skia2/site/user/api/SkSurface_Reference.md

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SkSurface Reference
===
# <a name="Surface"></a> Surface
# <a name="SkSurface"></a> Class SkSurface
<a href="#SkSurface">SkSurface</a> is responsible for managing the pixels that a canvas draws into. The pixels can be
allocated either in <a href="undocumented#CPU">CPU</a> memory (a raster surface) or on the <a href="undocumented#GPU">GPU</a> (a <a href="undocumented#GrRenderTarget">GrRenderTarget</a> surface).
<a href="#SkSurface">SkSurface</a> takes care of allocating a <a href="SkCanvas_Reference#SkCanvas">SkCanvas</a> that will <a href="#SkSurface_draw">draw</a> into the surface. Call
surface-><a href="#SkSurface_getCanvas">getCanvas</a> to use that canvas (but don't delete it, it is owned by the surface).
<a href="#SkSurface">SkSurface</a> always has non-zero dimensions. If there is a request for a new surface, and either
of the requested dimensions are zero, then nullptr will be returned.
# <a name="Overview"></a> Overview
## <a name="Subtopics"></a> Subtopics
| topics | description |
| --- | --- |
## <a name="Member_Functions"></a> Member Functions
| description | function |
| --- | --- |
| <a href="#SkSurface_MakeFromBackendRenderTarget">MakeFromBackendRenderTarget</a> | Creates <a href="#Surface">Surface</a> from <a href="undocumented#GPU">GPU</a> memory buffer. |
| <a href="#SkSurface_MakeFromBackendTexture">MakeFromBackendTexture</a> | Creates <a href="#Surface">Surface</a> from <a href="undocumented#GPU">GPU</a>-backed texture. |
| <a href="#SkSurface_MakeFromBackendTextureAsRenderTarget">MakeFromBackendTextureAsRenderTarget</a> | Creates <a href="#Surface">Surface</a> from <a href="undocumented#GPU">GPU</a>-backed texture. |
| <a href="#SkSurface_MakeNull">MakeNull</a> | Creates <a href="#Surface">Surface</a> without backing pixels. |
| <a href="#SkSurface_MakeRaster">MakeRaster</a> | Creates <a href="#Surface">Surface</a> from <a href="undocumented#SkImageInfo">SkImageInfo</a>. |
| <a href="#SkSurface_MakeRasterDirect">MakeRasterDirect</a> | Creates <a href="#Surface">Surface</a> from <a href="undocumented#SkImageInfo">SkImageInfo</a> and <a href="#Storage">Pixel Storage</a>. |
| <a href="#SkSurface_MakeRasterDirectReleaseProc">MakeRasterDirectReleaseProc</a> | Creates <a href="#Surface">Surface</a> from <a href="undocumented#SkImageInfo">SkImageInfo</a> and <a href="#Storage">Pixel Storage</a>. |
| <a href="#SkSurface_MakeRasterN32Premul">MakeRasterN32Premul</a> | Creates <a href="#Surface">Surface</a> from <a href="#SkSurface_width">width</a>, <a href="#SkSurface_height">height</a> matching output. |
| <a href="#SkSurface_MakeRenderTarget">MakeRenderTarget</a> | Creates <a href="#Surface">Surface</a> pointing to new <a href="undocumented#GPU">GPU</a> memory buffer. |
| <a href="#SkSurface_characterize">characterize</a> | Set up <a href="#Characterization">Surface Characterization</a> for threaded pre-processing. |
| <a href="#SkSurface_draw">draw</a> | Draws <a href="#Surface">Surface</a> contents to canvas. |
| <a href="#SkSurface_flush">flush</a> | Resolve pending <a href="undocumented#I">I</a>/<a href="undocumented#O">O</a>. |
| <a href="#SkSurface_flushAndSignalSemaphores">flushAndSignalSemaphores</a> | Resolve pending <a href="undocumented#I">I</a>/<a href="undocumented#O">O</a>, and signal. |
| <a href="#SkSurface_generationID">generationID</a> | Returns unique ID. |
| <a href="#SkSurface_getCanvas">getCanvas</a> | Returns <a href="SkCanvas_Reference#Canvas">Canvas</a> that draws into <a href="#Surface">Surface</a>. |
| <a href="#SkSurface_getRenderTargetHandle">getRenderTargetHandle</a> | Returns the <a href="undocumented#GPU">GPU</a> reference to render target. |
| <a href="#SkSurface_getTextureHandle">getTextureHandle</a> | Returns the <a href="undocumented#GPU">GPU</a> reference to texture. |
| <a href="#SkSurface_height">height</a> | Returns pixel row count. |
| <a href="#SkSurface_makeImageSnapshot">makeImageSnapshot</a> | Returns <a href="SkImage_Reference#Image">Image</a> capturing <a href="#Surface">Surface</a> contents. |
| <a href="#SkSurface_makeSurface">makeSurface</a> | Returns a compatible <a href="#Surface">Surface</a>. |
| <a href="#SkSurface_notifyContentWillChange">notifyContentWillChange</a> | Notifies that contents will be changed outside of <a href="undocumented#Skia">Skia</a>. |
| <a href="#SkSurface_peekPixels">peekPixels</a> | Copies <a href="#Surface">Surface</a> parameters to <a href="SkPixmap_Reference#Pixmap">Pixmap</a>. |
| <a href="#SkSurface_prepareForExternalIO">prepareForExternalIO</a> | To be deprecated. |
| <a href="#SkSurface_props">props</a> | Returns <a href="#Properties">Surface Properties</a>. |
| <a href="#SkSurface_readPixels">readPixels</a> | Copies <a href="SkRect_Reference#Rect">Rect</a> of pixels. |
| <a href="#SkSurface_wait">wait</a> | Pause commands until signaled. |
| <a href="#SkSurface_width">width</a> | Returns pixel column count. |
<a name="SkSurface_MakeRasterDirect"></a>
## MakeRasterDirect
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
static sk_sp&lt;SkSurface&gt; MakeRasterDirect(const SkImageInfo& imageInfo, void* pixels, size_t rowBytes,
const SkSurfaceProps* surfaceProps = nullptr)
</pre>
Allocates raster <a href="#Surface">Surface</a>. <a href="SkCanvas_Reference#Canvas">Canvas</a> returned by <a href="#Surface">Surface</a> draws directly into <a href="#SkSurface_MakeRasterDirect_pixels">pixels</a>.
<a href="#Surface">Surface</a> is returned if all parameters are valid.
Valid parameters include:
info dimensions are greater than zero;
info contains <a href="undocumented#Image_Color_Type">Image Color Type</a> and <a href="undocumented#Image_Alpha_Type">Image Alpha Type</a> supported by <a href="undocumented#Raster_Surface">Raster Surface</a>;
<a href="#SkSurface_MakeRasterDirect_pixels">pixels</a> is not nullptr;
<a href="#SkSurface_MakeRasterDirect_rowBytes">rowBytes</a> is large enough to contain info <a href="#SkSurface_width">width</a> <a href="#SkSurface_MakeRasterDirect_pixels">pixels</a> of <a href="undocumented#Image_Color_Type">Image Color Type</a>.
<a href="undocumented#Pixel">Pixel</a> buffer size should be info <a href="#SkSurface_height">height</a> times computed <a href="#SkSurface_MakeRasterDirect_rowBytes">rowBytes</a>.
Pixels are not initialized.
To access <a href="#SkSurface_MakeRasterDirect_pixels">pixels</a> after drawing, call <a href="#SkSurface_flush">flush</a> or <a href="#SkSurface_peekPixels">peekPixels</a>.
### Parameters
<table> <tr> <td><a name="SkSurface_MakeRasterDirect_imageInfo"> <code><strong>imageInfo </strong></code> </a></td> <td>
<a href="#SkSurface_width">width</a>, <a href="#SkSurface_height">height</a>, <a href="undocumented#Image_Color_Type">Image Color Type</a>, <a href="undocumented#Image_Alpha_Type">Image Alpha Type</a>, <a href="undocumented#Color_Space">Color Space</a>,
of <a href="undocumented#Raster_Surface">Raster Surface</a>; <a href="#SkSurface_width">width</a> and <a href="#SkSurface_height">height</a> must be greater than zero</td>
</tr> <tr> <td><a name="SkSurface_MakeRasterDirect_pixels"> <code><strong>pixels </strong></code> </a></td> <td>
pointer to destination <a href="#SkSurface_MakeRasterDirect_pixels">pixels</a> buffer</td>
</tr> <tr> <td><a name="SkSurface_MakeRasterDirect_rowBytes"> <code><strong>rowBytes </strong></code> </a></td> <td>
interval from one <a href="#Surface">Surface</a> row to the next</td>
</tr> <tr> <td><a name="SkSurface_MakeRasterDirect_surfaceProps"> <code><strong>surfaceProps </strong></code> </a></td> <td>
<a href="undocumented#LCD">LCD</a> striping orientation and setting for device independent fonts;
may be nullptr</td>
</tr>
</table>
### Return Value
<a href="#Surface">Surface</a> if all parameters are valid; otherwise, nullptr
### Example
<div><fiddle-embed name="3f5aeb870104187643197354a7f1d27a">
#### Example Output
~~~~
---
-x-
---
~~~~
</fiddle-embed></div>
### See Also
<a href="#SkSurface_MakeRasterDirectReleaseProc">MakeRasterDirectReleaseProc</a> <a href="#SkSurface_MakeRaster">MakeRaster</a> <a href="#SkSurface_MakeRasterN32Premul">MakeRasterN32Premul</a> <a href="#SkCanvas_MakeRasterDirect">SkCanvas::MakeRasterDirect</a>
---
<a name="SkSurface_MakeRasterDirectReleaseProc"></a>
## MakeRasterDirectReleaseProc
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
static sk_sp&lt;SkSurface&gt; MakeRasterDirectReleaseProc(const SkImageInfo& imageInfo, void* pixels,
size_t rowBytes, void (*releaseProc) (void* pixels,
void* context) , void* context,
const SkSurfaceProps* surfaceProps = nullptr)
</pre>
Allocates raster <a href="#Surface">Surface</a>. <a href="SkCanvas_Reference#Canvas">Canvas</a> returned by <a href="#Surface">Surface</a> draws directly into <a href="#SkSurface_MakeRasterDirectReleaseProc_pixels">pixels</a>.
<a href="#SkSurface_MakeRasterDirectReleaseProc_releaseProc">releaseProc</a> is called with <a href="#SkSurface_MakeRasterDirectReleaseProc_pixels">pixels</a> and <a href="#SkSurface_MakeRasterDirectReleaseProc_context">context</a> when <a href="#Surface">Surface</a> is deleted.
<a href="#Surface">Surface</a> is returned if all parameters are valid.
Valid parameters include:
info dimensions are greater than zero;
info contains <a href="undocumented#Image_Color_Type">Image Color Type</a> and <a href="undocumented#Image_Alpha_Type">Image Alpha Type</a> supported by <a href="undocumented#Raster_Surface">Raster Surface</a>;
<a href="#SkSurface_MakeRasterDirectReleaseProc_pixels">pixels</a> is not nullptr;
<a href="#SkSurface_MakeRasterDirectReleaseProc_rowBytes">rowBytes</a> is large enough to contain info <a href="#SkSurface_width">width</a> <a href="#SkSurface_MakeRasterDirectReleaseProc_pixels">pixels</a> of <a href="undocumented#Image_Color_Type">Image Color Type</a>.
<a href="undocumented#Pixel">Pixel</a> buffer size should be info <a href="#SkSurface_height">height</a> times computed <a href="#SkSurface_MakeRasterDirectReleaseProc_rowBytes">rowBytes</a>.
Pixels are not initialized.
To access <a href="#SkSurface_MakeRasterDirectReleaseProc_pixels">pixels</a> after drawing, call <a href="#SkSurface_flush">flush</a> or <a href="#SkSurface_peekPixels">peekPixels</a>.
