampleApp/res/values/strings.xml android_sample/SampleApp/src/com/skia/sampleapp/SampleApp.java android_sample/SampleApp/src/com/skia/sampleapp/SampleView.java experimental/CiCarbonSampleMain.c experimental/CocoaDebugger/main.m experimental/FileReaderApp/main.m experimental/SimpleCocoaApp/main.m experimental/iOSSampleApp/Shared/SkAlertPrompt.h experimental/iOSSampleApp/Shared/SkAlertPrompt.m experimental/iOSSampleApp/SkiOSSampleApp-Base.xcconfig experimental/iOSSampleApp/SkiOSSampleApp-Debug.xcconfig experimental/iOSSampleApp/SkiOSSampleApp-Release.xcconfig gpu/src/android/GrGLDefaultInterface_android.cpp gyp/common.gypi gyp_skia include/ports/SkHarfBuzzFont.h include/views/SkOSWindow_wxwidgets.h make.bat make.py src/opts/memset.arm.S src/opts/memset16_neon.S src/opts/memset32_neon.S src/opts/opts_check_arm.cpp src/ports/SkDebug_brew.cpp src/ports/SkMemory_brew.cpp src/ports/SkOSFile_brew.cpp src/ports/SkXMLParser_empty.cpp src/utils/ios/SkImageDecoder_iOS.mm src/utils/ios/SkOSFile_iOS.mm src/utils/ios/SkStream_NSData.mm tests/FillPathTest.cpp Review URL: http://codereview.appspot.com/4816058 git-svn-id: http://skia.googlecode.com/svn/trunk@1982 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-07-28 14:26:00 +00:00
/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "Test.h"
#include "SkPaint.h"
#include "SkPath.h"
#include "SkParse.h"
#include "SkParsePath.h"
#include "SkPathEffect.h"
#include "SkRandom.h"
#include "SkReader32.h"
#include "SkSize.h"
#include "SkWriter32.h"
// assert that we always
// start with a moveTo
// only have 1 moveTo
// only have Lines after that
// end with a single close
// only have (at most) 1 close
//
static void test_poly(skiatest::Reporter* reporter, const SkPath& path,
const SkPoint srcPts[], int count, bool expectClose) {
SkPath::RawIter iter(path);
SkPoint pts[4];
bool firstTime = true;
bool foundClose = false;
for (;;) {
switch (iter.next(pts)) {
case SkPath::kMove_Verb:
REPORTER_ASSERT(reporter, firstTime);
REPORTER_ASSERT(reporter, pts[0] == srcPts[0]);
srcPts++;
firstTime = false;
break;
case SkPath::kLine_Verb:
REPORTER_ASSERT(reporter, !firstTime);
REPORTER_ASSERT(reporter, pts[1] == srcPts[0]);
srcPts++;
break;
case SkPath::kQuad_Verb:
REPORTER_ASSERT(reporter, !"unexpected quad verb");
break;
case SkPath::kCubic_Verb:
REPORTER_ASSERT(reporter, !"unexpected cubic verb");
break;
case SkPath::kClose_Verb:
REPORTER_ASSERT(reporter, !firstTime);
REPORTER_ASSERT(reporter, !foundClose);
REPORTER_ASSERT(reporter, expectClose);
foundClose = true;
break;
case SkPath::kDone_Verb:
goto DONE;
}
}
DONE:
REPORTER_ASSERT(reporter, foundClose == expectClose);
}
static void test_addPoly(skiatest::Reporter* reporter) {
SkPoint pts[32];
SkRandom rand;
for (size_t i = 0; i < SK_ARRAY_COUNT(pts); ++i) {
pts[i].fX = rand.nextSScalar1();
pts[i].fY = rand.nextSScalar1();
}
for (int doClose = 0; doClose <= 1; ++doClose) {
for (size_t count = 1; count <= SK_ARRAY_COUNT(pts); ++count) {
SkPath path;
path.addPoly(pts, count, SkToBool(doClose));
test_poly(reporter, path, pts, count, SkToBool(doClose));
}
}
}
static void test_strokerec(skiatest::Reporter* reporter) {
SkStrokeRec rec(SkStrokeRec::kFill_InitStyle);
REPORTER_ASSERT(reporter, rec.isFillStyle());
rec.setHairlineStyle();
REPORTER_ASSERT(reporter, rec.isHairlineStyle());
rec.setStrokeStyle(SK_Scalar1, false);
REPORTER_ASSERT(reporter, SkStrokeRec::kStroke_Style == rec.getStyle());
rec.setStrokeStyle(SK_Scalar1, true);
REPORTER_ASSERT(reporter, SkStrokeRec::kStrokeAndFill_Style == rec.getStyle());
rec.setStrokeStyle(0, false);
REPORTER_ASSERT(reporter, SkStrokeRec::kHairline_Style == rec.getStyle());
rec.setStrokeStyle(0, true);
REPORTER_ASSERT(reporter, SkStrokeRec::kFill_Style == rec.getStyle());
}
/**
* cheapIsDirection can take a shortcut when a path is marked convex.
* This function ensures that we always test cheapIsDirection when the path
* is flagged with unknown convexity status.
*/
static void check_direction(SkPath* path,
SkPath::Direction expectedDir,
skiatest::Reporter* reporter) {
if (SkPath::kConvex_Convexity == path->getConvexity()) {
REPORTER_ASSERT(reporter, path->cheapIsDirection(expectedDir));
path->setConvexity(SkPath::kUnknown_Convexity);
}
REPORTER_ASSERT(reporter, path->cheapIsDirection(expectedDir));
}
static void test_direction(skiatest::Reporter* reporter) {
size_t i;
SkPath path;
REPORTER_ASSERT(reporter, !path.cheapComputeDirection(NULL));
REPORTER_ASSERT(reporter, !path.cheapIsDirection(SkPath::kCW_Direction));
REPORTER_ASSERT(reporter, !path.cheapIsDirection(SkPath::kCCW_Direction));
static const char* gDegen[] = {
"M 10 10",
"M 10 10 M 20 20",
"M 10 10 L 20 20",
"M 10 10 L 10 10 L 10 10",
"M 10 10 Q 10 10 10 10",
"M 10 10 C 10 10 10 10 10 10",
};
for (i = 0; i < SK_ARRAY_COUNT(gDegen); ++i) {
path.reset();
bool valid = SkParsePath::FromSVGString(gDegen[i], &path);
REPORTER_ASSERT(reporter, valid);
REPORTER_ASSERT(reporter, !path.cheapComputeDirection(NULL));
}
static const char* gCW[] = {
"M 10 10 L 10 10 Q 20 10 20 20",
"M 10 10 C 20 10 20 20 20 20",
"M 20 10 Q 20 20 30 20 L 10 20", // test double-back at y-max
// rect with top two corners replaced by cubics with identical middle
// control points
"M 10 10 C 10 0 10 0 20 0 L 40 0 C 50 0 50 0 50 10"
};
for (i = 0; i < SK_ARRAY_COUNT(gCW); ++i) {
path.reset();
bool valid = SkParsePath::FromSVGString(gCW[i], &path);
REPORTER_ASSERT(reporter, valid);
check_direction(&path, SkPath::kCW_Direction, reporter);
}
static const char* gCCW[] = {
"M 10 10 L 10 10 Q 20 10 20 -20",
"M 10 10 C 20 10 20 -20 20 -20",
"M 20 10 Q 20 20 10 20 L 30 20", // test double-back at y-max
// rect with top two corners replaced by cubics with identical middle
// control points
"M 50 10 C 50 0 50 0 40 0 L 20 0 C 10 0 10 0 10 10"
};
for (i = 0; i < SK_ARRAY_COUNT(gCCW); ++i) {
path.reset();
bool valid = SkParsePath::FromSVGString(gCCW[i], &path);
REPORTER_ASSERT(reporter, valid);
check_direction(&path, SkPath::kCCW_Direction, reporter);
}
// Test two donuts, each wound a different direction. Only the outer contour
// determines the cheap direction
path.reset();
path.addCircle(0, 0, SkIntToScalar(2), SkPath::kCW_Direction);
path.addCircle(0, 0, SkIntToScalar(1), SkPath::kCCW_Direction);
check_direction(&path, SkPath::kCW_Direction, reporter);
path.reset();
path.addCircle(0, 0, SkIntToScalar(1), SkPath::kCW_Direction);
path.addCircle(0, 0, SkIntToScalar(2), SkPath::kCCW_Direction);
check_direction(&path, SkPath::kCCW_Direction, reporter);
#ifdef SK_SCALAR_IS_FLOAT
// triangle with one point really far from the origin.
