skia2/gm/encode.cpp

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/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "SkCanvas.h"
#include "SkData.h"
#include "SkImageEncoder.h"
#include "Resources.h"
namespace skiagm {
class EncodeGM : public GM {
public:
EncodeGM() {}
protected:
SkString onShortName() override {
return SkString("encode");
}
SkISize onISize() override {
return SkISize::Make(1024, 600);
}
void onDraw(SkCanvas* canvas) override {
SkBitmap orig;
GetResourceAsBitmap("mandrill_512_q075.jpg", &orig);
sk_sp<SkData> pngData(SkImageEncoder::EncodeData(orig, SkImageEncoder::kPNG_Type, 100));
sk_sp<SkData> jpegData(SkImageEncoder::EncodeData(orig, SkImageEncoder::kJPEG_Type, 100));
sk_sp<SkImage> pngImage = SkImage::MakeFromEncoded(pngData);
sk_sp<SkImage> jpegImage = SkImage::MakeFromEncoded(jpegData);
canvas->drawImage(pngImage.get(), 0.0f, 0.0f);
canvas->drawImage(jpegImage.get(), 512.0f, 0.0f);
const char text[] = "Images should look identical.";
canvas->drawText(text, sizeof(text) - 1, 450.0f, 550.0f, SkPaint());
}
private:
typedef GM INHERITED;
};
DEF_GM( return new EncodeGM; )
}