### Parameters
<table> <tr> <td><a name="SkSurface_MakeRasterDirectReleaseProc_imageInfo"> <code><strong>imageInfo </strong></code> </a></td> <td>
<a href="#SkSurface_width">width</a>, <a href="#SkSurface_height">height</a>, <a href="undocumented#Image_Color_Type">Image Color Type</a>, <a href="undocumented#Image_Alpha_Type">Image Alpha Type</a>, <a href="undocumented#Color_Space">Color Space</a>,
of <a href="undocumented#Raster_Surface">Raster Surface</a>; <a href="#SkSurface_width">width</a> and <a href="#SkSurface_height">height</a> must be greater than zero</td>
</tr> <tr> <td><a name="SkSurface_MakeRasterDirectReleaseProc_pixels"> <code><strong>pixels </strong></code> </a></td> <td>
pointer to destination <a href="#SkSurface_MakeRasterDirectReleaseProc_pixels">pixels</a> buffer</td>
</tr> <tr> <td><a name="SkSurface_MakeRasterDirectReleaseProc_rowBytes"> <code><strong>rowBytes </strong></code> </a></td> <td>
interval from one <a href="#Surface">Surface</a> row to the next</td>
</tr> <tr> <td><a name="SkSurface_MakeRasterDirectReleaseProc_releaseProc"> <code><strong>releaseProc </strong></code> </a></td> <td>
called when <a href="#Surface">Surface</a> is deleted; may be nullptr</td>
</tr> <tr> <td><a name="SkSurface_MakeRasterDirectReleaseProc_context"> <code><strong>context </strong></code> </a></td> <td>
passed to <a href="#SkSurface_MakeRasterDirectReleaseProc_releaseProc">releaseProc</a>; may be nullptr</td>
</tr> <tr> <td><a name="SkSurface_MakeRasterDirectReleaseProc_surfaceProps"> <code><strong>surfaceProps </strong></code> </a></td> <td>
<a href="undocumented#LCD">LCD</a> striping orientation and setting for device independent fonts;
may be nullptr</td>
</tr>
</table>
### Return Value
<a href="#Surface">Surface</a> if all parameters are valid; otherwise, nullptr
### Example
<div><fiddle-embed name="8e6530b26ab4096a9a91cfaadda1c568">
#### Example Output
~~~~
---
-x-
---
expected release context
~~~~
</fiddle-embed></div>
### See Also
<a href="#SkSurface_MakeRasterDirect">MakeRasterDirect</a> <a href="#SkSurface_MakeRasterN32Premul">MakeRasterN32Premul</a> <a href="#SkSurface_MakeRaster">MakeRaster</a>
---
<a name="SkSurface_MakeRaster"></a>
## MakeRaster
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
static sk_sp&lt;SkSurface&gt; MakeRaster(const SkImageInfo& imageInfo, size_t rowBytes,
const SkSurfaceProps* surfaceProps)
</pre>
Allocates raster <a href="#Surface">Surface</a>. <a href="SkCanvas_Reference#Canvas">Canvas</a> returned by <a href="#Surface">Surface</a> draws directly into pixels.
Allocates and zeroes pixel memory. <a href="undocumented#Pixel">Pixel</a> memory size is <a href="#SkSurface_MakeRaster_imageInfo">imageInfo</a>.<a href="#SkSurface_height">height</a> times
<a href="#SkSurface_MakeRaster_rowBytes">rowBytes</a>, or times <a href="#SkSurface_MakeRaster_imageInfo">imageInfo</a>.minRowBytes() if <a href="#SkSurface_MakeRaster_rowBytes">rowBytes</a> is zero.
<a href="undocumented#Pixel">Pixel</a> memory is deleted when <a href="#Surface">Surface</a> is deleted.
<a href="#Surface">Surface</a> is returned if all parameters are valid.
Valid parameters include:
info dimensions are greater than zero;
info contains <a href="undocumented#Image_Color_Type">Image Color Type</a> and <a href="undocumented#Image_Alpha_Type">Image Alpha Type</a> supported by <a href="undocumented#Raster_Surface">Raster Surface</a>;
<a href="#SkSurface_MakeRaster_rowBytes">rowBytes</a> is large enough to contain info <a href="#SkSurface_width">width</a> pixels of <a href="undocumented#Image_Color_Type">Image Color Type</a>, or is zero.
If <a href="#SkSurface_MakeRaster_rowBytes">rowBytes</a> is not zero, subsequent images returned by <a href="#SkSurface_makeImageSnapshot">makeImageSnapshot</a>
have the same <a href="#SkSurface_MakeRaster_rowBytes">rowBytes</a>.
### Parameters
<table> <tr> <td><a name="SkSurface_MakeRaster_imageInfo"> <code><strong>imageInfo </strong></code> </a></td> <td>
<a href="#SkSurface_width">width</a>, <a href="#SkSurface_height">height</a>, <a href="undocumented#Image_Color_Type">Image Color Type</a>, <a href="undocumented#Image_Alpha_Type">Image Alpha Type</a>, <a href="undocumented#Color_Space">Color Space</a>,
of <a href="undocumented#Raster_Surface">Raster Surface</a>; <a href="#SkSurface_width">width</a> and <a href="#SkSurface_height">height</a> must be greater than zero</td>
</tr> <tr> <td><a name="SkSurface_MakeRaster_rowBytes"> <code><strong>rowBytes </strong></code> </a></td> <td>
interval from one <a href="#Surface">Surface</a> row to the next; may be zero</td>
</tr> <tr> <td><a name="SkSurface_MakeRaster_surfaceProps"> <code><strong>surfaceProps </strong></code> </a></td> <td>
<a href="undocumented#LCD">LCD</a> striping orientation and setting for device independent fonts;
may be nullptr</td>
</tr>
</table>
### Return Value
<a href="#Surface">Surface</a> if all parameters are valid; otherwise, nullptr
### Example
<div><fiddle-embed name="a803910ada4f8733f0b62456afead55f">
#### Example Output
~~~~
---
-x-
---
~~~~
</fiddle-embed></div>
### See Also
<a href="#SkSurface_MakeRasterDirect">MakeRasterDirect</a> <a href="#SkSurface_MakeRasterN32Premul">MakeRasterN32Premul</a> <a href="#SkSurface_MakeRasterDirectReleaseProc">MakeRasterDirectReleaseProc</a>
---
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
static sk_sp&lt;SkSurface&gt; MakeRaster(const SkImageInfo& imageInfo,
const SkSurfaceProps* props = nullptr)
</pre>
Allocates raster <a href="#Surface">Surface</a>. <a href="SkCanvas_Reference#Canvas">Canvas</a> returned by <a href="#Surface">Surface</a> draws directly into pixels.
Allocates and zeroes pixel memory. <a href="undocumented#Pixel">Pixel</a> memory size is <a href="#SkSurface_MakeRaster_2_imageInfo">imageInfo</a>.<a href="#SkSurface_height">height</a> times
<a href="#SkSurface_MakeRaster_2_imageInfo">imageInfo</a>.minRowBytes().
<a href="undocumented#Pixel">Pixel</a> memory is deleted when <a href="#Surface">Surface</a> is deleted.
<a href="#Surface">Surface</a> is returned if all parameters are valid.
Valid parameters include:
info dimensions are greater than zero;
info contains <a href="undocumented#Image_Color_Type">Image Color Type</a> and <a href="undocumented#Image_Alpha_Type">Image Alpha Type</a> supported by <a href="undocumented#Raster_Surface">Raster Surface</a>.
### Parameters
<table> <tr> <td><a name="SkSurface_MakeRaster_2_imageInfo"> <code><strong>imageInfo </strong></code> </a></td> <td>
<a href="#SkSurface_width">width</a>, <a href="#SkSurface_height">height</a>, <a href="undocumented#Image_Color_Type">Image Color Type</a>, <a href="undocumented#Image_Alpha_Type">Image Alpha Type</a>, <a href="undocumented#Color_Space">Color Space</a>,
of <a href="undocumented#Raster_Surface">Raster Surface</a>; <a href="#SkSurface_width">width</a> and <a href="#SkSurface_height">height</a> must be greater than zero</td>
</tr> <tr> <td><a name="SkSurface_MakeRaster_2_props"> <code><strong>props </strong></code> </a></td> <td>
<a href="undocumented#LCD">LCD</a> striping orientation and setting for device independent fonts;
may be nullptr</td>
</tr>
</table>
### Return Value
<a href="#Surface">Surface</a> if all parameters are valid; otherwise, nullptr
### Example
<div><fiddle-embed name="c6197d204ef9e4ccfb583242651fb2a7"></fiddle-embed></div>
### See Also
<a href="#SkSurface_MakeRasterDirect">MakeRasterDirect</a> <a href="#SkSurface_MakeRasterN32Premul">MakeRasterN32Premul</a> <a href="#SkSurface_MakeRasterDirectReleaseProc">MakeRasterDirectReleaseProc</a>
---
<a name="SkSurface_MakeRasterN32Premul"></a>
## MakeRasterN32Premul
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
static sk_sp&lt;SkSurface&gt; MakeRasterN32Premul(int width, int height,
const SkSurfaceProps* surfaceProps = nullptr)
</pre>
Allocates raster <a href="#Surface">Surface</a>. <a href="SkCanvas_Reference#Canvas">Canvas</a> returned by <a href="#Surface">Surface</a> draws directly into pixels.
Allocates and zeroes pixel memory. <a href="undocumented#Pixel">Pixel</a> memory size is <a href="#SkSurface_height">height</a> times <a href="#SkSurface_width">width</a> times
four. <a href="undocumented#Pixel">Pixel</a> memory is deleted when <a href="#Surface">Surface</a> is deleted.
Internally, sets <a href="undocumented#Image_Info">Image Info</a> to <a href="#SkSurface_width">width</a>, <a href="#SkSurface_height">height</a>, <a href="undocumented#Native_Color_Type">Native Color Type</a>, and
<a href="undocumented#SkAlphaType">kPremul SkAlphaType</a>.
<a href="#Surface">Surface</a> is returned if <a href="#SkSurface_width">width</a> and <a href="#SkSurface_height">height</a> are greater than zero.
Use to create <a href="#Surface">Surface</a> that matches <a href="undocumented#SkPMColor">SkPMColor</a>, the native pixel arrangement on
the platform. <a href="#Surface">Surface</a> drawn to output device skips converting its pixel format.
### Parameters
<table> <tr> <td><a name="SkSurface_MakeRasterN32Premul_width"> <code><strong>width </strong></code> </a></td> <td>
pixel column count; must be greater than zero</td>
</tr> <tr> <td><a name="SkSurface_MakeRasterN32Premul_height"> <code><strong>height </strong></code> </a></td> <td>
pixel row count; must be greater than zero</td>
</tr> <tr> <td><a name="SkSurface_MakeRasterN32Premul_surfaceProps"> <code><strong>surfaceProps </strong></code> </a></td> <td>
<a href="undocumented#LCD">LCD</a> striping orientation and setting for device independent
fonts; may be nullptr</td>
</tr>
</table>
### Return Value
<a href="#Surface">Surface</a> if all parameters are valid; otherwise, nullptr
### Example
<div><fiddle-embed name="b932a2bd68455fb0af2e7a1ed19e36b3">
#### Example Output
~~~~
---
-x-
---
~~~~
</fiddle-embed></div>
### See Also
<a href="#SkSurface_MakeRasterDirect">MakeRasterDirect</a> <a href="#SkSurface_MakeRasterN32Premul">MakeRasterN32Premul</a> <a href="#SkSurface_MakeRasterDirectReleaseProc">MakeRasterDirectReleaseProc</a>
---
<a name="SkSurface_MakeFromBackendTexture"></a>
## MakeFromBackendTexture
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
static sk_sp&lt;SkSurface&gt; MakeFromBackendTexture(GrContext* context,
const GrBackendTexture& backendTexture,
GrSurfaceOrigin origin, int sampleCnt,
sk_sp&lt;SkColorSpace&gt; colorSpace,
const SkSurfaceProps* surfaceProps)
</pre>
Wraps a <a href="undocumented#GPU">GPU</a>-backed texture into <a href="#Surface">Surface</a>. Caller must ensure the texture is
valid for the lifetime of returned <a href="#Surface">Surface</a>. If <a href="#SkSurface_MakeFromBackendTexture_sampleCnt">sampleCnt</a> greater than zero,
creates an intermediate <a href="undocumented#MSAA">MSAA</a> <a href="#Surface">Surface</a> which is used for drawing <a href="#SkSurface_MakeFromBackendTexture_backendTexture">backendTexture</a>.
<a href="#Surface">Surface</a> is returned if all parameters are valid. <a href="#SkSurface_MakeFromBackendTexture_backendTexture">backendTexture</a> is valid if
its pixel configuration agrees with <a href="#SkSurface_MakeFromBackendTexture_colorSpace">colorSpace</a> and <a href="#SkSurface_MakeFromBackendTexture_context">context</a>; for instance, if
<a href="#SkSurface_MakeFromBackendTexture_backendTexture">backendTexture</a> has an <a href="undocumented#sRGB">sRGB</a> configuration, then <a href="#SkSurface_MakeFromBackendTexture_context">context</a> must support <a href="undocumented#sRGB">sRGB</a>,
and <a href="#SkSurface_MakeFromBackendTexture_colorSpace">colorSpace</a> must be present. Further, <a href="#SkSurface_MakeFromBackendTexture_backendTexture">backendTexture</a> <a href="#SkSurface_width">width</a> and <a href="#SkSurface_height">height</a> must
not exceed <a href="#SkSurface_MakeFromBackendTexture_context">context</a> capabilities, and the <a href="#SkSurface_MakeFromBackendTexture_context">context</a> must be able to support
back-end textures.