path.reset();
// the first point is roughly 1.05e10, 1.05e10
path.moveTo(SkFloatToScalar(SkBits2Float(0x501c7652)), SkFloatToScalar(SkBits2Float(0x501c7652)));
path.lineTo(110 * SK_Scalar1, -10 * SK_Scalar1);
path.lineTo(-10 * SK_Scalar1, 60 * SK_Scalar1);
check_direction(&path, SkPath::kCCW_Direction, reporter);
#endif
}
static void add_rect(SkPath* path, const SkRect& r) {
path->moveTo(r.fLeft, r.fTop);
path->lineTo(r.fRight, r.fTop);
path->lineTo(r.fRight, r.fBottom);
path->lineTo(r.fLeft, r.fBottom);
path->close();
}
static void test_bounds(skiatest::Reporter* reporter) {
static const SkRect rects[] = {
{ SkIntToScalar(10), SkIntToScalar(160), SkIntToScalar(610), SkIntToScalar(160) },
{ SkIntToScalar(610), SkIntToScalar(160), SkIntToScalar(610), SkIntToScalar(199) },
{ SkIntToScalar(10), SkIntToScalar(198), SkIntToScalar(610), SkIntToScalar(199) },
{ SkIntToScalar(10), SkIntToScalar(160), SkIntToScalar(10), SkIntToScalar(199) },
};
SkPath path0, path1;
for (size_t i = 0; i < SK_ARRAY_COUNT(rects); ++i) {
path0.addRect(rects[i]);
add_rect(&path1, rects[i]);
}
REPORTER_ASSERT(reporter, path0.getBounds() == path1.getBounds());
}
static void stroke_cubic(const SkPoint pts[4]) {
SkPath path;
path.moveTo(pts[0]);
path.cubicTo(pts[1], pts[2], pts[3]);
SkPaint paint;
paint.setStyle(SkPaint::kStroke_Style);
paint.setStrokeWidth(SK_Scalar1 * 2);
SkPath fill;
paint.getFillPath(path, &fill);
}
// just ensure this can run w/o any SkASSERTS firing in the debug build
// we used to assert due to differences in how we determine a degenerate vector
// but that was fixed with the introduction of SkPoint::CanNormalize
static void stroke_tiny_cubic() {
SkPoint p0[] = {
{ 372.0f, 92.0f },
{ 372.0f, 92.0f },
{ 372.0f, 92.0f },
{ 372.0f, 92.0f },
};
stroke_cubic(p0);
SkPoint p1[] = {
{ 372.0f, 92.0f },
{ 372.0007f, 92.000755f },
{ 371.99927f, 92.003922f },
{ 371.99826f, 92.003899f },
};
stroke_cubic(p1);
}
static void check_close(skiatest::Reporter* reporter, const SkPath& path) {
for (int i = 0; i < 2; ++i) {
SkPath::Iter iter(path, SkToBool(i));
SkPoint mv;
SkPoint pts[4];
SkPath::Verb v;
int nMT = 0;
int nCL = 0;
mv.set(0, 0);
while (SkPath::kDone_Verb != (v = iter.next(pts))) {
switch (v) {
case SkPath::kMove_Verb:
mv = pts[0];
++nMT;
break;
case SkPath::kClose_Verb:
REPORTER_ASSERT(reporter, mv == pts[0]);
++nCL;
break;
default:
break;
}
}
// if we force a close on the interator we should have a close
// for every moveTo
REPORTER_ASSERT(reporter, !i || nMT == nCL);
}
}
static void test_close(skiatest::Reporter* reporter) {
SkPath closePt;
closePt.moveTo(0, 0);
closePt.close();
check_close(reporter, closePt);
SkPath openPt;
openPt.moveTo(0, 0);
check_close(reporter, openPt);
SkPath empty;
check_close(reporter, empty);
empty.close();
check_close(reporter, empty);
SkPath rect;
rect.addRect(SK_Scalar1, SK_Scalar1, 10 * SK_Scalar1, 10*SK_Scalar1);
check_close(reporter, rect);
rect.close();
check_close(reporter, rect);
SkPath quad;
quad.quadTo(SK_Scalar1, SK_Scalar1, 10 * SK_Scalar1, 10*SK_Scalar1);
check_close(reporter, quad);
quad.close();
check_close(reporter, quad);
SkPath cubic;
quad.cubicTo(SK_Scalar1, SK_Scalar1, 10 * SK_Scalar1,
10*SK_Scalar1, 20 * SK_Scalar1, 20*SK_Scalar1);
check_close(reporter, cubic);
cubic.close();
check_close(reporter, cubic);
SkPath line;
line.moveTo(SK_Scalar1, SK_Scalar1);
line.lineTo(10 * SK_Scalar1, 10*SK_Scalar1);
check_close(reporter, line);
line.close();
check_close(reporter, line);
SkPath rect2;
rect2.addRect(SK_Scalar1, SK_Scalar1, 10 * SK_Scalar1, 10*SK_Scalar1);
rect2.close();
rect2.addRect(SK_Scalar1, SK_Scalar1, 10 * SK_Scalar1, 10*SK_Scalar1);
check_close(reporter, rect2);
rect2.close();
check_close(reporter, rect2);
SkPath oval3;
oval3.addOval(SkRect::MakeWH(SK_Scalar1*100,SK_Scalar1*100));
oval3.close();
oval3.addOval(SkRect::MakeWH(SK_Scalar1*200,SK_Scalar1*200));
check_close(reporter, oval3);
oval3.close();
check_close(reporter, oval3);
SkPath moves;
moves.moveTo(SK_Scalar1, SK_Scalar1);
moves.moveTo(5 * SK_Scalar1, SK_Scalar1);
moves.moveTo(SK_Scalar1, 10 * SK_Scalar1);
moves.moveTo(10 *SK_Scalar1, SK_Scalar1);
check_close(reporter, moves);
stroke_tiny_cubic();
}
static void check_convexity(skiatest::Reporter* reporter, const SkPath& path,
SkPath::Convexity expected) {
SkPath::Convexity c = SkPath::ComputeConvexity(path);
REPORTER_ASSERT(reporter, c == expected);
}
static void test_convexity2(skiatest::Reporter* reporter) {
SkPath pt;
pt.moveTo(0, 0);
pt.close();
check_convexity(reporter, pt, SkPath::kConvex_Convexity);
SkPath line;
line.moveTo(12*SK_Scalar1, 20*SK_Scalar1);
line.lineTo(-12*SK_Scalar1, -20*SK_Scalar1);
line.close();
check_convexity(reporter, pt, SkPath::kConvex_Convexity);
SkPath triLeft;
triLeft.moveTo(0, 0);
triLeft.lineTo(SK_Scalar1, 0);
triLeft.lineTo(SK_Scalar1, SK_Scalar1);
triLeft.close();
check_convexity(reporter, triLeft, SkPath::kConvex_Convexity);
SkPath triRight;
triRight.moveTo(0, 0);
triRight.lineTo(-SK_Scalar1, 0);
triRight.lineTo(SK_Scalar1, SK_Scalar1);
triRight.close();
check_convexity(reporter, triRight, SkPath::kConvex_Convexity);
SkPath square;
square.moveTo(0, 0);
square.lineTo(SK_Scalar1, 0);
square.lineTo(SK_Scalar1, SK_Scalar1);
square.lineTo(0, SK_Scalar1);
square.close();
check_convexity(reporter, square, SkPath::kConvex_Convexity);
SkPath redundantSquare;
redundantSquare.moveTo(0, 0);
redundantSquare.lineTo(0, 0);
redundantSquare.lineTo(0, 0);
redundantSquare.lineTo(SK_Scalar1, 0);
redundantSquare.lineTo(SK_Scalar1, 0);
redundantSquare.lineTo(SK_Scalar1, 0);
redundantSquare.lineTo(SK_Scalar1, SK_Scalar1);
redundantSquare.lineTo(SK_Scalar1, SK_Scalar1);
redundantSquare.lineTo(SK_Scalar1, SK_Scalar1);
redundantSquare.lineTo(0, SK_Scalar1);
redundantSquare.lineTo(0, SK_Scalar1);
redundantSquare.lineTo(0, SK_Scalar1);
redundantSquare.close();
check_convexity(reporter, redundantSquare, SkPath::kConvex_Convexity);
SkPath bowTie;
bowTie.moveTo(0, 0);
bowTie.lineTo(0, 0);
bowTie.lineTo(0, 0);
bowTie.lineTo(SK_Scalar1, SK_Scalar1);
bowTie.lineTo(SK_Scalar1, SK_Scalar1);
bowTie.lineTo(SK_Scalar1, SK_Scalar1);
bowTie.lineTo(SK_Scalar1, 0);
bowTie.lineTo(SK_Scalar1, 0);
bowTie.lineTo(SK_Scalar1, 0);
bowTie.lineTo(0, SK_Scalar1);
bowTie.lineTo(0, SK_Scalar1);
bowTie.lineTo(0, SK_Scalar1);
bowTie.close();
check_convexity(reporter, bowTie, SkPath::kConcave_Convexity);
SkPath spiral;
spiral.moveTo(0, 0);
spiral.lineTo(100*SK_Scalar1, 0);
spiral.lineTo(100*SK_Scalar1, 100*SK_Scalar1);
spiral.lineTo(0, 100*SK_Scalar1);
spiral.lineTo(0, 50*SK_Scalar1);
spiral.lineTo(50*SK_Scalar1, 50*SK_Scalar1);
spiral.lineTo(50*SK_Scalar1, 75*SK_Scalar1);
spiral.close();
check_convexity(reporter, spiral, SkPath::kConcave_Convexity);
SkPath dent;
dent.moveTo(0, 0);
dent.lineTo(100*SK_Scalar1, 100*SK_Scalar1);
dent.lineTo(0, 100*SK_Scalar1);
dent.lineTo(-50*SK_Scalar1, 200*SK_Scalar1);
dent.lineTo(-200*SK_Scalar1, 100*SK_Scalar1);
dent.close();
check_convexity(reporter, dent, SkPath::kConcave_Convexity);
}
static void check_convex_bounds(skiatest::Reporter* reporter, const SkPath& p,
const SkRect& bounds) {
REPORTER_ASSERT(reporter, p.isConvex());
REPORTER_ASSERT(reporter, p.getBounds() == bounds);
SkPath p2(p);
REPORTER_ASSERT(reporter, p2.isConvex());
REPORTER_ASSERT(reporter, p2.getBounds() == bounds);
SkPath other;
other.swap(p2);
REPORTER_ASSERT(reporter, other.isConvex());
REPORTER_ASSERT(reporter, other.getBounds() == bounds);
}
static void setFromString(SkPath* path, const char str[]) {
bool first = true;
while (str) {
SkScalar x, y;
str = SkParse::FindScalar(str, &x);
if (NULL == str) {
break;
}
str = SkParse::FindScalar(str, &y);
SkASSERT(str);
if (first) {
path->moveTo(x, y);
first = false;
} else {
path->lineTo(x, y);
}
}
}
static void test_convexity(skiatest::Reporter* reporter) {
static const SkPath::Convexity C = SkPath::kConcave_Convexity;
static const SkPath::Convexity V = SkPath::kConvex_Convexity;
SkPath path;
REPORTER_ASSERT(reporter, V == SkPath::ComputeConvexity(path));
path.addCircle(0, 0, SkIntToScalar(10));
REPORTER_ASSERT(reporter, V == SkPath::ComputeConvexity(path));
path.addCircle(0, 0, SkIntToScalar(10)); // 2nd circle
REPORTER_ASSERT(reporter, C == SkPath::ComputeConvexity(path));
path.reset();
path.addRect(0, 0, SkIntToScalar(10), SkIntToScalar(10), SkPath::kCCW_Direction);
REPORTER_ASSERT(reporter, V == SkPath::ComputeConvexity(path));
REPORTER_ASSERT(reporter, path.cheapIsDirection(SkPath::kCCW_Direction));
path.reset();
path.addRect(0, 0, SkIntToScalar(10), SkIntToScalar(10), SkPath::kCW_Direction);
REPORTER_ASSERT(reporter, V == SkPath::ComputeConvexity(path));
REPORTER_ASSERT(reporter, path.cheapIsDirection(SkPath::kCW_Direction));
static const struct {
const char* fPathStr;
SkPath::Convexity fExpectedConvexity;
} gRec[] = {
{ "", SkPath::kConvex_Convexity },
{ "0 0", SkPath::kConvex_Convexity },
{ "0 0 10 10", SkPath::kConvex_Convexity },
{ "0 0 10 10 20 20 0 0 10 10", SkPath::kConcave_Convexity },
{ "0 0 10 10 10 20", SkPath::kConvex_Convexity },
{ "0 0 10 10 10 0", SkPath::kConvex_Convexity },
{ "0 0 10 10 10 0 0 10", SkPath::kConcave_Convexity },
{ "0 0 10 0 0 10 -10 -10", SkPath::kConcave_Convexity },
};
for (size_t i = 0; i < SK_ARRAY_COUNT(gRec); ++i) {
SkPath path;
setFromString(&path, gRec[i].fPathStr);
SkPath::Convexity c = SkPath::ComputeConvexity(path);
REPORTER_ASSERT(reporter, c == gRec[i].fExpectedConvexity);
}
}
static void test_isLine(skiatest::Reporter* reporter) {
SkPath path;
SkPoint pts[2];
const SkScalar value = SkIntToScalar(5);
REPORTER_ASSERT(reporter, !path.isLine(NULL));
// set some non-zero values
pts[0].set(value, value);
pts[1].set(value, value);
REPORTER_ASSERT(reporter, !path.isLine(pts));
// check that pts was untouched
REPORTER_ASSERT(reporter, pts[0].equals(value, value));
REPORTER_ASSERT(reporter, pts[1].equals(value, value));
const SkScalar moveX = SkIntToScalar(1);
const SkScalar moveY = SkIntToScalar(2);
SkASSERT(value != moveX && value != moveY);
path.moveTo(moveX, moveY);
REPORTER_ASSERT(reporter, !path.isLine(NULL));
REPORTER_ASSERT(reporter, !path.isLine(pts));
// check that pts was untouched
REPORTER_ASSERT(reporter, pts[0].equals(value, value));
REPORTER_ASSERT(reporter, pts[1].equals(value, value));
const SkScalar lineX = SkIntToScalar(2);
const SkScalar lineY = SkIntToScalar(2);
SkASSERT(value != lineX && value != lineY);
path.lineTo(lineX, lineY);
REPORTER_ASSERT(reporter, path.isLine(NULL));
REPORTER_ASSERT(reporter, !pts[0].equals(moveX, moveY));
REPORTER_ASSERT(reporter, !pts[1].equals(lineX, lineY));
REPORTER_ASSERT(reporter, path.isLine(pts));
REPORTER_ASSERT(reporter, pts[0].equals(moveX, moveY));
REPORTER_ASSERT(reporter, pts[1].equals(lineX, lineY));
path.lineTo(0, 0); // too many points/verbs
REPORTER_ASSERT(reporter, !path.isLine(NULL));
REPORTER_ASSERT(reporter, !path.isLine(pts));
REPORTER_ASSERT(reporter, pts[0].equals(moveX, moveY));
REPORTER_ASSERT(reporter, pts[1].equals(lineX, lineY));
}
// Simple isRect test is inline TestPath, below.
