|
|
|
_out.sk_FragColor = ((((((((((((((((((0.0 == expectedA.x && all(float2(0.0, 0.0) == expectedA.xy)) && all(float3(0.0, 0.0, 0.84375) == expectedA.xyz)) && all(float4(0.0, 0.0, 0.84375, 1.0) == expectedA)) && 0.0 == expectedA.x) && all(float2(0.0, 0.0) == expectedA.xy)) && all(float3(0.0, 0.0, 0.84375) == expectedA.xyz)) && all(float4(0.0, 0.0, 0.84375, 1.0) == expectedA)) && smoothstep(_uniforms.colorRed.y, _uniforms.colorGreen.y, -1.25) == expectedA.x) && all(smoothstep(_uniforms.colorRed.y, _uniforms.colorGreen.y, float2(-1.25, 0.0)) == expectedA.xy)) && all(smoothstep(_uniforms.colorRed.y, _uniforms.colorGreen.y, float3(-1.25, 0.0, 0.75)) == expectedA.xyz)) && all(smoothstep(_uniforms.colorRed.y, _uniforms.colorGreen.y, constVal) == expectedA)) && 1.0 == expectedB.x) && all(float2(1.0, 0.0) == expectedB.xy)) && all(float3(1.0, 0.0, 1.0) == expectedB.xyz)) && all(float4(1.0, 0.0, 1.0, 1.0) == expectedB)) && smoothstep(_uniforms.colorRed.x, _uniforms.colorGreen.x, -1.25) == expectedB.x) && all(smoothstep(_uniforms.colorRed.xy, _uniforms.colorGreen.xy, float2(-1.25, 0.0)) == expectedB.xy)) && all(smoothstep(_uniforms.colorRed.xyz, _uniforms.colorGreen.xyz, float3(-1.25, 0.0, 0.75)) == expectedB.xyz)) && all(smoothstep(_uniforms.colorRed, _uniforms.colorGreen, constVal) == expectedB) ? _uniforms.colorGreen : _uniforms.colorRed;
|