If <a href="undocumented#SK_SUPPORT_GPU">SK SUPPORT GPU</a> is defined as zero, has no effect and returns nullptr.
### Parameters
<table> <tr> <td><a name="SkSurface_MakeFromBackendTexture_context"> <code><strong>context </strong></code> </a></td> <td>
<a href="undocumented#GPU_Context">GPU Context</a></td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTexture_backendTexture"> <code><strong>backendTexture </strong></code> </a></td> <td>
texture residing on <a href="undocumented#GPU">GPU</a></td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTexture_origin"> <code><strong>origin </strong></code> </a></td> <td>
one of: <a href="undocumented#GrSurfaceOrigin">kBottomLeft GrSurfaceOrigin</a>, <a href="undocumented#GrSurfaceOrigin">kTopLeft GrSurfaceOrigin</a></td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTexture_sampleCnt"> <code><strong>sampleCnt </strong></code> </a></td> <td>
samples per pixel, or 0 to disable full scene anti-aliasing</td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTexture_colorSpace"> <code><strong>colorSpace </strong></code> </a></td> <td>
range of colors</td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTexture_surfaceProps"> <code><strong>surfaceProps </strong></code> </a></td> <td>
<a href="undocumented#LCD">LCD</a> striping orientation and setting for device independent
fonts; may be nullptr</td>
</tr>
</table>
### Return Value
<a href="#Surface">Surface</a> if all parameters are valid; otherwise, nullptr
### Example
<pre style="padding: 1em 1em 1em 1em; font-size: 13px width: 62.5em; background-color: #f0f0f0">
void draw(SkCanvas* canvas) {
SkPaint paint;
paint.setTextSize(32);
GrContext* context = canvas->getGrContext();
if (!context) {
canvas->drawString("GPU only!", 20, 40, paint);
return;
}
sk_sp<SkSurface> gpuSurface = SkSurface::MakeFromBackendTexture(context,
backEndTextureRenderTarget, kTopLeft_GrSurfaceOrigin, 0, nullptr, nullptr);
auto surfaceCanvas = gpuSurface->getCanvas();
surfaceCanvas->clear(SK_ColorWHITE);
surfaceCanvas->drawString("GPU rocks!", 20, 40, paint);
sk_sp<SkImage> image(gpuSurface->makeImageSnapshot());
canvas->drawImage(image, 0, 0);
}
</pre>
### See Also
<a href="undocumented#GrBackendTexture">GrBackendTexture</a> <a href="#SkSurface_MakeFromBackendRenderTarget">MakeFromBackendRenderTarget</a> <a href="#SkSurface_MakeRenderTarget">MakeRenderTarget</a>
---
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
static sk_sp&lt;SkSurface&gt; MakeFromBackendTexture(GrContext* context,
const GrBackendTexture& backendTexture,
GrSurfaceOrigin origin, int sampleCnt,
SkColorType colorType,
sk_sp&lt;SkColorSpace&gt; colorSpace,
const SkSurfaceProps* surfaceProps)
</pre>
Wraps a <a href="undocumented#GPU">GPU</a>-backed texture into <a href="#Surface">Surface</a>. Caller must ensure the texture is
valid for the lifetime of returned <a href="#Surface">Surface</a>. If <a href="#SkSurface_MakeFromBackendTexture_2_sampleCnt">sampleCnt</a> greater than zero,
creates an intermediate <a href="undocumented#MSAA">MSAA</a> <a href="#Surface">Surface</a> which is used for drawing <a href="#SkSurface_MakeFromBackendTexture_2_backendTexture">backendTexture</a>.
<a href="#Surface">Surface</a> is returned if all parameters are valid. <a href="#SkSurface_MakeFromBackendTexture_2_backendTexture">backendTexture</a> is valid if
its pixel configuration agrees with <a href="#SkSurface_MakeFromBackendTexture_2_colorSpace">colorSpace</a> and <a href="#SkSurface_MakeFromBackendTexture_2_context">context</a>; for instance, if
<a href="#SkSurface_MakeFromBackendTexture_2_backendTexture">backendTexture</a> has an <a href="undocumented#sRGB">sRGB</a> configuration, then <a href="#SkSurface_MakeFromBackendTexture_2_context">context</a> must support <a href="undocumented#sRGB">sRGB</a>,
and <a href="#SkSurface_MakeFromBackendTexture_2_colorSpace">colorSpace</a> must be present. Further, <a href="#SkSurface_MakeFromBackendTexture_2_backendTexture">backendTexture</a> <a href="#SkSurface_width">width</a> and <a href="#SkSurface_height">height</a> must
not exceed <a href="#SkSurface_MakeFromBackendTexture_2_context">context</a> capabilities, and the <a href="#SkSurface_MakeFromBackendTexture_2_context">context</a> must be able to support
back-end textures.
If <a href="undocumented#SK_SUPPORT_GPU">SK SUPPORT GPU</a> is defined as zero, has no effect and returns nullptr.
### Parameters
<table> <tr> <td><a name="SkSurface_MakeFromBackendTexture_2_context"> <code><strong>context </strong></code> </a></td> <td>
<a href="undocumented#GPU_Context">GPU Context</a></td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTexture_2_backendTexture"> <code><strong>backendTexture </strong></code> </a></td> <td>
texture residing on <a href="undocumented#GPU">GPU</a></td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTexture_2_origin"> <code><strong>origin </strong></code> </a></td> <td>
one of: <a href="undocumented#GrSurfaceOrigin">kBottomLeft GrSurfaceOrigin</a>, <a href="undocumented#GrSurfaceOrigin">kTopLeft GrSurfaceOrigin</a></td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTexture_2_sampleCnt"> <code><strong>sampleCnt </strong></code> </a></td> <td>
samples per pixel, or 0 to disable full scene anti-aliasing</td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTexture_2_colorType"> <code><strong>colorType </strong></code> </a></td> <td>
one of: <a href="undocumented#SkColorType">kUnknown SkColorType</a>, <a href="undocumented#SkColorType">kAlpha 8 SkColorType</a>,
<a href="undocumented#SkColorType">kRGB 565 SkColorType</a>, <a href="undocumented#SkColorType">kARGB 4444 SkColorType</a>,
<a href="undocumented#SkColorType">kRGBA 8888 SkColorType</a>, <a href="undocumented#SkColorType">kBGRA 8888 SkColorType</a>,
<a href="undocumented#SkColorType">kGray 8 SkColorType</a>, <a href="undocumented#SkColorType">kRGBA F16 SkColorType</a></td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTexture_2_colorSpace"> <code><strong>colorSpace </strong></code> </a></td> <td>
range of colors</td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTexture_2_surfaceProps"> <code><strong>surfaceProps </strong></code> </a></td> <td>
<a href="undocumented#LCD">LCD</a> striping orientation and setting for device independent
fonts; may be nullptr</td>
</tr>
</table>
### Return Value
<a href="#Surface">Surface</a> if all parameters are valid; otherwise, nullptr
### Example
<pre style="padding: 1em 1em 1em 1em; font-size: 13px width: 62.5em; background-color: #f0f0f0">
void draw(SkCanvas* canvas) {
SkPaint paint;
paint.setTextSize(32);
GrContext* context = canvas->getGrContext();
if (!context) {
canvas->drawString("GPU only!", 20, 40, paint);
return;
}
sk_sp<SkSurface> gpuSurface = SkSurface::MakeFromBackendTexture(context,
backEndTextureRenderTarget, kTopLeft_GrSurfaceOrigin,
kRGBA_8888_SkColorType, 0, nullptr, nullptr);
auto surfaceCanvas = gpuSurface->getCanvas();
surfaceCanvas->clear(SK_ColorWHITE);
surfaceCanvas->drawString("GPU rocks!", 20, 40, paint);
sk_sp<SkImage> image(gpuSurface->makeImageSnapshot());
canvas->drawImage(image, 0, 0);
}
</pre>
### See Also
<a href="undocumented#GrBackendTexture">GrBackendTexture</a> <a href="#SkSurface_MakeFromBackendRenderTarget">MakeFromBackendRenderTarget</a> <a href="#SkSurface_MakeRenderTarget">MakeRenderTarget</a>
---
<a name="SkSurface_MakeFromBackendRenderTarget"></a>
## MakeFromBackendRenderTarget
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
static sk_sp&lt;SkSurface&gt; MakeFromBackendRenderTarget(GrContext* context,
const GrBackendRenderTarget& backendRenderTarget,
GrSurfaceOrigin origin,
sk_sp&lt;SkColorSpace&gt; colorSpace,
const SkSurfaceProps* surfaceProps)
</pre>
Wraps a <a href="undocumented#GPU">GPU</a>-backed buffer into <a href="#Surface">Surface</a>. Caller must ensure render target is
valid for the lifetime of returned <a href="#Surface">Surface</a>.
<a href="#Surface">Surface</a> is returned if all parameters are valid. <a href="#SkSurface_MakeFromBackendRenderTarget_backendRenderTarget">backendRenderTarget</a> is valid if
its pixel configuration agrees with <a href="#SkSurface_MakeFromBackendRenderTarget_colorSpace">colorSpace</a> and <a href="#SkSurface_MakeFromBackendRenderTarget_context">context</a>; for instance, if
<a href="#SkSurface_MakeFromBackendRenderTarget_backendRenderTarget">backendRenderTarget</a> has an <a href="undocumented#sRGB">sRGB</a> configuration, then <a href="#SkSurface_MakeFromBackendRenderTarget_context">context</a> must support <a href="undocumented#sRGB">sRGB</a>,
and <a href="#SkSurface_MakeFromBackendRenderTarget_colorSpace">colorSpace</a> must be present. Further, <a href="#SkSurface_MakeFromBackendRenderTarget_backendRenderTarget">backendRenderTarget</a> <a href="#SkSurface_width">width</a> and <a href="#SkSurface_height">height</a> must
not exceed <a href="#SkSurface_MakeFromBackendRenderTarget_context">context</a> capabilities, and the <a href="#SkSurface_MakeFromBackendRenderTarget_context">context</a> must be able to support
back-end render targets.
If <a href="undocumented#SK_SUPPORT_GPU">SK SUPPORT GPU</a> is defined as zero, has no effect and returns nullptr.
### Parameters
<table> <tr> <td><a name="SkSurface_MakeFromBackendRenderTarget_context"> <code><strong>context </strong></code> </a></td> <td>
<a href="undocumented#GPU_Context">GPU Context</a></td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendRenderTarget_backendRenderTarget"> <code><strong>backendRenderTarget </strong></code> </a></td> <td>
<a href="undocumented#GPU">GPU</a> intermediate memory buffer</td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendRenderTarget_origin"> <code><strong>origin </strong></code> </a></td> <td>
one of: <a href="undocumented#GrSurfaceOrigin">kBottomLeft GrSurfaceOrigin</a>, <a href="undocumented#GrSurfaceOrigin">kTopLeft GrSurfaceOrigin</a></td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendRenderTarget_colorSpace"> <code><strong>colorSpace </strong></code> </a></td> <td>
range of colors</td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendRenderTarget_surfaceProps"> <code><strong>surfaceProps </strong></code> </a></td> <td>
<a href="undocumented#LCD">LCD</a> striping orientation and setting for device independent
fonts; may be nullptr</td>
</tr>
</table>
### Return Value
<a href="#Surface">Surface</a> if all parameters are valid; otherwise, nullptr
### Example
<pre style="padding: 1em 1em 1em 1em; font-size: 13px width: 62.5em; background-color: #f0f0f0">
void draw(SkCanvas* canvas) {
SkPaint paint;
paint.setTextSize(32);
GrContext* context = canvas->getGrContext();
if (!context) {
canvas->drawString("GPU only!", 20, 40, paint);
return;
}
sk_sp<SkSurface> gpuSurface = SkSurface::MakeFromBackendRenderTarget(context,
backEndRenderTarget, kTopLeft_GrSurfaceOrigin, nullptr, nullptr);
auto surfaceCanvas = gpuSurface->getCanvas();
surfaceCanvas->clear(SK_ColorWHITE);
surfaceCanvas->drawString("GPU rocks!", 20, 40, paint);
sk_sp<SkImage> image(gpuSurface->makeImageSnapshot());
canvas->drawImage(image, 0, 0);
}
</pre>
### See Also
<a href="#SkSurface_MakeFromBackendTexture">MakeFromBackendTexture</a> <a href="#SkSurface_MakeRenderTarget">MakeRenderTarget</a>
---
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
static sk_sp&lt;SkSurface&gt; MakeFromBackendRenderTarget(GrContext* context,
const GrBackendRenderTarget& backendRenderTarget,
GrSurfaceOrigin origin, SkColorType colorType,
sk_sp&lt;SkColorSpace&gt; colorSpace,
const SkSurfaceProps* surfaceProps)
</pre>
Wraps a <a href="undocumented#GPU">GPU</a>-backed buffer into <a href="#Surface">Surface</a>. Caller must ensure render target is
valid for the lifetime of returned <a href="#Surface">Surface</a>.