// test_isRect provides more extensive testing.
static void test_isRect(skiatest::Reporter* reporter) {
// passing tests (all moveTo / lineTo...
SkPoint r1[] = {{0, 0}, {1, 0}, {1, 1}, {0, 1}};
SkPoint r2[] = {{1, 0}, {1, 1}, {0, 1}, {0, 0}};
SkPoint r3[] = {{1, 1}, {0, 1}, {0, 0}, {1, 0}};
SkPoint r4[] = {{0, 1}, {0, 0}, {1, 0}, {1, 1}};
SkPoint r5[] = {{0, 0}, {0, 1}, {1, 1}, {1, 0}};
SkPoint r6[] = {{0, 1}, {1, 1}, {1, 0}, {0, 0}};
SkPoint r7[] = {{1, 1}, {1, 0}, {0, 0}, {0, 1}};
SkPoint r8[] = {{1, 0}, {0, 0}, {0, 1}, {1, 1}};
SkPoint r9[] = {{0, 1}, {1, 1}, {1, 0}, {0, 0}};
SkPoint ra[] = {{0, 0}, {0, .5f}, {0, 1}, {.5f, 1}, {1, 1}, {1, .5f},
{1, 0}, {.5f, 0}};
SkPoint rb[] = {{0, 0}, {.5f, 0}, {1, 0}, {1, .5f}, {1, 1}, {.5f, 1},
{0, 1}, {0, .5f}};
SkPoint rc[] = {{0, 0}, {1, 0}, {1, 1}, {0, 1}, {0, 0}};
SkPoint rd[] = {{0, 0}, {0, 1}, {1, 1}, {1, 0}, {0, 0}};
SkPoint re[] = {{0, 0}, {1, 0}, {1, 0}, {1, 1}, {0, 1}};
// failing tests
SkPoint f1[] = {{0, 0}, {1, 0}, {1, 1}}; // too few points
SkPoint f2[] = {{0, 0}, {1, 1}, {0, 1}, {1, 0}}; // diagonal
SkPoint f3[] = {{0, 0}, {1, 0}, {1, 1}, {0, 1}, {0, 0}, {1, 0}}; // wraps
SkPoint f4[] = {{0, 0}, {1, 0}, {0, 0}, {1, 0}, {1, 1}, {0, 1}}; // backs up
SkPoint f5[] = {{0, 0}, {1, 0}, {1, 1}, {2, 0}}; // end overshoots
SkPoint f6[] = {{0, 0}, {1, 0}, {1, 1}, {0, 1}, {0, 2}}; // end overshoots
SkPoint f7[] = {{0, 0}, {1, 0}, {1, 1}, {0, 2}}; // end overshoots
SkPoint f8[] = {{0, 0}, {1, 0}, {1, 1}, {1, 0}}; // 'L'
// failing, no close
SkPoint c1[] = {{0, 0}, {1, 0}, {1, 1}, {0, 1}}; // close doesn't match
SkPoint c2[] = {{0, 0}, {1, 0}, {1, 2}, {0, 2}, {0, 1}}; // ditto
size_t testLen[] = {
sizeof(r1), sizeof(r2), sizeof(r3), sizeof(r4), sizeof(r5), sizeof(r6),
sizeof(r7), sizeof(r8), sizeof(r9), sizeof(ra), sizeof(rb), sizeof(rc),
sizeof(rd), sizeof(re),
sizeof(f1), sizeof(f2), sizeof(f3), sizeof(f4), sizeof(f5), sizeof(f6),
sizeof(f7), sizeof(f8),
sizeof(c1), sizeof(c2)
};
SkPoint* tests[] = {
r1, r2, r3, r4, r5, r6, r7, r8, r9, ra, rb, rc, rd, re,
f1, f2, f3, f4, f5, f6, f7, f8,
c1, c2
};
SkPoint* lastPass = re;
SkPoint* lastClose = f8;
bool fail = false;
bool close = true;
const size_t testCount = sizeof(tests) / sizeof(tests[0]);
size_t index;
for (size_t testIndex = 0; testIndex < testCount; ++testIndex) {
SkPath path;
path.moveTo(tests[testIndex][0].fX, tests[testIndex][0].fY);
for (index = 1; index < testLen[testIndex] / sizeof(SkPoint); ++index) {
path.lineTo(tests[testIndex][index].fX, tests[testIndex][index].fY);
}
if (close) {
path.close();
}
REPORTER_ASSERT(reporter, fail ^ path.isRect(0));
if (tests[testIndex] == lastPass) {
fail = true;
}
if (tests[testIndex] == lastClose) {
close = false;
}
}
// fail, close then line
SkPath path1;
path1.moveTo(r1[0].fX, r1[0].fY);
for (index = 1; index < testLen[0] / sizeof(SkPoint); ++index) {
path1.lineTo(r1[index].fX, r1[index].fY);
}
path1.close();
path1.lineTo(1, 0);
REPORTER_ASSERT(reporter, fail ^ path1.isRect(0));
// fail, move in the middle
path1.reset();
path1.moveTo(r1[0].fX, r1[0].fY);
for (index = 1; index < testLen[0] / sizeof(SkPoint); ++index) {
if (index == 2) {
path1.moveTo(1, .5f);
}
path1.lineTo(r1[index].fX, r1[index].fY);
}
path1.close();
REPORTER_ASSERT(reporter, fail ^ path1.isRect(0));
// fail, move on the edge
path1.reset();
for (index = 1; index < testLen[0] / sizeof(SkPoint); ++index) {
path1.moveTo(r1[index - 1].fX, r1[index - 1].fY);
path1.lineTo(r1[index].fX, r1[index].fY);
}
path1.close();
REPORTER_ASSERT(reporter, fail ^ path1.isRect(0));
// fail, quad
path1.reset();
path1.moveTo(r1[0].fX, r1[0].fY);
for (index = 1; index < testLen[0] / sizeof(SkPoint); ++index) {
if (index == 2) {
path1.quadTo(1, .5f, 1, .5f);
}
path1.lineTo(r1[index].fX, r1[index].fY);
}
path1.close();
REPORTER_ASSERT(reporter, fail ^ path1.isRect(0));
// fail, cubic
path1.reset();
path1.moveTo(r1[0].fX, r1[0].fY);
for (index = 1; index < testLen[0] / sizeof(SkPoint); ++index) {
if (index == 2) {
path1.cubicTo(1, .5f, 1, .5f, 1, .5f);
}
path1.lineTo(r1[index].fX, r1[index].fY);
}
path1.close();
REPORTER_ASSERT(reporter, fail ^ path1.isRect(0));
}
static void test_flattening(skiatest::Reporter* reporter) {
SkPath p;
static const SkPoint pts[] = {
{ 0, 0 },
{ SkIntToScalar(10), SkIntToScalar(10) },
{ SkIntToScalar(20), SkIntToScalar(10) }, { SkIntToScalar(20), 0 },
{ 0, 0 }, { 0, SkIntToScalar(10) }, { SkIntToScalar(1), SkIntToScalar(10) }
};
p.moveTo(pts[0]);
p.lineTo(pts[1]);
p.quadTo(pts[2], pts[3]);
p.cubicTo(pts[4], pts[5], pts[6]);
SkWriter32 writer(100);
writer.writePath(p);
size_t size = writer.size();
SkAutoMalloc storage(size);
writer.flatten(storage.get());
SkReader32 reader(storage.get(), size);
SkPath p1;
REPORTER_ASSERT(reporter, p1 != p);
reader.readPath(&p1);
REPORTER_ASSERT(reporter, p1 == p);
// create a buffer that should be much larger than the path so we don't
// kill our stack if writer goes too far.
