skia2/experimental/Intersection/SimplifyRect4x4_Test.cpp

210 lines
6.8 KiB
C++
Raw Normal View History

/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "EdgeWalker_Test.h"
#include "Intersection_Tests.h"
#include "ShapeOps.h"
#include "SkBitmap.h"
#include "SkCanvas.h"
#include <assert.h>
#include <pthread.h>
// four rects, of four sizes
// for 3 smaller sizes, tall, wide
// top upper mid lower bottom aligned (3 bits, 5 values)
// same with x (3 bits, 5 values)
// not included, square, tall, wide (2 bits)
// cw or ccw (1 bit)
static void* testSimplify4x4RectsMain(void* data)
{
char pathStr[1024]; // gdb: set print elements 400
bzero(pathStr, sizeof(pathStr));
SkASSERT(data);
State4& state = *(State4*) data;
int aShape = state.a & 0x03;
int aCW = state.a >> 1;
int bShape = state.b & 0x03;
int bCW = state.b >> 1;
int cShape = state.c & 0x03;
int cCW = state.c >> 1;
int dShape = state.d & 0x03;
int dCW = state.d >> 1;
for (int aXAlign = 0 ; aXAlign < 5; ++aXAlign) {
for (int aYAlign = 0 ; aYAlign < 5; ++aYAlign) {
for (int bXAlign = 0 ; bXAlign < 5; ++bXAlign) {
for (int bYAlign = 0 ; bYAlign < 5; ++bYAlign) {
for (int cXAlign = 0 ; cXAlign < 5; ++cXAlign) {
for (int cYAlign = 0 ; cYAlign < 5; ++cYAlign) {
for (int dXAlign = 0 ; dXAlign < 5; ++dXAlign) {
for (int dYAlign = 0 ; dYAlign < 5; ++dYAlign) {
SkPath path, out;
char* str = pathStr;
path.setFillType(SkPath::kWinding_FillType);
int l, t, r, b;
if (aShape) {
switch (aShape) {
case 1: // square
l = 0; r = 60;
t = 0; b = 60;
aXAlign = 5;
aYAlign = 5;
break;
case 2:
l = aXAlign * 12;
r = l + 30;
t = 0; b = 60;
aYAlign = 5;
break;
case 3:
l = 0; r = 60;
t = aYAlign * 12;
b = l + 30;
aXAlign = 5;
break;
}
path.addRect(l, t, r, b, (SkPath::Direction) aCW);
str += sprintf(str, " path.addRect(%d, %d, %d, %d,"
" (SkPath::Direction) %d);\n", l, t, r, b, aCW);
} else {
aXAlign = 5;
aYAlign = 5;
}
if (bShape) {
switch (bShape) {
case 1: // square
l = bXAlign * 10;
r = l + 20;
t = bYAlign * 10;
b = l + 20;
break;
case 2:
l = bXAlign * 10;
r = l + 20;
t = 10; b = 40;
bYAlign = 5;
break;
case 3:
l = 10; r = 40;
t = bYAlign * 10;
b = l + 20;
bXAlign = 5;
break;
}
path.addRect(l, t, r, b, (SkPath::Direction) bCW);
str += sprintf(str, " path.addRect(%d, %d, %d, %d,"
" (SkPath::Direction) %d);\n", l, t, r, b, bCW);
} else {
bXAlign = 5;
bYAlign = 5;
}
if (cShape) {
switch (cShape) {
case 1: // square
l = cXAlign * 6;
r = l + 12;
t = cYAlign * 6;
b = l + 12;
break;
case 2:
l = cXAlign * 6;
r = l + 12;
t = 20; b = 30;
cYAlign = 5;
break;
case 3:
l = 20; r = 30;
t = cYAlign * 6;
b = l + 20;
cXAlign = 5;
break;
}
path.addRect(l, t, r, b, (SkPath::Direction) cCW);
str += sprintf(str, " path.addRect(%d, %d, %d, %d,"
" (SkPath::Direction) %d);\n", l, t, r, b, cCW);
} else {
cXAlign = 5;
cYAlign = 5;
}
if (dShape) {
switch (dShape) {
case 1: // square
l = dXAlign * 4;
r = l + 9;
t = dYAlign * 4;
b = l + 9;
break;
case 2:
l = dXAlign * 6;
r = l + 9;
t = 32; b = 36;
dYAlign = 5;
break;
case 3:
l = 32; r = 36;
t = dYAlign * 6;
b = l + 9;
dXAlign = 5;
break;
}
path.addRect(l, t, r, b, (SkPath::Direction) dCW);
str += sprintf(str, " path.addRect(%d, %d, %d, %d,"
" (SkPath::Direction) %d);\n", l, t, r, b, dCW);
} else {
dXAlign = 5;
dYAlign = 5;
}
path.close();
SkDebugf("%s", pathStr);
if (!testSimplifyx(path, out, state.bitmap, state.canvas)) {
SkDebugf("*/\n{ %s %d, %d, %d, %d, %d, %d, %d, %d,"
" %d, %d, %d, %d },\n/*\n",
__FUNCTION__, state.a, state.b, state.c, state.d,
aXAlign, aYAlign, bXAlign, bYAlign,
cXAlign, cYAlign, dXAlign, dYAlign);
}
}
}
}
}
}
}
}
}
return NULL;
}
const int maxThreads = 1; // gRunTestsInOneThread ? 1 : 24;
void Simplify4x4RectsThreaded_Test()
{
State4 threadState[maxThreads];
int threadIndex = 0;
for (int a = 0; a < 8; ++a) { // outermost
for (int b = a ; b < 8; ++b) {
for (int c = b ; c < 8; ++c) {
for (int d = c; d < 8; ++d) {
State4* statePtr = &threadState[threadIndex];
statePtr->a = a;
statePtr->b = b;
statePtr->c = c;
statePtr->d = d;
if (maxThreads > 1) {
createThread(statePtr, testSimplify4x4RectsMain);
if (++threadIndex >= maxThreads) {
waitForCompletion(threadState, threadIndex);
}
} else {
testSimplify4x4RectsMain(statePtr);
}
}
}
}
}
waitForCompletion(threadState, threadIndex);
}