<a href="#Surface">Surface</a> is returned if all parameters are valid. <a href="#SkSurface_MakeFromBackendRenderTarget_2_backendRenderTarget">backendRenderTarget</a> is valid if
its pixel configuration agrees with <a href="#SkSurface_MakeFromBackendRenderTarget_2_colorSpace">colorSpace</a> and <a href="#SkSurface_MakeFromBackendRenderTarget_2_context">context</a>; for instance, if
<a href="#SkSurface_MakeFromBackendRenderTarget_2_backendRenderTarget">backendRenderTarget</a> has an <a href="undocumented#sRGB">sRGB</a> configuration, then <a href="#SkSurface_MakeFromBackendRenderTarget_2_context">context</a> must support <a href="undocumented#sRGB">sRGB</a>,
and <a href="#SkSurface_MakeFromBackendRenderTarget_2_colorSpace">colorSpace</a> must be present. Further, <a href="#SkSurface_MakeFromBackendRenderTarget_2_backendRenderTarget">backendRenderTarget</a> <a href="#SkSurface_width">width</a> and <a href="#SkSurface_height">height</a> must
not exceed <a href="#SkSurface_MakeFromBackendRenderTarget_2_context">context</a> capabilities, and the <a href="#SkSurface_MakeFromBackendRenderTarget_2_context">context</a> must be able to support
back-end render targets.
If <a href="undocumented#SK_SUPPORT_GPU">SK SUPPORT GPU</a> is defined as zero, has no effect and returns nullptr.
### Parameters
<table> <tr> <td><a name="SkSurface_MakeFromBackendRenderTarget_2_context"> <code><strong>context </strong></code> </a></td> <td>
<a href="undocumented#GPU_Context">GPU Context</a></td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendRenderTarget_2_backendRenderTarget"> <code><strong>backendRenderTarget </strong></code> </a></td> <td>
<a href="undocumented#GPU">GPU</a> intermediate memory buffer</td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendRenderTarget_2_origin"> <code><strong>origin </strong></code> </a></td> <td>
one of: <a href="undocumented#GrSurfaceOrigin">kBottomLeft GrSurfaceOrigin</a>, <a href="undocumented#GrSurfaceOrigin">kTopLeft GrSurfaceOrigin</a></td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendRenderTarget_2_colorType"> <code><strong>colorType </strong></code> </a></td> <td>
one of: <a href="undocumented#SkColorType">kUnknown SkColorType</a>, <a href="undocumented#SkColorType">kAlpha 8 SkColorType</a>,
<a href="undocumented#SkColorType">kRGB 565 SkColorType</a>, <a href="undocumented#SkColorType">kARGB 4444 SkColorType</a>,
<a href="undocumented#SkColorType">kRGBA 8888 SkColorType</a>, <a href="undocumented#SkColorType">kBGRA 8888 SkColorType</a>,
<a href="undocumented#SkColorType">kGray 8 SkColorType</a>, <a href="undocumented#SkColorType">kRGBA F16 SkColorType</a></td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendRenderTarget_2_colorSpace"> <code><strong>colorSpace </strong></code> </a></td> <td>
range of colors</td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendRenderTarget_2_surfaceProps"> <code><strong>surfaceProps </strong></code> </a></td> <td>
<a href="undocumented#LCD">LCD</a> striping orientation and setting for device independent
fonts; may be nullptr</td>
</tr>
</table>
### Return Value
<a href="#Surface">Surface</a> if all parameters are valid; otherwise, nullptr
### Example
<pre style="padding: 1em 1em 1em 1em; font-size: 13px width: 62.5em; background-color: #f0f0f0">
void draw(SkCanvas* canvas) {
SkPaint paint;
paint.setTextSize(32);
GrContext* context = canvas->getGrContext();
if (!context) {
canvas->drawString("GPU only!", 20, 40, paint);
return;
}
sk_sp<SkSurface> gpuSurface = SkSurface::MakeFromBackendRenderTarget(context,
backEndRenderTarget, kTopLeft_GrSurfaceOrigin, kRGBA_8888_SkColorType,
nullptr, nullptr);
auto surfaceCanvas = gpuSurface->getCanvas();
surfaceCanvas->clear(SK_ColorWHITE);
surfaceCanvas->drawString("GPU rocks!", 20, 40, paint);
sk_sp<SkImage> image(gpuSurface->makeImageSnapshot());
canvas->drawImage(image, 0, 0);
}
</pre>
### See Also
<a href="#SkSurface_MakeFromBackendTexture">MakeFromBackendTexture</a> <a href="#SkSurface_MakeRenderTarget">MakeRenderTarget</a>
---
<a name="SkSurface_MakeFromBackendTextureAsRenderTarget"></a>
## MakeFromBackendTextureAsRenderTarget
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
static sk_sp&lt;SkSurface&gt; MakeFromBackendTextureAsRenderTarget(GrContext* context,
const GrBackendTexture& backendTexture,
GrSurfaceOrigin origin, int sampleCnt,
sk_sp&lt;SkColorSpace&gt; colorSpace,
const SkSurfaceProps* surfaceProps)
</pre>
Used to wrap a <a href="undocumented#GPU">GPU</a>-backed texture as a <a href="#SkSurface">SkSurface</a>. <a href="undocumented#Skia">Skia</a> will treat the texture as
a rendering target only, but unlike NewFromBackendRenderTarget, <a href="undocumented#Skia">Skia</a> will manage and own
the associated render target objects (but not the provided texture). <a href="undocumented#Skia">Skia</a> will not assume
ownership of the texture and the client must ensure the texture is valid for the lifetime
of the <a href="#SkSurface">SkSurface</a>.
If <a href="undocumented#SK_SUPPORT_GPU">SK SUPPORT GPU</a> is defined as zero, has no effect and returns nullptr.
### Parameters
<table> <tr> <td><a name="SkSurface_MakeFromBackendTextureAsRenderTarget_context"> <code><strong>context </strong></code> </a></td> <td>
<a href="undocumented#GPU_Context">GPU Context</a></td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTextureAsRenderTarget_backendTexture"> <code><strong>backendTexture </strong></code> </a></td> <td>
texture residing on <a href="undocumented#GPU">GPU</a></td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTextureAsRenderTarget_origin"> <code><strong>origin </strong></code> </a></td> <td>
one of: <a href="undocumented#GrSurfaceOrigin">kBottomLeft GrSurfaceOrigin</a>, <a href="undocumented#GrSurfaceOrigin">kTopLeft GrSurfaceOrigin</a></td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTextureAsRenderTarget_sampleCnt"> <code><strong>sampleCnt </strong></code> </a></td> <td>
samples per pixel, or 0 to disable full scene anti-aliasing</td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTextureAsRenderTarget_colorSpace"> <code><strong>colorSpace </strong></code> </a></td> <td>
range of colors</td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTextureAsRenderTarget_surfaceProps"> <code><strong>surfaceProps </strong></code> </a></td> <td>
<a href="undocumented#LCD">LCD</a> striping orientation and setting for device independent
fonts; may be nullptr</td>
</tr>
</table>
### Return Value
<a href="#Surface">Surface</a> if all parameters are valid; otherwise, nullptr
### Example
<pre style="padding: 1em 1em 1em 1em; font-size: 13px width: 62.5em; background-color: #f0f0f0">
void draw(SkCanvas* canvas) {SkPaint paint;
paint.setTextSize(32);
GrContext* context = canvas->getGrContext();
if (!context) {
canvas->drawString("GPU only!", 20, 40, paint);
return;
}
sk_sp<SkSurface> gpuSurface = SkSurface::MakeFromBackendTextureAsRenderTarget(
context, backEndTextureRenderTarget, kTopLeft_GrSurfaceOrigin, 0,
nullptr, nullptr);
auto surfaceCanvas = gpuSurface->getCanvas();
surfaceCanvas->clear(SK_ColorWHITE);
surfaceCanvas->drawString("GPU rocks!", 20, 40, paint);
sk_sp<SkImage> image(gpuSurface->makeImageSnapshot());
canvas->drawImage(image, 0, 0);
}
</pre>
### See Also
<a href="#SkSurface_MakeFromBackendRenderTarget">MakeFromBackendRenderTarget</a> <a href="#SkSurface_MakeRenderTarget">MakeRenderTarget</a>
---
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
static sk_sp&lt;SkSurface&gt; MakeFromBackendTextureAsRenderTarget(GrContext* context,
const GrBackendTexture& backendTexture,
GrSurfaceOrigin origin, int sampleCnt,
SkColorType colorType, sk_sp&lt;SkColorSpace&gt; colorSpace,
const SkSurfaceProps* surfaceProps)
</pre>
Used to wrap a <a href="undocumented#GPU">GPU</a>-backed texture as a <a href="#SkSurface">SkSurface</a>. <a href="undocumented#Skia">Skia</a> will treat the texture as
a rendering target only, but unlike NewFromBackendRenderTarget, <a href="undocumented#Skia">Skia</a> will manage and own
the associated render target objects (but not the provided texture). <a href="undocumented#Skia">Skia</a> will not assume
ownership of the texture and the client must ensure the texture is valid for the lifetime
of the <a href="#SkSurface">SkSurface</a>.
If <a href="undocumented#SK_SUPPORT_GPU">SK SUPPORT GPU</a> is defined as zero, has no effect and returns nullptr.
### Parameters
<table> <tr> <td><a name="SkSurface_MakeFromBackendTextureAsRenderTarget_2_context"> <code><strong>context </strong></code> </a></td> <td>
<a href="undocumented#GPU_Context">GPU Context</a></td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTextureAsRenderTarget_2_backendTexture"> <code><strong>backendTexture </strong></code> </a></td> <td>
texture residing on <a href="undocumented#GPU">GPU</a></td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTextureAsRenderTarget_2_origin"> <code><strong>origin </strong></code> </a></td> <td>
one of: <a href="undocumented#GrSurfaceOrigin">kBottomLeft GrSurfaceOrigin</a>, <a href="undocumented#GrSurfaceOrigin">kTopLeft GrSurfaceOrigin</a></td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTextureAsRenderTarget_2_sampleCnt"> <code><strong>sampleCnt </strong></code> </a></td> <td>
samples per pixel, or 0 to disable full scene anti-aliasing</td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTextureAsRenderTarget_2_colorType"> <code><strong>colorType </strong></code> </a></td> <td>
one of: <a href="undocumented#SkColorType">kUnknown SkColorType</a>, <a href="undocumented#SkColorType">kAlpha 8 SkColorType</a>,
<a href="undocumented#SkColorType">kRGB 565 SkColorType</a>, <a href="undocumented#SkColorType">kARGB 4444 SkColorType</a>,
<a href="undocumented#SkColorType">kRGBA 8888 SkColorType</a>, <a href="undocumented#SkColorType">kBGRA 8888 SkColorType</a>,
<a href="undocumented#SkColorType">kGray 8 SkColorType</a>, <a href="undocumented#SkColorType">kRGBA F16 SkColorType</a></td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTextureAsRenderTarget_2_colorSpace"> <code><strong>colorSpace </strong></code> </a></td> <td>
range of colors</td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTextureAsRenderTarget_2_surfaceProps"> <code><strong>surfaceProps </strong></code> </a></td> <td>
<a href="undocumented#LCD">LCD</a> striping orientation and setting for device independent
fonts; may be nullptr</td>
</tr>
</table>
### Return Value
<a href="#Surface">Surface</a> if all parameters are valid; otherwise, nullptr
### Example
<pre style="padding: 1em 1em 1em 1em; font-size: 13px width: 62.5em; background-color: #f0f0f0">
void draw(SkCanvas* canvas) {SkPaint paint;
paint.setTextSize(32);
GrContext* context = canvas->getGrContext();
if (!context) {
canvas->drawString("GPU only!", 20, 40, paint);
return;
}
sk_sp<SkSurface> gpuSurface = SkSurface::MakeFromBackendTextureAsRenderTarget(
context, backEndTextureRenderTarget, kTopLeft_GrSurfaceOrigin, 0,
kRGBA_8888_SkColorType, nullptr, nullptr);
auto surfaceCanvas = gpuSurface->getCanvas();
surfaceCanvas->clear(SK_ColorWHITE);
surfaceCanvas->drawString("GPU rocks!", 20, 40, paint);
sk_sp<SkImage> image(gpuSurface->makeImageSnapshot());
canvas->drawImage(image, 0, 0);
}
</pre>
### See Also
<a href="#SkSurface_MakeFromBackendRenderTarget">MakeFromBackendRenderTarget</a> <a href="#SkSurface_MakeRenderTarget">MakeRenderTarget</a>
---
<a name="SkSurface_MakeRenderTarget"></a>
## MakeRenderTarget
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
static sk_sp&lt;SkSurface&gt; MakeRenderTarget(GrContext* context, SkBudgeted budgeted,
const SkImageInfo& imageInfo, int sampleCount,
GrSurfaceOrigin surfaceOrigin,
const SkSurfaceProps* surfaceProps,
bool shouldCreateWithMips = false)
</pre>
Returns offscreen <a href="#Surface">Surface</a> on <a href="undocumented#GPU">GPU</a> indicated by <a href="#SkSurface_MakeRenderTarget_context">context</a>. Allocates memory for
pixels, based on the <a href="#SkSurface_width">width</a>, <a href="#SkSurface_height">height</a>, and <a href="undocumented#Image_Color_Type">Image Color Type</a> in ImageInfo. <a href="#SkSurface_MakeRenderTarget_budgeted">budgeted</a>
selects whether allocation for offscreen pixels is tracked by <a href="#SkSurface_MakeRenderTarget_context">context</a>. <a href="#SkSurface_MakeRenderTarget_imageInfo">imageInfo</a>
describes the pixel format in <a href="undocumented#Image_Color_Type">Image Color Type</a>, and transparency in
<a href="undocumented#Image_Alpha_Type">Image Alpha Type</a>, and color matching in <a href="undocumented#Color_Space">Color Space</a>.