char buffer[1024];
uint32_t size1 = p.writeToMemory(NULL);
uint32_t size2 = p.writeToMemory(buffer);
REPORTER_ASSERT(reporter, size1 == size2);
SkPath p2;
uint32_t size3 = p2.readFromMemory(buffer);
REPORTER_ASSERT(reporter, size1 == size3);
REPORTER_ASSERT(reporter, p == p2);
char buffer2[1024];
size3 = p2.writeToMemory(buffer2);
REPORTER_ASSERT(reporter, size1 == size3);
REPORTER_ASSERT(reporter, memcmp(buffer, buffer2, size1) == 0);
}
static void test_transform(skiatest::Reporter* reporter) {
SkPath p, p1;
static const SkPoint pts[] = {
{ 0, 0 },
{ SkIntToScalar(10), SkIntToScalar(10) },
{ SkIntToScalar(20), SkIntToScalar(10) }, { SkIntToScalar(20), 0 },
{ 0, 0 }, { 0, SkIntToScalar(10) }, { SkIntToScalar(1), SkIntToScalar(10) }
};
p.moveTo(pts[0]);
p.lineTo(pts[1]);
p.quadTo(pts[2], pts[3]);
p.cubicTo(pts[4], pts[5], pts[6]);
SkMatrix matrix;
matrix.reset();
p.transform(matrix, &p1);
REPORTER_ASSERT(reporter, p == p1);
matrix.setScale(SK_Scalar1 * 2, SK_Scalar1 * 3);
p.transform(matrix, &p1);
SkPoint pts1[7];
int count = p1.getPoints(pts1, 7);
REPORTER_ASSERT(reporter, 7 == count);
for (int i = 0; i < count; ++i) {
SkPoint newPt = SkPoint::Make(pts[i].fX * 2, pts[i].fY * 3);
REPORTER_ASSERT(reporter, newPt == pts1[i]);
}
}
Modifying SkPath to store all verbs provided by the user, and to give correct results for all stroke and fill modes even on the various types of degenerate paths. The goals of this patch include: 1. Have Skia store all of the verbs implied by path construction methods, even if those define degenerate paths. The SVG implementation in WebKit, which is backed by Skia, needs to know about all elements of the path, even degenerate ones, for the correct drawing of markers and line caps. For example, in SVG you should be able to draw a scatter plot by specifying a marker for vertices and then giving a sequence of moveTo commands. Skia will not store the moveTos, requiring a different storage mechanism. 2. Assuming 1, maintain the current Skia behavior. That is, make Skia robust to degenerate paths. 3. Fix an existing bug in Skia where a degenerate moveTo-lineTo pair spits out warnings from rasterization and produces incorrect results in inverse-fill renderings. 4. Adds extensive testing for degenerate paths and path rendering in general. To meet these goals, the patch I am proposing will result in minor additional storage for degenerate paths (a few bytes per degenerate path, only if the user defines such paths). There is also some additional overhead in the iteration code, with the path now cleaned to remove degenerate segments as part of the iteration process. I suspect this will also fix issues with computing normal vectors to degenerate segments. Benchmarking suggests that this change may result in slightly (< 1%) slower path drawing due to the checks for degeneracy. This overhead could be removed (in fact, a significant speedup could occur) if the results of iterating to clean up the path were cached. This would cost memory, of course, and quite a bit of it. BUG=398 TEST=tests/PathTest.cpp gm/cubicpaths.cpp gm/degeneratesegments.cpp gm/movepaths.cpp gm/linepaths.cpp gm/quadpaths.cpp Review URL: http://codereview.appspot.com/5482051 git-svn-id: http://skia.googlecode.com/svn/trunk@2901 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-12-20 15:14:18 +00:00
static void test_zero_length_paths(skiatest::Reporter* reporter) {
SkPath p;
uint8_t verbs[32];
struct zeroPathTestData {
const char* testPath;
const size_t numResultPts;
const SkRect resultBound;
const SkPath::Verb* resultVerbs;
const size_t numResultVerbs;
};
Modifying SkPath to store all verbs provided by the user, and to give correct results for all stroke and fill modes even on the various types of degenerate paths. The goals of this patch include: 1. Have Skia store all of the verbs implied by path construction methods, even if those define degenerate paths. The SVG implementation in WebKit, which is backed by Skia, needs to know about all elements of the path, even degenerate ones, for the correct drawing of markers and line caps. For example, in SVG you should be able to draw a scatter plot by specifying a marker for vertices and then giving a sequence of moveTo commands. Skia will not store the moveTos, requiring a different storage mechanism. 2. Assuming 1, maintain the current Skia behavior. That is, make Skia robust to degenerate paths. 3. Fix an existing bug in Skia where a degenerate moveTo-lineTo pair spits out warnings from rasterization and produces incorrect results in inverse-fill renderings. 4. Adds extensive testing for degenerate paths and path rendering in general. To meet these goals, the patch I am proposing will result in minor additional storage for degenerate paths (a few bytes per degenerate path, only if the user defines such paths). There is also some additional overhead in the iteration code, with the path now cleaned to remove degenerate segments as part of the iteration process. I suspect this will also fix issues with computing normal vectors to degenerate segments. Benchmarking suggests that this change may result in slightly (< 1%) slower path drawing due to the checks for degeneracy. This overhead could be removed (in fact, a significant speedup could occur) if the results of iterating to clean up the path were cached. This would cost memory, of course, and quite a bit of it. BUG=398 TEST=tests/PathTest.cpp gm/cubicpaths.cpp gm/degeneratesegments.cpp gm/movepaths.cpp gm/linepaths.cpp gm/quadpaths.cpp Review URL: http://codereview.appspot.com/5482051 git-svn-id: http://skia.googlecode.com/svn/trunk@2901 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-12-20 15:14:18 +00:00
static const SkPath::Verb resultVerbs1[] = { SkPath::kMove_Verb };
static const SkPath::Verb resultVerbs2[] = { SkPath::kMove_Verb, SkPath::kMove_Verb };
static const SkPath::Verb resultVerbs3[] = { SkPath::kMove_Verb, SkPath::kClose_Verb };
static const SkPath::Verb resultVerbs4[] = { SkPath::kMove_Verb, SkPath::kClose_Verb, SkPath::kMove_Verb, SkPath::kClose_Verb };
static const SkPath::Verb resultVerbs5[] = { SkPath::kMove_Verb, SkPath::kLine_Verb };
static const SkPath::Verb resultVerbs6[] = { SkPath::kMove_Verb, SkPath::kLine_Verb, SkPath::kMove_Verb, SkPath::kLine_Verb };
static const SkPath::Verb resultVerbs7[] = { SkPath::kMove_Verb, SkPath::kLine_Verb, SkPath::kClose_Verb };
static const SkPath::Verb resultVerbs8[] = {
SkPath::kMove_Verb, SkPath::kLine_Verb, SkPath::kClose_Verb, SkPath::kMove_Verb, SkPath::kLine_Verb, SkPath::kClose_Verb
};
static const SkPath::Verb resultVerbs9[] = { SkPath::kMove_Verb, SkPath::kQuad_Verb };
static const SkPath::Verb resultVerbs10[] = { SkPath::kMove_Verb, SkPath::kQuad_Verb, SkPath::kMove_Verb, SkPath::kQuad_Verb };
static const SkPath::Verb resultVerbs11[] = { SkPath::kMove_Verb, SkPath::kQuad_Verb, SkPath::kClose_Verb };
static const SkPath::Verb resultVerbs12[] = {
SkPath::kMove_Verb, SkPath::kQuad_Verb, SkPath::kClose_Verb, SkPath::kMove_Verb, SkPath::kQuad_Verb, SkPath::kClose_Verb
};
static const SkPath::Verb resultVerbs13[] = { SkPath::kMove_Verb, SkPath::kCubic_Verb };
static const SkPath::Verb resultVerbs14[] = { SkPath::kMove_Verb, SkPath::kCubic_Verb, SkPath::kMove_Verb, SkPath::kCubic_Verb };
static const SkPath::Verb resultVerbs15[] = { SkPath::kMove_Verb, SkPath::kCubic_Verb, SkPath::kClose_Verb };
static const SkPath::Verb resultVerbs16[] = {
SkPath::kMove_Verb, SkPath::kCubic_Verb, SkPath::kClose_Verb, SkPath::kMove_Verb, SkPath::kCubic_Verb, SkPath::kClose_Verb
};
static const struct zeroPathTestData gZeroLengthTests[] = {
{ "M 1 1", 1, {0, 0, 0, 0}, resultVerbs1, SK_ARRAY_COUNT(resultVerbs1) },
{ "M 1 1 M 2 1", 2, {SK_Scalar1, SK_Scalar1, 2*SK_Scalar1, SK_Scalar1}, resultVerbs2, SK_ARRAY_COUNT(resultVerbs2) },
{ "M 1 1 z", 1, {0, 0, 0, 0}, resultVerbs3, SK_ARRAY_COUNT(resultVerbs3) },
{ "M 1 1 z M 2 1 z", 2, {SK_Scalar1, SK_Scalar1, 2*SK_Scalar1, SK_Scalar1}, resultVerbs4, SK_ARRAY_COUNT(resultVerbs4) },
{ "M 1 1 L 1 1", 2, {SK_Scalar1, SK_Scalar1, SK_Scalar1, SK_Scalar1}, resultVerbs5, SK_ARRAY_COUNT(resultVerbs5) },
{ "M 1 1 L 1 1 M 2 1 L 2 1", 4, {SK_Scalar1, SK_Scalar1, 2*SK_Scalar1, SK_Scalar1}, resultVerbs6, SK_ARRAY_COUNT(resultVerbs6) },
{ "M 1 1 L 1 1 z", 2, {SK_Scalar1, SK_Scalar1, SK_Scalar1, SK_Scalar1}, resultVerbs7, SK_ARRAY_COUNT(resultVerbs7) },
{ "M 1 1 L 1 1 z M 2 1 L 2 1 z", 4, {SK_Scalar1, SK_Scalar1, 2*SK_Scalar1, SK_Scalar1}, resultVerbs8, SK_ARRAY_COUNT(resultVerbs8) },
{ "M 1 1 Q 1 1 1 1", 3, {SK_Scalar1, SK_Scalar1, SK_Scalar1, SK_Scalar1}, resultVerbs9, SK_ARRAY_COUNT(resultVerbs9) },
{ "M 1 1 Q 1 1 1 1 M 2 1 Q 2 1 2 1", 6, {SK_Scalar1, SK_Scalar1, 2*SK_Scalar1, SK_Scalar1}, resultVerbs10, SK_ARRAY_COUNT(resultVerbs10) },
{ "M 1 1 Q 1 1 1 1 z", 3, {SK_Scalar1, SK_Scalar1, SK_Scalar1, SK_Scalar1}, resultVerbs11, SK_ARRAY_COUNT(resultVerbs11) },
{ "M 1 1 Q 1 1 1 1 z M 2 1 Q 2 1 2 1 z", 6, {SK_Scalar1, SK_Scalar1, 2*SK_Scalar1, SK_Scalar1}, resultVerbs12, SK_ARRAY_COUNT(resultVerbs12) },
{ "M 1 1 C 1 1 1 1 1 1", 4, {SK_Scalar1, SK_Scalar1, SK_Scalar1, SK_Scalar1}, resultVerbs13, SK_ARRAY_COUNT(resultVerbs13) },
{ "M 1 1 C 1 1 1 1 1 1 M 2 1 C 2 1 2 1 2 1", 8, {SK_Scalar1, SK_Scalar1, 2*SK_Scalar1, SK_Scalar1}, resultVerbs14,
SK_ARRAY_COUNT(resultVerbs14)
},
{ "M 1 1 C 1 1 1 1 1 1 z", 4, {SK_Scalar1, SK_Scalar1, SK_Scalar1, SK_Scalar1}, resultVerbs15, SK_ARRAY_COUNT(resultVerbs15) },
{ "M 1 1 C 1 1 1 1 1 1 z M 2 1 C 2 1 2 1 2 1 z", 8, {SK_Scalar1, SK_Scalar1, 2*SK_Scalar1, SK_Scalar1}, resultVerbs16,
SK_ARRAY_COUNT(resultVerbs16)
}
};
