skia2/tests/sksl/shared/ArrayNarrowingConversions.metal

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Metal
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#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct Uniforms {
float4 colorGreen;
float4 colorRed;
};
struct Inputs {
};
struct Outputs {
float4 sk_FragColor [[color(0)]];
};
template <typename T1, typename T2, size_t N>
Reland "Fix array-of-matrix/struct comparisons in Metal." This is a reland of 23d8f94535813d7c973af69aaeb67a0e5d7c9140 Original change's description: > Fix array-of-matrix/struct comparisons in Metal. > > Metal needs helper functions in order to compare arrays, structs, and > matrices. Depending on the input code, it was possible for the > array-comparison helper to be emitted before a matrix-comparison > or struct-comparison helper. If this occurred, array comparisons of that > matrix or struct type would fail, because the operator== for the array's > inner type was defined after array==, and Metal (like C++) parses > top-to-bottom and only considers functions declared above the current > function. > > We now emit prototypes for all the array, struct and matrix helper > function. These prototypes are emitted above any helper functions. This > ensures visibility no matter how your comparisons are organized. > > Change-Id: Ib3d8828c301fd0fa6c209788f9ea60800371edbe > Bug: skia:12326 > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437739 > Commit-Queue: John Stiles <johnstiles@google.com> > Auto-Submit: John Stiles <johnstiles@google.com> > Reviewed-by: Brian Osman <brianosman@google.com> Bug: skia:12326 Change-Id: Ife68020f6b01fae973b97f76099c6d5e8215636c Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438296 Reviewed-by: John Stiles <johnstiles@google.com> Commit-Queue: John Stiles <johnstiles@google.com> Auto-Submit: John Stiles <johnstiles@google.com>
2021-08-10 20:03:23 +00:00
bool operator==(thread const array<T1, N>& left, thread const array<T2, N>& right);
template <typename T1, typename T2, size_t N>
bool operator!=(thread const array<T1, N>& left, thread const array<T2, N>& right);
template <typename T1, typename T2, size_t N>
bool operator==(thread const array<T1, N>& left, thread const array<T2, N>& right) {
for (size_t index = 0; index < N; ++index) {
Reland "Fix array-of-vector comparisons in Metal." This reverts commit ef9a1b66d060dfbbd58859b3401e278611b55308. Reason for revert: not broken after all Original change's description: > Revert "Fix array-of-vector comparisons in Metal." > > This reverts commit 130338c9e1bc90afc63424115a6a8a842d43ddd5. > > Reason for revert: SkSL_ArrayComparison test causes Adreno 630/640 to crash in Vulkan > > Original change's description: > > Fix array-of-vector comparisons in Metal. > > > > Comparing `vec1 == vec2` returns a bvec in Metal, so the result must be > > wrapped in `all()` in order to boil it down to a single boolean result. > > Our array-comparison helper function did not do this. Fortunately, > > `all(scalar)` is a no-op, so we can just wrap the result unilaterally. > > > > Change-Id: I4f1f09a6832164ae2e6577d53b317f561332d581 > > Bug: skia:12324 > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437736 > > Auto-Submit: John Stiles <johnstiles@google.com> > > Commit-Queue: Brian Osman <brianosman@google.com> > > Reviewed-by: Brian Osman <brianosman@google.com> > > TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com,skcq-be@skia-corp.google.com.iam.gserviceaccount.com > > Change-Id: Ic76a5527a8339c8201f52df08d43041d7dcbeb61 > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Bug: skia:12324 > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438077 > Reviewed-by: John Stiles <johnstiles@google.com> > Commit-Queue: John Stiles <johnstiles@google.com> # Not skipping CQ checks because this is a reland. Bug: skia:12324 Change-Id: I3da699b8d1113800efb27e162d0c6315f0aeaa49 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438176 Reviewed-by: John Stiles <johnstiles@google.com> Commit-Queue: John Stiles <johnstiles@google.com>
2021-08-10 16:56:23 +00:00
if (!all(left[index] == right[index])) {
return false;
}
}
return true;
}
template <typename T1, typename T2, size_t N>
bool operator!=(thread const array<T1, N>& left, thread const array<T2, N>& right) {
return !(left == right);
}
fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
Outputs _out;
(void)_out;
array<int, 2> i2 = array<int, 2>{1, 2};
array<int, 2> s2 = array<int, 2>{1, 2};
array<float, 2> f2 = array<float, 2>{1.0, 2.0};
array<float, 2> h2 = array<float, 2>{1.0, 2.0};
i2 = s2;
s2 = i2;
f2 = h2;
h2 = f2;
const array<float, 2> cf2 = array<float, 2>{1.0, 2.0};
_out.sk_FragColor = ((i2 == s2 && f2 == h2) && i2 == array<int, 2>{1, 2}) && h2 == cf2 ? _uniforms.colorGreen : _uniforms.colorRed;
return _out;
}