<a href="#SkSurface_MakeRenderTarget_sampleCount">sampleCount</a> requests the number of samples per pixel.
Pass zero to disable <a href="undocumented#Multi_Sample_Anti_Aliasing">Multi Sample Anti Aliasing</a>. The request is rounded
up to the next supported count, or rounded down if it is larger than the
maximum supported count.
<a href="#SkSurface_MakeRenderTarget_surfaceOrigin">surfaceOrigin</a> pins either the top-left or the bottom-left corner to the origin.
<a href="#SkSurface_MakeRenderTarget_shouldCreateWithMips">shouldCreateWithMips</a> hints that <a href="SkImage_Reference#Image">Image</a> returned by <a href="#SkSurface_makeImageSnapshot">makeImageSnapshot</a> is <a href="undocumented#Mip_Map">Mip Map</a>.
If <a href="undocumented#SK_SUPPORT_GPU">SK SUPPORT GPU</a> is defined as zero, has no effect and returns nullptr.
### Parameters
<table> <tr> <td><a name="SkSurface_MakeRenderTarget_context"> <code><strong>context </strong></code> </a></td> <td>
<a href="undocumented#GPU_Context">GPU Context</a></td>
</tr> <tr> <td><a name="SkSurface_MakeRenderTarget_budgeted"> <code><strong>budgeted </strong></code> </a></td> <td>
one of: <a href="#SkBudgeted_kNo">SkBudgeted::kNo</a>, <a href="#SkBudgeted_kYes">SkBudgeted::kYes</a></td>
</tr> <tr> <td><a name="SkSurface_MakeRenderTarget_imageInfo"> <code><strong>imageInfo </strong></code> </a></td> <td>
<a href="#SkSurface_width">width</a>, <a href="#SkSurface_height">height</a>, <a href="undocumented#Image_Color_Type">Image Color Type</a>, <a href="undocumented#Image_Alpha_Type">Image Alpha Type</a>, <a href="undocumented#Color_Space">Color Space</a>;
<a href="#SkSurface_width">width</a>, or <a href="#SkSurface_height">height</a>, or both, may be zero</td>
</tr> <tr> <td><a name="SkSurface_MakeRenderTarget_sampleCount"> <code><strong>sampleCount </strong></code> </a></td> <td>
samples per pixel, or 0 to disable full scene anti-aliasing</td>
</tr> <tr> <td><a name="SkSurface_MakeRenderTarget_surfaceOrigin"> <code><strong>surfaceOrigin </strong></code> </a></td> <td>
one of: <a href="undocumented#GrSurfaceOrigin">kBottomLeft GrSurfaceOrigin</a>, <a href="undocumented#GrSurfaceOrigin">kTopLeft GrSurfaceOrigin</a></td>
</tr> <tr> <td><a name="SkSurface_MakeRenderTarget_surfaceProps"> <code><strong>surfaceProps </strong></code> </a></td> <td>
<a href="undocumented#LCD">LCD</a> striping orientation and setting for device independent
fonts; may be nullptr</td>
</tr> <tr> <td><a name="SkSurface_MakeRenderTarget_shouldCreateWithMips"> <code><strong>shouldCreateWithMips </strong></code> </a></td> <td>
hint that <a href="#Surface">Surface</a> will host <a href="undocumented#Mip_Map">Mip Map</a> images</td>
</tr>
</table>
### Return Value
<a href="#Surface">Surface</a> if all parameters are valid; otherwise, nullptr
### Example
<div><fiddle-embed name="67b6609471a3f1ed0f4b1657004cdecb" gpu="true"></fiddle-embed></div>
### See Also
<a href="#SkSurface_MakeFromBackendRenderTarget">MakeFromBackendRenderTarget</a> <a href="#SkSurface_MakeFromBackendTextureAsRenderTarget">MakeFromBackendTextureAsRenderTarget</a>
---
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
static sk_sp&lt;SkSurface&gt; MakeRenderTarget(GrContext* context, SkBudgeted budgeted,
const SkImageInfo& imageInfo, int sampleCount,
const SkSurfaceProps* props)
</pre>
Returns offscreen <a href="#Surface">Surface</a> on <a href="undocumented#GPU">GPU</a> indicated by <a href="#SkSurface_MakeRenderTarget_2_context">context</a>. Allocates memory for
pixels, based on the <a href="#SkSurface_width">width</a>, <a href="#SkSurface_height">height</a>, and <a href="undocumented#Image_Color_Type">Image Color Type</a> in ImageInfo. <a href="#SkSurface_MakeRenderTarget_2_budgeted">budgeted</a>
selects whether allocation for offscreen pixels is tracked by <a href="#SkSurface_MakeRenderTarget_2_context">context</a>. <a href="#SkSurface_MakeRenderTarget_2_imageInfo">imageInfo</a>
describes the pixel format in <a href="undocumented#Image_Color_Type">Image Color Type</a>, and transparency in
<a href="undocumented#Image_Alpha_Type">Image Alpha Type</a>, and color matching in <a href="undocumented#Color_Space">Color Space</a>.
<a href="#SkSurface_MakeRenderTarget_2_sampleCount">sampleCount</a> requests the number of samples per pixel.
Pass zero to disable <a href="undocumented#Multi_Sample_Anti_Aliasing">Multi Sample Anti Aliasing</a>. The request is rounded
up to the next supported count, or rounded down if it is larger than the
maximum supported count.
<a href="#Surface">Surface</a> bottom-left corner is pinned to the origin.
### Parameters
<table> <tr> <td><a name="SkSurface_MakeRenderTarget_2_context"> <code><strong>context </strong></code> </a></td> <td>
<a href="undocumented#GPU_Context">GPU Context</a></td>
</tr> <tr> <td><a name="SkSurface_MakeRenderTarget_2_budgeted"> <code><strong>budgeted </strong></code> </a></td> <td>
one of: <a href="#SkBudgeted_kNo">SkBudgeted::kNo</a>, <a href="#SkBudgeted_kYes">SkBudgeted::kYes</a></td>
</tr> <tr> <td><a name="SkSurface_MakeRenderTarget_2_imageInfo"> <code><strong>imageInfo </strong></code> </a></td> <td>
<a href="#SkSurface_width">width</a>, <a href="#SkSurface_height">height</a>, <a href="undocumented#Image_Color_Type">Image Color Type</a>, <a href="undocumented#Image_Alpha_Type">Image Alpha Type</a>, <a href="undocumented#Color_Space">Color Space</a>,
of <a href="undocumented#Raster_Surface">Raster Surface</a>; <a href="#SkSurface_width">width</a>, or <a href="#SkSurface_height">height</a>, or both, may be zero</td>
</tr> <tr> <td><a name="SkSurface_MakeRenderTarget_2_sampleCount"> <code><strong>sampleCount </strong></code> </a></td> <td>
samples per pixel, or 0 to disable <a href="undocumented#Multi_Sample_Anti_Aliasing">Multi Sample Anti Aliasing</a></td>
</tr> <tr> <td><a name="SkSurface_MakeRenderTarget_2_props"> <code><strong>props </strong></code> </a></td> <td>
<a href="undocumented#LCD">LCD</a> striping orientation and setting for device independent
fonts; may be nullptr</td>
</tr>
</table>
### Return Value
<a href="#Surface">Surface</a> if all parameters are valid; otherwise, nullptr
### Example
<div><fiddle-embed name="640321e8ecfb3f9329f3bc6e1f02485f" gpu="true" cpu="true"><div><a href="undocumented#LCD">LCD</a> text takes advantage of raster striping to improve resolution. Only one of
the four combinations is correct, depending on whether the monitor's <a href="undocumented#LCD">LCD</a> is
horizontal or vertical, and whether the order of the stripes is red blue green
or red green blue.</div></fiddle-embed></div>
### See Also
<a href="#SkSurface_MakeFromBackendRenderTarget">MakeFromBackendRenderTarget</a> <a href="#SkSurface_MakeFromBackendTextureAsRenderTarget">MakeFromBackendTextureAsRenderTarget</a>
---
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
static sk_sp&lt;SkSurface&gt; MakeRenderTarget(GrContext* context, SkBudgeted budgeted,
const SkImageInfo& imageInfo)
</pre>
Returns offscreen <a href="#Surface">Surface</a> on <a href="undocumented#GPU">GPU</a> indicated by <a href="#SkSurface_MakeRenderTarget_3_context">context</a>. Allocates memory for
pixels, based on the <a href="#SkSurface_width">width</a>, <a href="#SkSurface_height">height</a>, and <a href="undocumented#Image_Color_Type">Image Color Type</a> in ImageInfo. <a href="#SkSurface_MakeRenderTarget_3_budgeted">budgeted</a>
selects whether allocation for offscreen pixels is tracked by <a href="#SkSurface_MakeRenderTarget_3_context">context</a>. <a href="#SkSurface_MakeRenderTarget_3_imageInfo">imageInfo</a>
describes the pixel format in <a href="undocumented#Image_Color_Type">Image Color Type</a>, and transparency in
<a href="undocumented#Image_Alpha_Type">Image Alpha Type</a>, and color matching in <a href="undocumented#Color_Space">Color Space</a>.
<a href="#Surface">Surface</a> bottom-left corner is pinned to the origin.
### Parameters
<table> <tr> <td><a name="SkSurface_MakeRenderTarget_3_context"> <code><strong>context </strong></code> </a></td> <td>
<a href="undocumented#GPU_Context">GPU Context</a></td>
</tr> <tr> <td><a name="SkSurface_MakeRenderTarget_3_budgeted"> <code><strong>budgeted </strong></code> </a></td> <td>
one of: <a href="#SkBudgeted_kNo">SkBudgeted::kNo</a>, <a href="#SkBudgeted_kYes">SkBudgeted::kYes</a></td>
</tr> <tr> <td><a name="SkSurface_MakeRenderTarget_3_imageInfo"> <code><strong>imageInfo </strong></code> </a></td> <td>
<a href="#SkSurface_width">width</a>, <a href="#SkSurface_height">height</a>, <a href="undocumented#Image_Color_Type">Image Color Type</a>, <a href="undocumented#Image_Alpha_Type">Image Alpha Type</a>, <a href="undocumented#Color_Space">Color Space</a>,
of <a href="undocumented#Raster_Surface">Raster Surface</a>; <a href="#SkSurface_width">width</a>, or <a href="#SkSurface_height">height</a>, or both, may be zero</td>
</tr>
</table>
### Return Value
<a href="#Surface">Surface</a> if all parameters are valid; otherwise, nullptr
### Example
<div><fiddle-embed name="5c7629c15e9ac93f098335e72560fa2e" gpu="true"></fiddle-embed></div>
### See Also
<a href="#SkSurface_MakeFromBackendRenderTarget">MakeFromBackendRenderTarget</a> <a href="#SkSurface_MakeFromBackendTextureAsRenderTarget">MakeFromBackendTextureAsRenderTarget</a>
---
<a name="SkSurface_MakeNull"></a>
## MakeNull
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
static sk_sp&lt;SkSurface&gt; MakeNull(int width, int height)
</pre>
Returns <a href="#Surface">Surface</a> without backing pixels. Drawing to <a href="SkCanvas_Reference#Canvas">Canvas</a> returned from <a href="#Surface">Surface</a>
has no effect. Calling <a href="#SkSurface_makeImageSnapshot">makeImageSnapshot</a> on returned <a href="#Surface">Surface</a> returns nullptr.