Modifying SkPath to store all verbs provided by the user, and to give correct results for all stroke and fill modes even on the various types of degenerate paths. The goals of this patch include: 1. Have Skia store all of the verbs implied by path construction methods, even if those define degenerate paths. The SVG implementation in WebKit, which is backed by Skia, needs to know about all elements of the path, even degenerate ones, for the correct drawing of markers and line caps. For example, in SVG you should be able to draw a scatter plot by specifying a marker for vertices and then giving a sequence of moveTo commands. Skia will not store the moveTos, requiring a different storage mechanism. 2. Assuming 1, maintain the current Skia behavior. That is, make Skia robust to degenerate paths. 3. Fix an existing bug in Skia where a degenerate moveTo-lineTo pair spits out warnings from rasterization and produces incorrect results in inverse-fill renderings. 4. Adds extensive testing for degenerate paths and path rendering in general. To meet these goals, the patch I am proposing will result in minor additional storage for degenerate paths (a few bytes per degenerate path, only if the user defines such paths). There is also some additional overhead in the iteration code, with the path now cleaned to remove degenerate segments as part of the iteration process. I suspect this will also fix issues with computing normal vectors to degenerate segments. Benchmarking suggests that this change may result in slightly (< 1%) slower path drawing due to the checks for degeneracy. This overhead could be removed (in fact, a significant speedup could occur) if the results of iterating to clean up the path were cached. This would cost memory, of course, and quite a bit of it. BUG=398 TEST=tests/PathTest.cpp gm/cubicpaths.cpp gm/degeneratesegments.cpp gm/movepaths.cpp gm/linepaths.cpp gm/quadpaths.cpp Review URL: http://codereview.appspot.com/5482051 git-svn-id: http://skia.googlecode.com/svn/trunk@2901 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-12-20 15:14:18 +00:00
for (size_t i = 0; i < SK_ARRAY_COUNT(gZeroLengthTests); ++i) {
p.reset();
bool valid = SkParsePath::FromSVGString(gZeroLengthTests[i].testPath, &p);
REPORTER_ASSERT(reporter, valid);
REPORTER_ASSERT(reporter, !p.isEmpty());
REPORTER_ASSERT(reporter, gZeroLengthTests[i].numResultPts == (size_t)p.countPoints());
REPORTER_ASSERT(reporter, gZeroLengthTests[i].resultBound == p.getBounds());
REPORTER_ASSERT(reporter, gZeroLengthTests[i].numResultVerbs == (size_t)p.getVerbs(verbs, SK_ARRAY_COUNT(verbs)));
for (size_t j = 0; j < gZeroLengthTests[i].numResultVerbs; ++j) {
REPORTER_ASSERT(reporter, gZeroLengthTests[i].resultVerbs[j] == verbs[j]);
}
}
Modifying SkPath to store all verbs provided by the user, and to give correct results for all stroke and fill modes even on the various types of degenerate paths. The goals of this patch include: 1. Have Skia store all of the verbs implied by path construction methods, even if those define degenerate paths. The SVG implementation in WebKit, which is backed by Skia, needs to know about all elements of the path, even degenerate ones, for the correct drawing of markers and line caps. For example, in SVG you should be able to draw a scatter plot by specifying a marker for vertices and then giving a sequence of moveTo commands. Skia will not store the moveTos, requiring a different storage mechanism. 2. Assuming 1, maintain the current Skia behavior. That is, make Skia robust to degenerate paths. 3. Fix an existing bug in Skia where a degenerate moveTo-lineTo pair spits out warnings from rasterization and produces incorrect results in inverse-fill renderings. 4. Adds extensive testing for degenerate paths and path rendering in general. To meet these goals, the patch I am proposing will result in minor additional storage for degenerate paths (a few bytes per degenerate path, only if the user defines such paths). There is also some additional overhead in the iteration code, with the path now cleaned to remove degenerate segments as part of the iteration process. I suspect this will also fix issues with computing normal vectors to degenerate segments. Benchmarking suggests that this change may result in slightly (< 1%) slower path drawing due to the checks for degeneracy. This overhead could be removed (in fact, a significant speedup could occur) if the results of iterating to clean up the path were cached. This would cost memory, of course, and quite a bit of it. BUG=398 TEST=tests/PathTest.cpp gm/cubicpaths.cpp gm/degeneratesegments.cpp gm/movepaths.cpp gm/linepaths.cpp gm/quadpaths.cpp Review URL: http://codereview.appspot.com/5482051 git-svn-id: http://skia.googlecode.com/svn/trunk@2901 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-12-20 15:14:18 +00:00
}
struct SegmentInfo {
SkPath fPath;
int fPointCount;
};
#define kCurveSegmentMask (SkPath::kQuad_SegmentMask | SkPath::kCubic_SegmentMask)
static void test_segment_masks(skiatest::Reporter* reporter) {
SkPath p;
p.moveTo(0, 0);
p.quadTo(100, 100, 200, 200);
REPORTER_ASSERT(reporter, SkPath::kQuad_SegmentMask == p.getSegmentMasks());
REPORTER_ASSERT(reporter, !p.isEmpty());
p.cubicTo(100, 100, 200, 200, 300, 300);
REPORTER_ASSERT(reporter, kCurveSegmentMask == p.getSegmentMasks());
REPORTER_ASSERT(reporter, !p.isEmpty());
p.reset();
p.moveTo(0, 0);
p.cubicTo(100, 100, 200, 200, 300, 300);
REPORTER_ASSERT(reporter, SkPath::kCubic_SegmentMask == p.getSegmentMasks());
REPORTER_ASSERT(reporter, !p.isEmpty());
}
static void test_iter(skiatest::Reporter* reporter) {
SkPath p;
SkPoint pts[4];
// Test an iterator with no path
SkPath::Iter noPathIter;
REPORTER_ASSERT(reporter, noPathIter.next(pts) == SkPath::kDone_Verb);
// Test that setting an empty path works
noPathIter.setPath(p, false);
REPORTER_ASSERT(reporter, noPathIter.next(pts) == SkPath::kDone_Verb);
// Test that close path makes no difference for an empty path
noPathIter.setPath(p, true);
REPORTER_ASSERT(reporter, noPathIter.next(pts) == SkPath::kDone_Verb);
// Test an iterator with an initial empty path
SkPath::Iter iter(p, false);
REPORTER_ASSERT(reporter, iter.next(pts) == SkPath::kDone_Verb);
// Test that close path makes no difference
iter.setPath(p, true);
REPORTER_ASSERT(reporter, iter.next(pts) == SkPath::kDone_Verb);
struct iterTestData {
const char* testPath;
const bool forceClose;
const bool consumeDegenerates;
const size_t* numResultPtsPerVerb;
const SkPoint* resultPts;
const SkPath::Verb* resultVerbs;
const size_t numResultVerbs;
};
static const SkPath::Verb resultVerbs1[] = { SkPath::kDone_Verb };
static const SkPath::Verb resultVerbs2[] = {
SkPath::kMove_Verb, SkPath::kLine_Verb, SkPath::kLine_Verb, SkPath::kDone_Verb
};
static const SkPath::Verb resultVerbs3[] = {
SkPath::kMove_Verb, SkPath::kLine_Verb, SkPath::kLine_Verb, SkPath::kLine_Verb, SkPath::kClose_Verb, SkPath::kDone_Verb
};
static const SkPath::Verb resultVerbs4[] = {
SkPath::kMove_Verb, SkPath::kLine_Verb, SkPath::kMove_Verb, SkPath::kClose_Verb, SkPath::kDone_Verb
};
static const SkPath::Verb resultVerbs5[] = {
SkPath::kMove_Verb, SkPath::kLine_Verb, SkPath::kClose_Verb, SkPath::kMove_Verb, SkPath::kClose_Verb, SkPath::kDone_Verb
};
static const size_t resultPtsSizes1[] = { 0 };
static const size_t resultPtsSizes2[] = { 1, 2, 2, 0 };
static const size_t resultPtsSizes3[] = { 1, 2, 2, 2, 1, 0 };
static const size_t resultPtsSizes4[] = { 1, 2, 1, 1, 0 };
static const size_t resultPtsSizes5[] = { 1, 2, 1, 1, 1, 0 };
static const SkPoint* resultPts1 = 0;
static const SkPoint resultPts2[] = {
{ SK_Scalar1, 0 }, { SK_Scalar1, 0 }, { SK_Scalar1, SK_Scalar1 }, { SK_Scalar1, SK_Scalar1 }, { 0, SK_Scalar1 }
};
static const SkPoint resultPts3[] = {
{ SK_Scalar1, 0 }, { SK_Scalar1, 0 }, { SK_Scalar1, SK_Scalar1 }, { SK_Scalar1, SK_Scalar1 }, { 0, SK_Scalar1 },
{ 0, SK_Scalar1 }, { SK_Scalar1, 0 }, { SK_Scalar1, 0 }
};
static const SkPoint resultPts4[] = {
{ SK_Scalar1, 0 }, { SK_Scalar1, 0 }, { SK_Scalar1, 0 }, { 0, 0 }, { 0, 0 }
};
static const SkPoint resultPts5[] = {
{ SK_Scalar1, 0 }, { SK_Scalar1, 0 }, { SK_Scalar1, 0 }, { SK_Scalar1, 0 }, { 0, 0 }, { 0, 0 }
};
static const struct iterTestData gIterTests[] = {
{ "M 1 0", false, true, resultPtsSizes1, resultPts1, resultVerbs1, SK_ARRAY_COUNT(resultVerbs1) },
{ "M 1 0 M 2 0 M 3 0 M 4 0 M 5 0", false, true, resultPtsSizes1, resultPts1, resultVerbs1, SK_ARRAY_COUNT(resultVerbs1) },
{ "M 1 0 M 1 0 M 3 0 M 4 0 M 5 0", true, true, resultPtsSizes1, resultPts1, resultVerbs1, SK_ARRAY_COUNT(resultVerbs1) },
{ "z", false, true, resultPtsSizes1, resultPts1, resultVerbs1, SK_ARRAY_COUNT(resultVerbs1) },
{ "z", true, true, resultPtsSizes1, resultPts1, resultVerbs1, SK_ARRAY_COUNT(resultVerbs1) },
{ "z M 1 0 z z M 2 0 z M 3 0 M 4 0 z", false, true, resultPtsSizes1, resultPts1, resultVerbs1, SK_ARRAY_COUNT(resultVerbs1) },
{ "z M 1 0 z z M 2 0 z M 3 0 M 4 0 z", true, true, resultPtsSizes1, resultPts1, resultVerbs1, SK_ARRAY_COUNT(resultVerbs1) },
{ "M 1 0 L 1 1 L 0 1 M 0 0 z", false, true, resultPtsSizes2, resultPts2, resultVerbs2, SK_ARRAY_COUNT(resultVerbs2) },
{ "M 1 0 L 1 1 L 0 1 M 0 0 z", true, true, resultPtsSizes3, resultPts3, resultVerbs3, SK_ARRAY_COUNT(resultVerbs3) },
{ "M 1 0 L 1 0 M 0 0 z", false, true, resultPtsSizes1, resultPts1, resultVerbs1, SK_ARRAY_COUNT(resultVerbs1) },
{ "M 1 0 L 1 0 M 0 0 z", true, true, resultPtsSizes1, resultPts1, resultVerbs1, SK_ARRAY_COUNT(resultVerbs1) },
{ "M 1 0 L 1 0 M 0 0 z", false, false, resultPtsSizes4, resultPts4, resultVerbs4, SK_ARRAY_COUNT(resultVerbs4) },
{ "M 1 0 L 1 0 M 0 0 z", true, false, resultPtsSizes5, resultPts5, resultVerbs5, SK_ARRAY_COUNT(resultVerbs5) }
};
for (size_t i = 0; i < SK_ARRAY_COUNT(gIterTests); ++i) {
p.reset();
bool valid = SkParsePath::FromSVGString(gIterTests[i].testPath, &p);
REPORTER_ASSERT(reporter, valid);
iter.setPath(p, gIterTests[i].forceClose);
int j = 0, l = 0;
do {
REPORTER_ASSERT(reporter, iter.next(pts, gIterTests[i].consumeDegenerates) == gIterTests[i].resultVerbs[j]);
for (int k = 0; k < (int)gIterTests[i].numResultPtsPerVerb[j]; ++k) {
REPORTER_ASSERT(reporter, pts[k] == gIterTests[i].resultPts[l++]);
}
} while (gIterTests[i].resultVerbs[j++] != SkPath::kDone_Verb);
REPORTER_ASSERT(reporter, j == (int)gIterTests[i].numResultVerbs);
}
// The GM degeneratesegments.cpp test is more extensive
}
static void test_raw_iter(skiatest::Reporter* reporter) {
SkPath p;
SkPoint pts[4];
// Test an iterator with no path
SkPath::RawIter noPathIter;
REPORTER_ASSERT(reporter, noPathIter.next(pts) == SkPath::kDone_Verb);
// Test that setting an empty path works
noPathIter.setPath(p);
REPORTER_ASSERT(reporter, noPathIter.next(pts) == SkPath::kDone_Verb);
// Test an iterator with an initial empty path
SkPath::RawIter iter(p);
REPORTER_ASSERT(reporter, iter.next(pts) == SkPath::kDone_Verb);
// Test that a move-only path returns the move.