### Parameters
<table> <tr> <td><a name="SkSurface_MakeNull_width"> <code><strong>width </strong></code> </a></td> <td>
one or greater</td>
</tr> <tr> <td><a name="SkSurface_MakeNull_height"> <code><strong>height </strong></code> </a></td> <td>
one or greater</td>
</tr>
</table>
### Return Value
<a href="#Surface">Surface</a> if <a href="#SkSurface_width">width</a> and <a href="#SkSurface_height">height</a> are positive; otherwise, nullptr
### Example
<div><fiddle-embed name="99a54b814ccab7d2b1143c88581649ff">
#### Example Output
~~~~
SkSurface::MakeNull(0, 0) == nullptr
surf->makeImageSnapshot() == nullptr
~~~~
</fiddle-embed></div>
### See Also
<a href="#SkSurface_MakeRaster">MakeRaster</a> <a href="#SkSurface_MakeRenderTarget">MakeRenderTarget</a>
---
<a name="SkSurface_width"></a>
## width
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
int width() const
</pre>
Returns pixel count in each row; may be zero or greater.
### Return Value
number of pixel columns
### Example
<div><fiddle-embed name="df066b56dd97c7c589fd2bb6a2539de8">
#### Example Output
~~~~
surface width=37 canvas width=37
~~~~
</fiddle-embed></div>
### See Also
<a href="#SkSurface_height">height</a>
---
<a name="SkSurface_height"></a>
## height
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
int height() const
</pre>
Returns pixel row count; may be zero or greater.
### Return Value
number of pixel rows
### Example
<div><fiddle-embed name="20571cc23e3146deaa09046b64cc0aef">
#### Example Output
~~~~
surface height=1000 canvas height=1000
~~~~
</fiddle-embed></div>
### See Also
<a href="#SkSurface_width">width</a>
---
<a name="SkSurface_generationID"></a>
## generationID
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
uint32_t generationID()
</pre>
Returns unique value identifying the content of <a href="#Surface">Surface</a>. Returned value changes
each time the content changes. Content is changed by drawing, or by calling
<a href="#SkSurface_notifyContentWillChange">notifyContentWillChange</a>.
### Return Value
unique content identifier
### Example
<div><fiddle-embed name="be9574c4a14f891e1abb4ec2b1e51d6c">
#### Example Output
~~~~
surface generationID: 1
surface generationID: 2
surface generationID: 3
~~~~
</fiddle-embed></div>
### See Also
<a href="#SkSurface_notifyContentWillChange">notifyContentWillChange</a> <a href="#SkSurface_ContentChangeMode">ContentChangeMode</a> <a href="#SkSurface_getCanvas">getCanvas</a>
---
## <a name="SkSurface_ContentChangeMode"></a> Enum SkSurface::ContentChangeMode
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
enum <a href="#SkSurface_ContentChangeMode">ContentChangeMode</a> {
<a href="#SkSurface_kDiscard_ContentChangeMode">kDiscard ContentChangeMode</a>,
<a href="#SkSurface_kRetain_ContentChangeMode">kRetain ContentChangeMode</a>,
};</pre>
<a href="#SkSurface_ContentChangeMode">ContentChangeMode</a> members are parameters to <a href="#SkSurface_notifyContentWillChange">notifyContentWillChange</a>.
### Constants
<table>
<tr>
<td><a name="SkSurface_kDiscard_ContentChangeMode"> <code><strong>SkSurface::kDiscard_ContentChangeMode </strong></code> </a></td><td>Pass to notifyContentWillChange to discard surface contents when</td><td>the surface is cleared or overwritten.</td>
</tr>
<tr>
<td><a name="SkSurface_kRetain_ContentChangeMode"> <code><strong>SkSurface::kRetain_ContentChangeMode </strong></code> </a></td><td>Pass to notifyContentWillChange when to preserve surface contents.</td><td>If a snapshot has been generated, this copies the <a href="#Surface">Surface</a> contents.</td>
</tr>
</table>
### See Also
<a href="#SkSurface_notifyContentWillChange">notifyContentWillChange</a> <a href="#SkSurface_generationID">generationID</a>
<a name="SkSurface_notifyContentWillChange"></a>
## notifyContentWillChange
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
void notifyContentWillChange(ContentChangeMode mode)
</pre>
Notifies that <a href="#Surface">Surface</a> contents will be changed by code outside of <a href="undocumented#Skia">Skia</a>.
Subsequent calls to <a href="#SkSurface_generationID">generationID</a> return a different value.
<a href="#SkSurface_notifyContentWillChange_mode">mode</a> is normally passed as <a href="#SkSurface_kRetain_ContentChangeMode">kRetain ContentChangeMode</a>.
### Parameters
<table> <tr> <td><a name="SkSurface_notifyContentWillChange_mode"> <code><strong>mode </strong></code> </a></td> <td>
one of: <a href="#SkSurface_kDiscard_ContentChangeMode">kDiscard ContentChangeMode</a>, <a href="#SkSurface_kRetain_ContentChangeMode">kRetain ContentChangeMode</a></td>
</tr>
</table>
### Example
<div><fiddle-embed name="be9574c4a14f891e1abb4ec2b1e51d6c"></fiddle-embed></div>
### See Also
<a href="#SkSurface_ContentChangeMode">ContentChangeMode</a> <a href="#SkSurface_generationID">generationID</a>
---
## <a name="SkSurface_BackendHandleAccess"></a> Enum SkSurface::BackendHandleAccess
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
enum <a href="#SkSurface_BackendHandleAccess">BackendHandleAccess</a> {
<a href="#SkSurface_kFlushRead_BackendHandleAccess">kFlushRead BackendHandleAccess</a>,
<a href="#SkSurface_kFlushWrite_BackendHandleAccess">kFlushWrite BackendHandleAccess</a>,
<a href="#SkSurface_kDiscardWrite_BackendHandleAccess">kDiscardWrite BackendHandleAccess</a>,
};</pre>
### Constants
<table>
<tr>
<td><a name="SkSurface_kFlushRead_BackendHandleAccess"> <code><strong>SkSurface::kFlushRead_BackendHandleAccess </strong></code> </a></td><td>0</td><td>Caller may read from the back-end object.</td>
</tr>
<tr>
<td><a name="SkSurface_kFlushWrite_BackendHandleAccess"> <code><strong>SkSurface::kFlushWrite_BackendHandleAccess </strong></code> </a></td><td>1</td><td>Caller may write to the back-end object.</td>
</tr>
<tr>
<td><a name="SkSurface_kDiscardWrite_BackendHandleAccess"> <code><strong>SkSurface::kDiscardWrite_BackendHandleAccess </strong></code> </a></td><td>2</td><td>Caller must overwrite the entire back-end object.</td>
</tr>
</table>
### Example
<div><fiddle-embed name="260a5ba014b00eeb5a74b3c6b8d31be4" gpu="true"></fiddle-embed></div>
### See Also
<a href="#SkSurface_getTextureHandle">getTextureHandle</a> <a href="#SkSurface_getRenderTargetHandle">getRenderTargetHandle</a>
<a name="SkSurface_getTextureHandle"></a>
## getTextureHandle
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
GrBackendObject getTextureHandle(BackendHandleAccess backendHandleAccess)
</pre>
Returns the <a href="undocumented#GPU">GPU</a> back-end reference of the texture used by <a href="#Surface">Surface</a>, or zero
if <a href="#Surface">Surface</a> is not backed by a <a href="undocumented#GPU">GPU</a> texture.
The returned texture handle is only valid until the next <a href="#SkSurface_draw">draw</a> into <a href="#Surface">Surface</a>,
or when <a href="#Surface">Surface</a> is deleted.
### Parameters
<table> <tr> <td><a name="SkSurface_getTextureHandle_backendHandleAccess"> <code><strong>backendHandleAccess </strong></code> </a></td> <td>
one of: <a href="#SkSurface_kFlushRead_BackendHandleAccess">kFlushRead BackendHandleAccess</a>,
<a href="#SkSurface_kFlushWrite_BackendHandleAccess">kFlushWrite BackendHandleAccess</a>, <a href="#SkSurface_kDiscardWrite_BackendHandleAccess">kDiscardWrite BackendHandleAccess</a></td>
</tr>
</table>
### Return Value
<a href="undocumented#GPU">GPU</a> texture reference
### Example
<div><fiddle-embed name="4b5720038daaf65ba1ba546e678ddd6e" gpu="true"></fiddle-embed></div>
### See Also
<a href="#SkSurface_getRenderTargetHandle">getRenderTargetHandle</a> <a href="undocumented#GrBackendObject">GrBackendObject</a> <a href="#SkSurface_BackendHandleAccess">BackendHandleAccess</a>
---
<a name="SkSurface_getRenderTargetHandle"></a>
## getRenderTargetHandle
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
bool getRenderTargetHandle(GrBackendObject* backendObject, BackendHandleAccess backendHandleAccess)
</pre>
Returns true and stores the <a href="undocumented#GPU">GPU</a> back-end reference of the render target used
by <a href="#Surface">Surface</a> in <a href="#SkSurface_getRenderTargetHandle_backendObject">backendObject</a>.
Return false if <a href="#Surface">Surface</a> is not backed by a <a href="undocumented#GPU">GPU</a> render target, and leaves
<a href="#SkSurface_getRenderTargetHandle_backendObject">backendObject</a> unchanged.
The returned render target handle is only valid until the next <a href="#SkSurface_draw">draw</a> into <a href="#Surface">Surface</a>,
or when <a href="#Surface">Surface</a> is deleted.
In <a href="undocumented#OpenGL">OpenGL</a> this returns the frame buffer object ID.
### Parameters
<table> <tr> <td><a name="SkSurface_getRenderTargetHandle_backendObject"> <code><strong>backendObject </strong></code> </a></td> <td>
<a href="undocumented#GPU">GPU</a> intermediate memory buffer</td>
</tr> <tr> <td><a name="SkSurface_getRenderTargetHandle_backendHandleAccess"> <code><strong>backendHandleAccess </strong></code> </a></td> <td>
one of: <a href="#SkSurface_kFlushRead_BackendHandleAccess">kFlushRead BackendHandleAccess</a>,
<a href="#SkSurface_kFlushWrite_BackendHandleAccess">kFlushWrite BackendHandleAccess</a>, <a href="#SkSurface_kDiscardWrite_BackendHandleAccess">kDiscardWrite BackendHandleAccess</a></td>
</tr>
</table>
### Return Value
true if <a href="#Surface">Surface</a> is backed by <a href="undocumented#GPU">GPU</a> texture
### Example
<div><fiddle-embed name="16e848a4405ce08f8393bba13cc3b8bf" gpu="true"></fiddle-embed></div>
### See Also
<a href="#SkSurface_getTextureHandle">getTextureHandle</a> <a href="undocumented#GrBackendObject">GrBackendObject</a> <a href="#SkSurface_BackendHandleAccess">BackendHandleAccess</a>
---
<a name="SkSurface_getCanvas"></a>
## getCanvas
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
SkCanvas* getCanvas()
</pre>
Returns <a href="SkCanvas_Reference#Canvas">Canvas</a> that draws into <a href="#Surface">Surface</a>. Subsequent calls return the same <a href="SkCanvas_Reference#Canvas">Canvas</a>.
<a href="SkCanvas_Reference#Canvas">Canvas</a> returned is managed and owned by <a href="#Surface">Surface</a>, and is deleted when <a href="#Surface">Surface</a>
is deleted.
### Return Value
drawing <a href="SkCanvas_Reference#Canvas">Canvas</a> for <a href="#Surface">Surface</a>
### Example
<div><fiddle-embed name="33d0c5ad5a4810e533ae1010e29f8b75"></fiddle-embed></div>
### See Also
<a href="#SkSurface_makeSurface">makeSurface</a> <a href="#SkSurface_makeImageSnapshot">makeImageSnapshot</a> <a href="#SkSurface_draw">draw</a>
---
<a name="SkSurface_makeSurface"></a>
## makeSurface
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
sk_sp&lt;SkSurface&gt; makeSurface(const SkImageInfo& imageInfo)
</pre>
Returns a compatible <a href="#Surface">Surface</a>, or nullptr. Returned <a href="#Surface">Surface</a> contains
the same raster, <a href="undocumented#GPU">GPU</a>, or null properties as the original. Returned <a href="#Surface">Surface</a>
does not share the same pixels.