p.moveTo(SK_Scalar1, 0);
iter.setPath(p);
REPORTER_ASSERT(reporter, iter.next(pts) == SkPath::kMove_Verb);
REPORTER_ASSERT(reporter, pts[0].fX == SK_Scalar1);
REPORTER_ASSERT(reporter, pts[0].fY == 0);
REPORTER_ASSERT(reporter, iter.next(pts) == SkPath::kDone_Verb);
// No matter how many moves we add, we should get them all back
p.moveTo(SK_Scalar1*2, SK_Scalar1);
p.moveTo(SK_Scalar1*3, SK_Scalar1*2);
iter.setPath(p);
REPORTER_ASSERT(reporter, iter.next(pts) == SkPath::kMove_Verb);
REPORTER_ASSERT(reporter, pts[0].fX == SK_Scalar1);
REPORTER_ASSERT(reporter, pts[0].fY == 0);
REPORTER_ASSERT(reporter, iter.next(pts) == SkPath::kMove_Verb);
REPORTER_ASSERT(reporter, pts[0].fX == SK_Scalar1*2);
REPORTER_ASSERT(reporter, pts[0].fY == SK_Scalar1);
REPORTER_ASSERT(reporter, iter.next(pts) == SkPath::kMove_Verb);
REPORTER_ASSERT(reporter, pts[0].fX == SK_Scalar1*3);
REPORTER_ASSERT(reporter, pts[0].fY == SK_Scalar1*2);
REPORTER_ASSERT(reporter, iter.next(pts) == SkPath::kDone_Verb);
// Initial close is never ever stored
p.reset();
p.close();
iter.setPath(p);
REPORTER_ASSERT(reporter, iter.next(pts) == SkPath::kDone_Verb);
// Move/close sequences
p.reset();
p.close(); // Not stored, no purpose
p.moveTo(SK_Scalar1, 0);
p.close();
p.close(); // Not stored, no purpose
p.moveTo(SK_Scalar1*2, SK_Scalar1);
p.close();
p.moveTo(SK_Scalar1*3, SK_Scalar1*2);
p.moveTo(SK_Scalar1*4, SK_Scalar1*3);
p.close();
iter.setPath(p);
REPORTER_ASSERT(reporter, iter.next(pts) == SkPath::kMove_Verb);
REPORTER_ASSERT(reporter, pts[0].fX == SK_Scalar1);
REPORTER_ASSERT(reporter, pts[0].fY == 0);
REPORTER_ASSERT(reporter, iter.next(pts) == SkPath::kClose_Verb);
REPORTER_ASSERT(reporter, pts[0].fX == SK_Scalar1);
REPORTER_ASSERT(reporter, pts[0].fY == 0);
REPORTER_ASSERT(reporter, iter.next(pts) == SkPath::kMove_Verb);
REPORTER_ASSERT(reporter, pts[0].fX == SK_Scalar1*2);
REPORTER_ASSERT(reporter, pts[0].fY == SK_Scalar1);
REPORTER_ASSERT(reporter, iter.next(pts) == SkPath::kClose_Verb);
REPORTER_ASSERT(reporter, pts[0].fX == SK_Scalar1*2);
REPORTER_ASSERT(reporter, pts[0].fY == SK_Scalar1);
REPORTER_ASSERT(reporter, iter.next(pts) == SkPath::kMove_Verb);
REPORTER_ASSERT(reporter, pts[0].fX == SK_Scalar1*3);
REPORTER_ASSERT(reporter, pts[0].fY == SK_Scalar1*2);
REPORTER_ASSERT(reporter, iter.next(pts) == SkPath::kMove_Verb);
REPORTER_ASSERT(reporter, pts[0].fX == SK_Scalar1*4);
REPORTER_ASSERT(reporter, pts[0].fY == SK_Scalar1*3);
REPORTER_ASSERT(reporter, iter.next(pts) == SkPath::kClose_Verb);
REPORTER_ASSERT(reporter, pts[0].fX == SK_Scalar1*4);
REPORTER_ASSERT(reporter, pts[0].fY == SK_Scalar1*3);
REPORTER_ASSERT(reporter, iter.next(pts) == SkPath::kDone_Verb);
// Generate random paths and verify
SkPoint randomPts[25];
for (int i = 0; i < 5; ++i) {
for (int j = 0; j < 5; ++j) {
randomPts[i*5+j].set(SK_Scalar1*i, SK_Scalar1*j);
}
}
// Max of 10 segments, max 3 points per segment
SkRandom rand(9876543);
SkPoint expectedPts[31]; // May have leading moveTo
SkPath::Verb expectedVerbs[22]; // May have leading moveTo
SkPath::Verb nextVerb;
for (int i = 0; i < 500; ++i) {
p.reset();
bool lastWasClose = true;
bool haveMoveTo = false;
SkPoint lastMoveToPt = { 0, 0 };
int numPoints = 0;
int numVerbs = (rand.nextU() >> 16) % 10;
int numIterVerbs = 0;
for (int j = 0; j < numVerbs; ++j) {
do {
nextVerb = static_cast<SkPath::Verb>((rand.nextU() >> 16) % SkPath::kDone_Verb);
} while (lastWasClose && nextVerb == SkPath::kClose_Verb);
switch (nextVerb) {
case SkPath::kMove_Verb:
expectedPts[numPoints] = randomPts[(rand.nextU() >> 16) % 25];
p.moveTo(expectedPts[numPoints]);
lastMoveToPt = expectedPts[numPoints];
numPoints += 1;
lastWasClose = false;
haveMoveTo = true;
break;
case SkPath::kLine_Verb:
if (!haveMoveTo) {
expectedPts[numPoints++] = lastMoveToPt;
expectedVerbs[numIterVerbs++] = SkPath::kMove_Verb;
haveMoveTo = true;
}
expectedPts[numPoints] = randomPts[(rand.nextU() >> 16) % 25];
p.lineTo(expectedPts[numPoints]);
numPoints += 1;
lastWasClose = false;
break;
case SkPath::kQuad_Verb:
if (!haveMoveTo) {
expectedPts[numPoints++] = lastMoveToPt;
expectedVerbs[numIterVerbs++] = SkPath::kMove_Verb;
haveMoveTo = true;
}
expectedPts[numPoints] = randomPts[(rand.nextU() >> 16) % 25];
expectedPts[numPoints + 1] = randomPts[(rand.nextU() >> 16) % 25];
p.quadTo(expectedPts[numPoints], expectedPts[numPoints + 1]);
numPoints += 2;
lastWasClose = false;
break;
case SkPath::kCubic_Verb:
if (!haveMoveTo) {
expectedPts[numPoints++] = lastMoveToPt;
expectedVerbs[numIterVerbs++] = SkPath::kMove_Verb;
haveMoveTo = true;
}
expectedPts[numPoints] = randomPts[(rand.nextU() >> 16) % 25];
expectedPts[numPoints + 1] = randomPts[(rand.nextU() >> 16) % 25];
expectedPts[numPoints + 2] = randomPts[(rand.nextU() >> 16) % 25];
p.cubicTo(expectedPts[numPoints], expectedPts[numPoints + 1],
expectedPts[numPoints + 2]);
numPoints += 3;
lastWasClose = false;
break;
case SkPath::kClose_Verb:
p.close();
haveMoveTo = false;
lastWasClose = true;
break;
default:;
}
expectedVerbs[numIterVerbs++] = nextVerb;
}
iter.setPath(p);
numVerbs = numIterVerbs;
numIterVerbs = 0;
int numIterPts = 0;
SkPoint lastMoveTo;
SkPoint lastPt;
lastMoveTo.set(0, 0);
lastPt.set(0, 0);
while ((nextVerb = iter.next(pts)) != SkPath::kDone_Verb) {
REPORTER_ASSERT(reporter, nextVerb == expectedVerbs[numIterVerbs]);
numIterVerbs++;
switch (nextVerb) {
case SkPath::kMove_Verb:
REPORTER_ASSERT(reporter, numIterPts < numPoints);
REPORTER_ASSERT(reporter, pts[0] == expectedPts[numIterPts]);
lastPt = lastMoveTo = pts[0];
numIterPts += 1;
break;
case SkPath::kLine_Verb:
REPORTER_ASSERT(reporter, numIterPts < numPoints + 1);
REPORTER_ASSERT(reporter, pts[0] == lastPt);
REPORTER_ASSERT(reporter, pts[1] == expectedPts[numIterPts]);
lastPt = pts[1];
numIterPts += 1;
break;
case SkPath::kQuad_Verb:
REPORTER_ASSERT(reporter, numIterPts < numPoints + 2);
REPORTER_ASSERT(reporter, pts[0] == lastPt);
REPORTER_ASSERT(reporter, pts[1] == expectedPts[numIterPts]);
REPORTER_ASSERT(reporter, pts[2] == expectedPts[numIterPts + 1]);
lastPt = pts[2];
numIterPts += 2;
break;
case SkPath::kCubic_Verb:
REPORTER_ASSERT(reporter, numIterPts < numPoints + 3);
REPORTER_ASSERT(reporter, pts[0] == lastPt);
REPORTER_ASSERT(reporter, pts[1] == expectedPts[numIterPts]);
REPORTER_ASSERT(reporter, pts[2] == expectedPts[numIterPts + 1]);
REPORTER_ASSERT(reporter, pts[3] == expectedPts[numIterPts + 2]);
lastPt = pts[3];
numIterPts += 3;
break;
case SkPath::kClose_Verb:
REPORTER_ASSERT(reporter, pts[0] == lastMoveTo);
lastPt = lastMoveTo;
break;
default:;
}
}
REPORTER_ASSERT(reporter, numIterPts == numPoints);
REPORTER_ASSERT(reporter, numIterVerbs == numVerbs);
}
}
static void check_for_circle(skiatest::Reporter* reporter,
const SkPath& path, bool expected) {
SkRect rect;
REPORTER_ASSERT(reporter, path.isOval(&rect) == expected);
if (expected) {
REPORTER_ASSERT(reporter, rect.height() == rect.width());
}
}
static void test_circle_skew(skiatest::Reporter* reporter,
const SkPath& path) {
SkPath tmp;
SkMatrix m;
m.setSkew(SkIntToScalar(3), SkIntToScalar(5));
path.transform(m, &tmp);
check_for_circle(reporter, tmp, false);
}
static void test_circle_translate(skiatest::Reporter* reporter,
const SkPath& path) {
SkPath tmp;
// translate at small offset
SkMatrix m;
m.setTranslate(SkIntToScalar(15), SkIntToScalar(15));
path.transform(m, &tmp);
check_for_circle(reporter, tmp, true);
tmp.reset();
m.reset();
// translate at a relatively big offset
m.setTranslate(SkIntToScalar(1000), SkIntToScalar(1000));
path.transform(m, &tmp);
check_for_circle(reporter, tmp, true);
}
static void test_circle_rotate(skiatest::Reporter* reporter,
const SkPath& path) {
for (int angle = 0; angle < 360; ++angle) {
SkPath tmp;
SkMatrix m;
m.setRotate(SkIntToScalar(angle));
path.transform(m, &tmp);
// TODO: a rotated circle whose rotated angle is not a mutiple of 90
// degrees is not an oval anymore, this can be improved. we made this
// for the simplicity of our implementation.
if (angle % 90 == 0) {
check_for_circle(reporter, tmp, true);
} else {
check_for_circle(reporter, tmp, false);
}
}
}
static void test_circle_with_direction(skiatest::Reporter* reporter,
SkPath::Direction dir) {
SkPath path;
// circle at origin
path.addCircle(0, 0, SkIntToScalar(20), dir);
check_for_circle(reporter, path, true);
test_circle_rotate(reporter, path);
test_circle_translate(reporter, path);
test_circle_skew(reporter, path);
// circle at an offset at (10, 10)
path.reset();
path.addCircle(SkIntToScalar(10), SkIntToScalar(10),
SkIntToScalar(20), dir);
check_for_circle(reporter, path, true);
test_circle_rotate(reporter, path);
test_circle_translate(reporter, path);
test_circle_skew(reporter, path);
}
static void test_circle_with_add_paths(skiatest::Reporter* reporter) {
SkPath path;
SkPath circle;
SkPath rect;
SkPath empty;
circle.addCircle(0, 0, SkIntToScalar(10), SkPath::kCW_Direction);
rect.addRect(SkIntToScalar(5), SkIntToScalar(5),
SkIntToScalar(20), SkIntToScalar(20), SkPath::kCW_Direction);
SkMatrix translate;
translate.setTranslate(SkIntToScalar(12), SkIntToScalar(12));
// For simplicity, all the path concatenation related operations
// would mark it non-circle, though in theory it's still a circle.
// empty + circle (translate)
path = empty;
path.addPath(circle, translate);
check_for_circle(reporter, path, false);
// circle + empty (translate)
path = circle;
path.addPath(empty, translate);
check_for_circle(reporter, path, false);
// test reverseAddPath
path = circle;
path.reverseAddPath(rect);
check_for_circle(reporter, path, false);
}
static void test_circle(skiatest::Reporter* reporter) {
test_circle_with_direction(reporter, SkPath::kCW_Direction);
test_circle_with_direction(reporter, SkPath::kCCW_Direction);
// multiple addCircle()
SkPath path;
path.addCircle(0, 0, SkIntToScalar(10), SkPath::kCW_Direction);
path.addCircle(0, 0, SkIntToScalar(20), SkPath::kCW_Direction);
check_for_circle(reporter, path, false);
// some extra lineTo() would make isOval() fail
path.reset();
path.addCircle(0, 0, SkIntToScalar(10), SkPath::kCW_Direction);
path.lineTo(0, 0);
check_for_circle(reporter, path, false);
// not back to the original point
path.reset();
path.addCircle(0, 0, SkIntToScalar(10), SkPath::kCW_Direction);
path.setLastPt(SkIntToScalar(5), SkIntToScalar(5));
check_for_circle(reporter, path, false);
test_circle_with_add_paths(reporter);
}
static void test_oval(skiatest::Reporter* reporter) {
SkRect rect;
SkMatrix m;
SkPath path;
rect = SkRect::MakeWH(SkIntToScalar(30), SkIntToScalar(50));
path.addOval(rect);
REPORTER_ASSERT(reporter, path.isOval(NULL));
m.setRotate(SkIntToScalar(90));
SkPath tmp;
path.transform(m, &tmp);
// an oval rotated 90 degrees is still an oval.
REPORTER_ASSERT(reporter, tmp.isOval(NULL));
m.reset();
m.setRotate(SkIntToScalar(30));
tmp.reset();
path.transform(m, &tmp);
// an oval rotated 30 degrees is not an oval anymore.
REPORTER_ASSERT(reporter, !tmp.isOval(NULL));
// since empty path being transformed.
path.reset();
tmp.reset();
m.reset();
path.transform(m, &tmp);
REPORTER_ASSERT(reporter, !tmp.isOval(NULL));
// empty path is not an oval
tmp.reset();
REPORTER_ASSERT(reporter, !tmp.isOval(NULL));
// only has moveTo()s
tmp.reset();
tmp.moveTo(0, 0);
tmp.moveTo(SkIntToScalar(10), SkIntToScalar(10));
REPORTER_ASSERT(reporter, !tmp.isOval(NULL));
// mimic WebKit's calling convention,
// call moveTo() first and then call addOval()
path.reset();
path.moveTo(0, 0);
path.addOval(rect);
REPORTER_ASSERT(reporter, path.isOval(NULL));
// copy path
path.reset();
tmp.reset();
tmp.addOval(rect);
path = tmp;
REPORTER_ASSERT(reporter, path.isOval(NULL));
}
static void TestPath(skiatest::Reporter* reporter) {
{
SkSize size;
size.fWidth = 3.4f;
size.width();
size = SkSize::Make(3,4);
SkISize isize = SkISize::Make(3,4);
}
SkTSize<SkScalar>::Make(3,4);
SkPath p, p2;
SkRect bounds, bounds2;
REPORTER_ASSERT(reporter, p.isEmpty());
Modifying SkPath to store all verbs provided by the user, and to give correct results for all stroke and fill modes even on the various types of degenerate paths. The goals of this patch include: 1. Have Skia store all of the verbs implied by path construction methods, even if those define degenerate paths. The SVG implementation in WebKit, which is backed by Skia, needs to know about all elements of the path, even degenerate ones, for the correct drawing of markers and line caps. For example, in SVG you should be able to draw a scatter plot by specifying a marker for vertices and then giving a sequence of moveTo commands. Skia will not store the moveTos, requiring a different storage mechanism. 2. Assuming 1, maintain the current Skia behavior. That is, make Skia robust to degenerate paths. 3. Fix an existing bug in Skia where a degenerate moveTo-lineTo pair spits out warnings from rasterization and produces incorrect results in inverse-fill renderings. 4. Adds extensive testing for degenerate paths and path rendering in general. To meet these goals, the patch I am proposing will result in minor additional storage for degenerate paths (a few bytes per degenerate path, only if the user defines such paths). There is also some additional overhead in the iteration code, with the path now cleaned to remove degenerate segments as part of the iteration process. I suspect this will also fix issues with computing normal vectors to degenerate segments. Benchmarking suggests that this change may result in slightly (< 1%) slower path drawing due to the checks for degeneracy. This overhead could be removed (in fact, a significant speedup could occur) if the results of iterating to clean up the path were cached. This would cost memory, of course, and quite a bit of it. BUG=398 TEST=tests/PathTest.cpp gm/cubicpaths.cpp gm/degeneratesegments.cpp gm/movepaths.cpp gm/linepaths.cpp gm/quadpaths.cpp Review URL: http://codereview.appspot.com/5482051 git-svn-id: http://skia.googlecode.com/svn/trunk@2901 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-12-20 15:14:18 +00:00
REPORTER_ASSERT(reporter, 0 == p.countPoints());
REPORTER_ASSERT(reporter, 0 == p.countVerbs());
REPORTER_ASSERT(reporter, 0 == p.getSegmentMasks());
REPORTER_ASSERT(reporter, p.isConvex());
REPORTER_ASSERT(reporter, p.getFillType() == SkPath::kWinding_FillType);
REPORTER_ASSERT(reporter, !p.isInverseFillType());
REPORTER_ASSERT(reporter, p == p2);
REPORTER_ASSERT(reporter, !(p != p2));
REPORTER_ASSERT(reporter, p.getBounds().isEmpty());
bounds.set(0, 0, SK_Scalar1, SK_Scalar1);
p.addRoundRect(bounds, SK_Scalar1, SK_Scalar1);
check_convex_bounds(reporter, p, bounds);
// we have quads or cubics
REPORTER_ASSERT(reporter, p.getSegmentMasks() & kCurveSegmentMask);
Modifying SkPath to store all verbs provided by the user, and to give correct results for all stroke and fill modes even on the various types of degenerate paths. The goals of this patch include: 1. Have Skia store all of the verbs implied by path construction methods, even if those define degenerate paths. The SVG implementation in WebKit, which is backed by Skia, needs to know about all elements of the path, even degenerate ones, for the correct drawing of markers and line caps. For example, in SVG you should be able to draw a scatter plot by specifying a marker for vertices and then giving a sequence of moveTo commands. Skia will not store the moveTos, requiring a different storage mechanism. 2. Assuming 1, maintain the current Skia behavior. That is, make Skia robust to degenerate paths. 3. Fix an existing bug in Skia where a degenerate moveTo-lineTo pair spits out warnings from rasterization and produces incorrect results in inverse-fill renderings. 4. Adds extensive testing for degenerate paths and path rendering in general. To meet these goals, the patch I am proposing will result in minor additional storage for degenerate paths (a few bytes per degenerate path, only if the user defines such paths). There is also some additional overhead in the iteration code, with the path now cleaned to remove degenerate segments as part of the iteration process. I suspect this will also fix issues with computing normal vectors to degenerate segments. Benchmarking suggests that this change may result in slightly (< 1%) slower path drawing due to the checks for degeneracy. This overhead could be removed (in fact, a significant speedup could occur) if the results of iterating to clean up the path were cached. This would cost memory, of course, and quite a bit of it. BUG=398 TEST=tests/PathTest.cpp gm/cubicpaths.cpp gm/degeneratesegments.cpp gm/movepaths.cpp gm/linepaths.cpp gm/quadpaths.cpp Review URL: http://codereview.appspot.com/5482051 git-svn-id: http://skia.googlecode.com/svn/trunk@2901 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-12-20 15:14:18 +00:00
REPORTER_ASSERT(reporter, !p.isEmpty());
p.reset();
REPORTER_ASSERT(reporter, 0 == p.getSegmentMasks());