Returns nullptr if <a href="#SkSurface_makeSurface_imageInfo">imageInfo</a> <a href="#SkSurface_width">width</a> or <a href="#SkSurface_height">height</a> are zero, or if <a href="#SkSurface_makeSurface_imageInfo">imageInfo</a>
is incompatible with <a href="#Surface">Surface</a>.
### Parameters
<table> <tr> <td><a name="SkSurface_makeSurface_imageInfo"> <code><strong>imageInfo </strong></code> </a></td> <td>
<a href="#SkSurface_width">width</a>, <a href="#SkSurface_height">height</a>, <a href="undocumented#Image_Color_Type">Image Color Type</a>, <a href="undocumented#Image_Alpha_Type">Image Alpha Type</a>, <a href="undocumented#Color_Space">Color Space</a>,
of <a href="#Surface">Surface</a>; <a href="#SkSurface_width">width</a> and <a href="#SkSurface_height">height</a> must be greater than zero</td>
</tr>
</table>
### Return Value
compatible <a href="#Surface">Surface</a> or nullptr
### Example
<div><fiddle-embed name="a9889b519a26896b900da0444e423c61"></fiddle-embed></div>
### See Also
<a href="#SkSurface_makeImageSnapshot">makeImageSnapshot</a> <a href="#SkSurface_getCanvas">getCanvas</a> <a href="#SkSurface_draw">draw</a>
---
<a name="SkSurface_makeImageSnapshot"></a>
## makeImageSnapshot
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
sk_sp&lt;SkImage&gt; makeImageSnapshot()
</pre>
Returns <a href="SkImage_Reference#Image">Image</a> capturing <a href="#Surface">Surface</a> contents. Subsequent drawing to <a href="#Surface">Surface</a> contents
are not captured. <a href="SkImage_Reference#Image">Image</a> allocation is accounted for if <a href="#Surface">Surface</a> was created with
<a href="#SkBudgeted_kYes">SkBudgeted::kYes</a>.
### Return Value
<a href="SkImage_Reference#Image">Image</a> initialized with <a href="#Surface">Surface</a> contents
### Example
<div><fiddle-embed name="46f1fa0d95e590a64bed0140407ce5f7"></fiddle-embed></div>
### See Also
<a href="#SkSurface_draw">draw</a> <a href="#SkSurface_getCanvas">getCanvas</a>
---
<a name="SkSurface_draw"></a>
## draw
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
void draw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint* paint)
</pre>
Draws <a href="#Surface">Surface</a> contents to <a href="#SkSurface_draw_canvas">canvas</a>, with its top-left corner at (<a href="#SkSurface_draw_x">x</a>, <a href="#SkSurface_draw_y">y</a>).
If <a href="SkPaint_Reference#Paint">Paint</a> <a href="#SkSurface_draw_paint">paint</a> is not nullptr, apply <a href="undocumented#Color_Filter">Color Filter</a>, <a href="#Alpha">Color Alpha</a>, <a href="undocumented#Image_Filter">Image Filter</a>,
<a href="undocumented#Blend_Mode">Blend Mode</a>, and <a href="undocumented#Draw_Looper">Draw Looper</a>.
### Parameters
<table> <tr> <td><a name="SkSurface_draw_canvas"> <code><strong>canvas </strong></code> </a></td> <td>
<a href="SkCanvas_Reference#Canvas">Canvas</a> drawn into</td>
</tr> <tr> <td><a name="SkSurface_draw_x"> <code><strong>x </strong></code> </a></td> <td>
horizontal offset in <a href="SkCanvas_Reference#Canvas">Canvas</a></td>
</tr> <tr> <td><a name="SkSurface_draw_y"> <code><strong>y </strong></code> </a></td> <td>
vertical offset in <a href="SkCanvas_Reference#Canvas">Canvas</a></td>
</tr> <tr> <td><a name="SkSurface_draw_paint"> <code><strong>paint </strong></code> </a></td> <td>
<a href="SkPaint_Reference#Paint">Paint</a> containing <a href="undocumented#Blend_Mode">Blend Mode</a>, <a href="undocumented#Color_Filter">Color Filter</a>, <a href="undocumented#Image_Filter">Image Filter</a>,
and so on; or nullptr</td>
</tr>
</table>
### Example
<div><fiddle-embed name="0de693f4d8dd898a60be8cfba23952be"></fiddle-embed></div>
### See Also
<a href="#SkSurface_makeImageSnapshot">makeImageSnapshot</a> <a href="#SkSurface_getCanvas">getCanvas</a>
---
<a name="SkSurface_peekPixels"></a>
## peekPixels
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
bool peekPixels(SkPixmap* pixmap)
</pre>
Copies <a href="#Surface">Surface</a> pixel address, row bytes, and <a href="undocumented#Image_Info">Image Info</a> to <a href="SkPixmap_Reference#Pixmap">Pixmap</a>, if address
is available, and returns true. If pixel address is not available, return
false and leave <a href="SkPixmap_Reference#Pixmap">Pixmap</a> unchanged.
<a href="#SkSurface_peekPixels_pixmap">pixmap</a> contents become invalid on any future change to <a href="#Surface">Surface</a>.
### Parameters
<table> <tr> <td><a name="SkSurface_peekPixels_pixmap"> <code><strong>pixmap </strong></code> </a></td> <td>
storage for pixel state if pixels are readable; otherwise, ignored</td>
</tr>
</table>
### Return Value
true if <a href="#Surface">Surface</a> has direct access to pixels
### Example
<div><fiddle-embed name="8c6184f22cfe068f021704cf92a147a1"></fiddle-embed></div>
### See Also
<a href="#SkSurface_readPixels">readPixels</a>
---
<a name="SkSurface_readPixels"></a>
## readPixels
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
bool readPixels(const SkPixmap& dst, int srcX, int srcY)
</pre>
Copies <a href="SkRect_Reference#Rect">Rect</a> of pixels to <a href="#SkSurface_readPixels_dst">dst</a>.
Source <a href="SkRect_Reference#Rect">Rect</a> corners are (<a href="#SkSurface_readPixels_srcX">srcX</a>, <a href="#SkSurface_readPixels_srcY">srcY</a>) and (this-><a href="#SkSurface_width">width</a>, this-><a href="#SkSurface_height">height</a>).
Destination <a href="SkRect_Reference#Rect">Rect</a> corners are (0, 0) and (<a href="#SkSurface_readPixels_dst">dst</a>.<a href="#SkSurface_width">width</a>, <a href="#SkSurface_readPixels_dst">dst</a>.<a href="#SkSurface_height">height</a>).
Copies each readable pixel intersecting both rectangles, without scaling,
converting to <a href="#SkSurface_readPixels_dst">dst</a>.colorType() and <a href="#SkSurface_readPixels_dst">dst</a>.alphaType() if required.
Pixels are readable when <a href="#Surface">Surface</a> is raster, or backed by a <a href="undocumented#GPU">GPU</a>.
The destination pixel storage must be allocated by the caller.
<a href="undocumented#Pixel">Pixel</a> values are converted only if <a href="undocumented#Image_Color_Type">Image Color Type</a> and <a href="undocumented#Image_Alpha_Type">Image Alpha Type</a>
do not match. Only pixels within both source and destination rectangles
are copied. <a href="#SkSurface_readPixels_dst">dst</a> contents outside <a href="SkRect_Reference#Rect">Rect</a> intersection are unchanged.
Pass negative values for <a href="#SkSurface_readPixels_srcX">srcX</a> or <a href="#SkSurface_readPixels_srcY">srcY</a> to offset pixels across or down destination.
Does not copy, and returns false if:
<table> <tr>
<td>Source and destination rectangles do not intersect.</td> </tr> <tr>
<td><a href="SkPixmap_Reference#Pixmap">Pixmap</a> pixels could not be allocated.</td> </tr> <tr>
<td><a href="#SkSurface_readPixels_dst">dst</a>.rowBytes() is too small to contain one row of pixels.</td> </tr>
</table>
### Parameters
<table> <tr> <td><a name="SkSurface_readPixels_dst"> <code><strong>dst </strong></code> </a></td> <td>
storage for pixels copied from <a href="#Surface">Surface</a></td>
</tr> <tr> <td><a name="SkSurface_readPixels_srcX"> <code><strong>srcX </strong></code> </a></td> <td>
offset into readable pixels in x; may be negative</td>
</tr> <tr> <td><a name="SkSurface_readPixels_srcY"> <code><strong>srcY </strong></code> </a></td> <td>
offset into readable pixels in y; may be negative</td>
</tr>
</table>
### Return Value
true if pixels were copied
### Example
<div><fiddle-embed name="9f454fb93bca6482598d198b4121f0a6"></fiddle-embed></div>
### See Also
<a href="#SkSurface_peekPixels">peekPixels</a>
---
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
bool readPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRowBytes, int srcX, int srcY)
</pre>
Copies <a href="SkRect_Reference#Rect">Rect</a> of pixels from <a href="SkCanvas_Reference#Canvas">Canvas</a> into <a href="#SkSurface_readPixels_2_dstPixels">dstPixels</a>.
Source <a href="SkRect_Reference#Rect">Rect</a> corners are (<a href="#SkSurface_readPixels_2_srcX">srcX</a>, <a href="#SkSurface_readPixels_2_srcY">srcY</a>) and (this-><a href="#SkSurface_width">width</a>, this-><a href="#SkSurface_height">height</a>).
Destination <a href="SkRect_Reference#Rect">Rect</a> corners are (0, 0) and (<a href="#SkSurface_readPixels_2_dstInfo">dstInfo</a>.<a href="#SkSurface_width">width</a>, <a href="#SkSurface_readPixels_2_dstInfo">dstInfo</a>.<a href="#SkSurface_height">height</a>).
Copies each readable pixel intersecting both rectangles, without scaling,
converting to <a href="#SkSurface_readPixels_2_dstInfo">dstInfo</a>.colorType() and <a href="#SkSurface_readPixels_2_dstInfo">dstInfo</a>.alphaType() if required.
Pixels are readable when <a href="#Surface">Surface</a> is raster, or backed by a <a href="undocumented#GPU">GPU</a>.
The destination pixel storage must be allocated by the caller.
<a href="undocumented#Pixel">Pixel</a> values are converted only if <a href="undocumented#Image_Color_Type">Image Color Type</a> and <a href="undocumented#Image_Alpha_Type">Image Alpha Type</a>
do not match. Only pixels within both source and destination rectangles
are copied. <a href="#SkSurface_readPixels_2_dstPixels">dstPixels</a> contents outside <a href="SkRect_Reference#Rect">Rect</a> intersection are unchanged.
Pass negative values for <a href="#SkSurface_readPixels_2_srcX">srcX</a> or <a href="#SkSurface_readPixels_2_srcY">srcY</a> to offset pixels across or down destination.
Does not copy, and returns false if:
<table> <tr>
<td>Source and destination rectangles do not intersect.</td> </tr> <tr>
<td><a href="#Surface">Surface</a> pixels could not be converted to <a href="#SkSurface_readPixels_2_dstInfo">dstInfo</a>.colorType() or <a href="#SkSurface_readPixels_2_dstInfo">dstInfo</a>.alphaType().</td> </tr> <tr>
<td><a href="#SkSurface_readPixels_2_dstRowBytes">dstRowBytes</a> is too small to contain one row of pixels.</td> </tr>
</table>
### Parameters
<table> <tr> <td><a name="SkSurface_readPixels_2_dstInfo"> <code><strong>dstInfo </strong></code> </a></td> <td>
<a href="#SkSurface_width">width</a>, <a href="#SkSurface_height">height</a>, <a href="undocumented#Image_Color_Type">Image Color Type</a>, and <a href="undocumented#Image_Alpha_Type">Image Alpha Type</a> of <a href="#SkSurface_readPixels_2_dstPixels">dstPixels</a></td>
</tr> <tr> <td><a name="SkSurface_readPixels_2_dstPixels"> <code><strong>dstPixels </strong></code> </a></td> <td>
storage for pixels; <a href="#SkSurface_readPixels_2_dstInfo">dstInfo</a>.<a href="#SkSurface_height">height</a> times <a href="#SkSurface_readPixels_2_dstRowBytes">dstRowBytes</a>, or larger</td>
</tr> <tr> <td><a name="SkSurface_readPixels_2_dstRowBytes"> <code><strong>dstRowBytes </strong></code> </a></td> <td>
size of one destination row; <a href="#SkSurface_readPixels_2_dstInfo">dstInfo</a>.<a href="#SkSurface_width">width</a> times pixel size, or larger</td>
</tr> <tr> <td><a name="SkSurface_readPixels_2_srcX"> <code><strong>srcX </strong></code> </a></td> <td>
offset into readable pixels in x; may be negative</td>
</tr> <tr> <td><a name="SkSurface_readPixels_2_srcY"> <code><strong>srcY </strong></code> </a></td> <td>
offset into readable pixels in y; may be negative</td>
</tr>
</table>
### Return Value
true if pixels were copied
### Example
<div><fiddle-embed name="d141d6c662d201d191fb1eea26d014fd"><div>A black oval drawn on a red background provides an image to copy.