Modifying SkPath to store all verbs provided by the user, and to give correct results for all stroke and fill modes even on the various types of degenerate paths. The goals of this patch include: 1. Have Skia store all of the verbs implied by path construction methods, even if those define degenerate paths. The SVG implementation in WebKit, which is backed by Skia, needs to know about all elements of the path, even degenerate ones, for the correct drawing of markers and line caps. For example, in SVG you should be able to draw a scatter plot by specifying a marker for vertices and then giving a sequence of moveTo commands. Skia will not store the moveTos, requiring a different storage mechanism. 2. Assuming 1, maintain the current Skia behavior. That is, make Skia robust to degenerate paths. 3. Fix an existing bug in Skia where a degenerate moveTo-lineTo pair spits out warnings from rasterization and produces incorrect results in inverse-fill renderings. 4. Adds extensive testing for degenerate paths and path rendering in general. To meet these goals, the patch I am proposing will result in minor additional storage for degenerate paths (a few bytes per degenerate path, only if the user defines such paths). There is also some additional overhead in the iteration code, with the path now cleaned to remove degenerate segments as part of the iteration process. I suspect this will also fix issues with computing normal vectors to degenerate segments. Benchmarking suggests that this change may result in slightly (< 1%) slower path drawing due to the checks for degeneracy. This overhead could be removed (in fact, a significant speedup could occur) if the results of iterating to clean up the path were cached. This would cost memory, of course, and quite a bit of it. BUG=398 TEST=tests/PathTest.cpp gm/cubicpaths.cpp gm/degeneratesegments.cpp gm/movepaths.cpp gm/linepaths.cpp gm/quadpaths.cpp Review URL: http://codereview.appspot.com/5482051 git-svn-id: http://skia.googlecode.com/svn/trunk@2901 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-12-20 15:14:18 +00:00
REPORTER_ASSERT(reporter, p.isEmpty());
p.addOval(bounds);
check_convex_bounds(reporter, p, bounds);
Modifying SkPath to store all verbs provided by the user, and to give correct results for all stroke and fill modes even on the various types of degenerate paths. The goals of this patch include: 1. Have Skia store all of the verbs implied by path construction methods, even if those define degenerate paths. The SVG implementation in WebKit, which is backed by Skia, needs to know about all elements of the path, even degenerate ones, for the correct drawing of markers and line caps. For example, in SVG you should be able to draw a scatter plot by specifying a marker for vertices and then giving a sequence of moveTo commands. Skia will not store the moveTos, requiring a different storage mechanism. 2. Assuming 1, maintain the current Skia behavior. That is, make Skia robust to degenerate paths. 3. Fix an existing bug in Skia where a degenerate moveTo-lineTo pair spits out warnings from rasterization and produces incorrect results in inverse-fill renderings. 4. Adds extensive testing for degenerate paths and path rendering in general. To meet these goals, the patch I am proposing will result in minor additional storage for degenerate paths (a few bytes per degenerate path, only if the user defines such paths). There is also some additional overhead in the iteration code, with the path now cleaned to remove degenerate segments as part of the iteration process. I suspect this will also fix issues with computing normal vectors to degenerate segments. Benchmarking suggests that this change may result in slightly (< 1%) slower path drawing due to the checks for degeneracy. This overhead could be removed (in fact, a significant speedup could occur) if the results of iterating to clean up the path were cached. This would cost memory, of course, and quite a bit of it. BUG=398 TEST=tests/PathTest.cpp gm/cubicpaths.cpp gm/degeneratesegments.cpp gm/movepaths.cpp gm/linepaths.cpp gm/quadpaths.cpp Review URL: http://codereview.appspot.com/5482051 git-svn-id: http://skia.googlecode.com/svn/trunk@2901 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-12-20 15:14:18 +00:00
REPORTER_ASSERT(reporter, !p.isEmpty());
p.reset();
p.addRect(bounds);
check_convex_bounds(reporter, p, bounds);
// we have only lines
REPORTER_ASSERT(reporter, SkPath::kLine_SegmentMask == p.getSegmentMasks());
Modifying SkPath to store all verbs provided by the user, and to give correct results for all stroke and fill modes even on the various types of degenerate paths. The goals of this patch include: 1. Have Skia store all of the verbs implied by path construction methods, even if those define degenerate paths. The SVG implementation in WebKit, which is backed by Skia, needs to know about all elements of the path, even degenerate ones, for the correct drawing of markers and line caps. For example, in SVG you should be able to draw a scatter plot by specifying a marker for vertices and then giving a sequence of moveTo commands. Skia will not store the moveTos, requiring a different storage mechanism. 2. Assuming 1, maintain the current Skia behavior. That is, make Skia robust to degenerate paths. 3. Fix an existing bug in Skia where a degenerate moveTo-lineTo pair spits out warnings from rasterization and produces incorrect results in inverse-fill renderings. 4. Adds extensive testing for degenerate paths and path rendering in general. To meet these goals, the patch I am proposing will result in minor additional storage for degenerate paths (a few bytes per degenerate path, only if the user defines such paths). There is also some additional overhead in the iteration code, with the path now cleaned to remove degenerate segments as part of the iteration process. I suspect this will also fix issues with computing normal vectors to degenerate segments. Benchmarking suggests that this change may result in slightly (< 1%) slower path drawing due to the checks for degeneracy. This overhead could be removed (in fact, a significant speedup could occur) if the results of iterating to clean up the path were cached. This would cost memory, of course, and quite a bit of it. BUG=398 TEST=tests/PathTest.cpp gm/cubicpaths.cpp gm/degeneratesegments.cpp gm/movepaths.cpp gm/linepaths.cpp gm/quadpaths.cpp Review URL: http://codereview.appspot.com/5482051 git-svn-id: http://skia.googlecode.com/svn/trunk@2901 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-12-20 15:14:18 +00:00
REPORTER_ASSERT(reporter, !p.isEmpty());
REPORTER_ASSERT(reporter, p != p2);
REPORTER_ASSERT(reporter, !(p == p2));
// do getPoints and getVerbs return the right result
REPORTER_ASSERT(reporter, p.getPoints(NULL, 0) == 4);
REPORTER_ASSERT(reporter, p.getVerbs(NULL, 0) == 5);
SkPoint pts[4];
int count = p.getPoints(pts, 4);
REPORTER_ASSERT(reporter, count == 4);
uint8_t verbs[6];
verbs[5] = 0xff;
p.getVerbs(verbs, 5);
REPORTER_ASSERT(reporter, SkPath::kMove_Verb == verbs[0]);
REPORTER_ASSERT(reporter, SkPath::kLine_Verb == verbs[1]);
REPORTER_ASSERT(reporter, SkPath::kLine_Verb == verbs[2]);
REPORTER_ASSERT(reporter, SkPath::kLine_Verb == verbs[3]);
REPORTER_ASSERT(reporter, SkPath::kClose_Verb == verbs[4]);
REPORTER_ASSERT(reporter, 0xff == verbs[5]);
bounds2.set(pts, 4);
REPORTER_ASSERT(reporter, bounds == bounds2);
bounds.offset(SK_Scalar1*3, SK_Scalar1*4);
p.offset(SK_Scalar1*3, SK_Scalar1*4);
REPORTER_ASSERT(reporter, bounds == p.getBounds());
REPORTER_ASSERT(reporter, p.isRect(NULL));
bounds2.setEmpty();
REPORTER_ASSERT(reporter, p.isRect(&bounds2));
REPORTER_ASSERT(reporter, bounds == bounds2);
// now force p to not be a rect
bounds.set(0, 0, SK_Scalar1/2, SK_Scalar1/2);
p.addRect(bounds);
REPORTER_ASSERT(reporter, !p.isRect(NULL));
test_isLine(reporter);
test_isRect(reporter);
Modifying SkPath to store all verbs provided by the user, and to give correct results for all stroke and fill modes even on the various types of degenerate paths. The goals of this patch include: 1. Have Skia store all of the verbs implied by path construction methods, even if those define degenerate paths. The SVG implementation in WebKit, which is backed by Skia, needs to know about all elements of the path, even degenerate ones, for the correct drawing of markers and line caps. For example, in SVG you should be able to draw a scatter plot by specifying a marker for vertices and then giving a sequence of moveTo commands. Skia will not store the moveTos, requiring a different storage mechanism. 2. Assuming 1, maintain the current Skia behavior. That is, make Skia robust to degenerate paths. 3. Fix an existing bug in Skia where a degenerate moveTo-lineTo pair spits out warnings from rasterization and produces incorrect results in inverse-fill renderings. 4. Adds extensive testing for degenerate paths and path rendering in general. To meet these goals, the patch I am proposing will result in minor additional storage for degenerate paths (a few bytes per degenerate path, only if the user defines such paths). There is also some additional overhead in the iteration code, with the path now cleaned to remove degenerate segments as part of the iteration process. I suspect this will also fix issues with computing normal vectors to degenerate segments. Benchmarking suggests that this change may result in slightly (< 1%) slower path drawing due to the checks for degeneracy. This overhead could be removed (in fact, a significant speedup could occur) if the results of iterating to clean up the path were cached. This would cost memory, of course, and quite a bit of it. BUG=398 TEST=tests/PathTest.cpp gm/cubicpaths.cpp gm/degeneratesegments.cpp gm/movepaths.cpp gm/linepaths.cpp gm/quadpaths.cpp Review URL: http://codereview.appspot.com/5482051 git-svn-id: http://skia.googlecode.com/svn/trunk@2901 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-12-20 15:14:18 +00:00
test_zero_length_paths(reporter);
test_direction(reporter);
test_convexity(reporter);
test_convexity2(reporter);
test_close(reporter);
test_segment_masks(reporter);
test_flattening(reporter);
test_transform(reporter);
test_bounds(reporter);
test_iter(reporter);
test_raw_iter(reporter);
test_circle(reporter);
test_oval(reporter);
test_strokerec(reporter);
test_addPoly(reporter);
}
#include "TestClassDef.h"
DEFINE_TESTCLASS("Path", PathTestClass, TestPath)