<a href="#SkSurface_readPixels">readPixels</a> copies one quarter of the <a href="#Surface">Surface</a> into each of the four corners.
The copied quarter ovals overdraw the original oval.</div></fiddle-embed></div>
### See Also
<a href="#SkSurface_peekPixels">peekPixels</a>
---
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
bool readPixels(const SkBitmap& dst, int srcX, int srcY)
</pre>
Copies <a href="SkRect_Reference#Rect">Rect</a> of pixels from <a href="#Surface">Surface</a> into bitmap.
Source <a href="SkRect_Reference#Rect">Rect</a> corners are (<a href="#SkSurface_readPixels_3_srcX">srcX</a>, <a href="#SkSurface_readPixels_3_srcY">srcY</a>) and (this-><a href="#SkSurface_width">width</a>, this-><a href="#SkSurface_height">height</a>).
Destination <a href="SkRect_Reference#Rect">Rect</a> corners are (0, 0) and (bitmap.<a href="#SkSurface_width">width</a>, bitmap.<a href="#SkSurface_height">height</a>).
Copies each readable pixel intersecting both rectangles, without scaling,
converting to bitmap.colorType() and bitmap.alphaType() if required.
Pixels are readable when <a href="#Surface">Surface</a> is raster, or backed by a <a href="undocumented#GPU">GPU</a>.
The destination pixel storage must be allocated by the caller.
<a href="undocumented#Pixel">Pixel</a> values are converted only if <a href="undocumented#Image_Color_Type">Image Color Type</a> and <a href="undocumented#Image_Alpha_Type">Image Alpha Type</a>
do not match. Only pixels within both source and destination rectangles
are copied. <a href="#SkSurface_readPixels_3_dst">dst</a> contents outside <a href="SkRect_Reference#Rect">Rect</a> intersection are unchanged.
Pass negative values for <a href="#SkSurface_readPixels_3_srcX">srcX</a> or <a href="#SkSurface_readPixels_3_srcY">srcY</a> to offset pixels across or down destination.
Does not copy, and returns false if:
<table> <tr>
<td>Source and destination rectangles do not intersect.</td> </tr> <tr>
<td><a href="#Surface">Surface</a> pixels could not be converted to <a href="#SkSurface_readPixels_3_dst">dst</a>.colorType() or <a href="#SkSurface_readPixels_3_dst">dst</a>.alphaType().</td> </tr> <tr>
<td><a href="#SkSurface_readPixels_3_dst">dst</a> pixels could not be allocated.</td> </tr> <tr>
<td><a href="#SkSurface_readPixels_3_dst">dst</a>.rowBytes() is too small to contain one row of pixels.</td> </tr>
</table>
### Parameters
<table> <tr> <td><a name="SkSurface_readPixels_3_dst"> <code><strong>dst </strong></code> </a></td> <td>
storage for pixels copied from <a href="#Surface">Surface</a></td>
</tr> <tr> <td><a name="SkSurface_readPixels_3_srcX"> <code><strong>srcX </strong></code> </a></td> <td>
offset into readable pixels in x; may be negative</td>
</tr> <tr> <td><a name="SkSurface_readPixels_3_srcY"> <code><strong>srcY </strong></code> </a></td> <td>
offset into readable pixels in y; may be negative</td>
</tr>
</table>
### Return Value
true if pixels were copied
### Example
<div><fiddle-embed name="dcbd4af9151820f63de45a35f3a8d110"></fiddle-embed></div>
### See Also
<a href="#SkSurface_peekPixels">peekPixels</a>
---
<a name="SkSurface_props"></a>
## props
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
const SkSurfaceProps& props() const
</pre>
Returns <a href="#Properties">Surface Properties</a> for surface.
### Return Value
<a href="undocumented#LCD">LCD</a> striping orientation and setting for device independent fonts
### Example
<div><fiddle-embed name="13cf9e7b2894ae6e98c1fd719040bf01">
#### Example Output
~~~~
surf.props(): kRGB_H_SkPixelGeometry
~~~~
</fiddle-embed></div>
### See Also
<a href="undocumented#SkSurfaceProps">SkSurfaceProps</a>
---
<a name="SkSurface_prepareForExternalIO"></a>
## prepareForExternalIO
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
void prepareForExternalIO()
</pre>
To be deprecated.
---
<a name="SkSurface_flush"></a>
## flush
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
void flush()
</pre>
Issues pending <a href="#Surface">Surface</a> commands to the <a href="undocumented#GPU">GPU</a>-backed <a href="undocumented#API">API</a> and resolves any <a href="#Surface">Surface</a> <a href="undocumented#MSAA">MSAA</a>.
<a href="undocumented#Skia">Skia</a> flushes as needed, so it is not necessary to call this if <a href="undocumented#Skia">Skia</a> manages
drawing and object lifetime. Call when interleaving <a href="undocumented#Skia">Skia</a> calls with native
<a href="undocumented#GPU">GPU</a> calls.
### See Also
<a href="undocumented#GrBackendSemaphore">GrBackendSemaphore</a>
---
<a name="SkSurface_flushAndSignalSemaphores"></a>
## flushAndSignalSemaphores
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
GrSemaphoresSubmitted flushAndSignalSemaphores(int numSemaphores,
GrBackendSemaphore signalSemaphores[])
</pre>
Issues pending <a href="#Surface">Surface</a> commands to the <a href="undocumented#GPU">GPU</a>-backed <a href="undocumented#API">API</a> and resolves any <a href="#Surface">Surface</a> <a href="undocumented#MSAA">MSAA</a>.
After issuing all commands, <a href="#SkSurface_flushAndSignalSemaphores_signalSemaphores">signalSemaphores</a> of count <a href="#SkSurface_flushAndSignalSemaphores_numSemaphores">numSemaphores</a> semaphores
are signaled by the <a href="undocumented#GPU">GPU</a>.
For each <a href="undocumented#GrBackendSemaphore">GrBackendSemaphore</a> in <a href="#SkSurface_flushAndSignalSemaphores_signalSemaphores">signalSemaphores</a>:
if <a href="undocumented#GrBackendSemaphore">GrBackendSemaphore</a> is initialized, the <a href="undocumented#GPU">GPU</a> back-end uses the semaphore as is;
otherwise, a new semaphore is created and initializes <a href="undocumented#GrBackendSemaphore">GrBackendSemaphore</a>.
The caller must delete the semaphores created and returned in <a href="#SkSurface_flushAndSignalSemaphores_signalSemaphores">signalSemaphores</a>.
<a href="undocumented#GrBackendSemaphore">GrBackendSemaphore</a> can be deleted as soon as this function returns.
If the back-end <a href="undocumented#API">API</a> is <a href="undocumented#OpenGL">OpenGL</a> only uninitialized <a href="#GrBackendSemaphore">GrBackendSemaphores</a> are supported.
If the back-end <a href="undocumented#API">API</a> is <a href="undocumented#Vulkan">Vulkan</a> semaphores may be initialized or uninitialized.
If uninitialized, created semaphores are valid only with the VkDevice
with which they were created.
If <a href="#kNo">GrSemaphoresSubmitted::kNo</a> is returned, the <a href="undocumented#GPU">GPU</a> back-end did not create or
add any semaphores to signal on the <a href="undocumented#GPU">GPU</a>; the caller should not instruct the <a href="undocumented#GPU">GPU</a>
to <a href="#SkSurface_wait">wait</a> on any of the semaphores.
Pending surface commands are flushed regardless of the return result.
### Parameters
<table> <tr> <td><a name="SkSurface_flushAndSignalSemaphores_numSemaphores"> <code><strong>numSemaphores </strong></code> </a></td> <td>
size of <a href="#SkSurface_flushAndSignalSemaphores_signalSemaphores">signalSemaphores</a> array</td>
</tr> <tr> <td><a name="SkSurface_flushAndSignalSemaphores_signalSemaphores"> <code><strong>signalSemaphores </strong></code> </a></td> <td>
array of semaphore containers</td>
</tr>
</table>
### Return Value
one of: <a href="#kYes">GrSemaphoresSubmitted::kYes</a>, <a href="#kNo">GrSemaphoresSubmitted::kNo</a>
### See Also
<a href="#SkSurface_wait">wait</a> <a href="undocumented#GrBackendSemaphore">GrBackendSemaphore</a>
---
<a name="SkSurface_wait"></a>
## wait
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
bool wait(int numSemaphores, const GrBackendSemaphore* waitSemaphores)
</pre>
Inserts a list of <a href="undocumented#GPU">GPU</a> semaphores that the current <a href="undocumented#GPU">GPU</a>-backed <a href="undocumented#API">API</a> must <a href="#SkSurface_wait">wait</a> on before
executing any more commands on the <a href="undocumented#GPU">GPU</a> for this surface. <a href="undocumented#Skia">Skia</a> will take ownership of the
underlying semaphores and delete them once they have been signaled and waited on.
If this call returns false, then the <a href="undocumented#GPU">GPU</a> back-end will not <a href="#SkSurface_wait">wait</a> on any passed in semaphores,
and the client will still own the semaphores.
### Parameters
<table> <tr> <td><a name="SkSurface_wait_numSemaphores"> <code><strong>numSemaphores </strong></code> </a></td> <td>
size of <a href="#SkSurface_wait_waitSemaphores">waitSemaphores</a> array</td>
</tr> <tr> <td><a name="SkSurface_wait_waitSemaphores"> <code><strong>waitSemaphores </strong></code> </a></td> <td>
array of semaphore containers</td>
</tr>
</table>
### Return Value
true if <a href="undocumented#GPU">GPU</a> is waiting on semaphores
### Example
<div><fiddle-embed name="c9033080af68efc0f270d748f1c0e011"></fiddle-embed></div>
### See Also
<a href="#SkSurface_flushAndSignalSemaphores">flushAndSignalSemaphores</a> <a href="undocumented#GrBackendSemaphore">GrBackendSemaphore</a>
---
<a name="SkSurface_characterize"></a>
## characterize
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
bool characterize(SkSurfaceCharacterization* characterization) const
</pre>
Initializes <a href="#Characterization">Surface Characterization</a> that can be used to perform <a href="undocumented#GPU">GPU</a> back-end
pre-processing in a separate thread. Typically this is used to divide drawing
into multiple tiles. DeferredDisplayListRecorder records the drawing commands
for each tile.
Return true if <a href="#Surface">Surface</a> supports <a href="#SkSurface_characterize_characterization">characterization</a>. <a href="undocumented#Raster_Surface">Raster Surface</a> returns false.
### Parameters
<table> <tr> <td><a name="SkSurface_characterize_characterization"> <code><strong>characterization </strong></code> </a></td> <td>
properties for parallel drawing</td>
</tr>
</table>
### Return Value
true if supported
### Example
<div><fiddle-embed name="3df4e2fc63483a3fa19589b5388080bc" gpu="true"></fiddle-embed></div>
### See Also
<a href="#SkSurface_draw">draw</a> <a href="undocumented#SkSurfaceCharacterization">SkSurfaceCharacterization</a> <a href="undocumented#SkDeferredDisplayList">SkDeferredDisplayList</a>
---
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
bool draw(SkDeferredDisplayList* deferredDisplayList)
</pre>
Draws deferred display list created using <a href="undocumented#SkDeferredDisplayListRecorder">SkDeferredDisplayListRecorder</a>.
Has no effect and returns false if <a href="#Characterization">Surface Characterization</a> stored in
<a href="#SkSurface_draw_2_deferredDisplayList">deferredDisplayList</a> is not compatible with <a href="#Surface">Surface</a>.
<a href="undocumented#Raster_Surface">Raster Surface</a> returns false.
### Parameters
<table> <tr> <td><a name="SkSurface_draw_2_deferredDisplayList"> <code><strong>deferredDisplayList </strong></code> </a></td> <td>
drawing commands</td>
</tr>
</table>
### Return Value
false if <a href="#SkSurface_draw_2_deferredDisplayList">deferredDisplayList</a> is not compatible
### Example
<div><fiddle-embed name="3dfa7496268dfb2c7465cda5da39dfbd" gpu="true" cpu="true"></fiddle-embed></div>
### See Also
<a href="#SkSurface_characterize">characterize</a> <a href="undocumented#SkSurfaceCharacterization">SkSurfaceCharacterization</a> <a href="undocumented#SkDeferredDisplayList">SkDeferredDisplayList</a>
---