skia2/experimental/Intersection/QuadraticUtilities.cpp

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#include "QuadraticUtilities.h"
#include <math.h>
int quadraticRoots(double A, double B, double C, double t[2]) {
B *= 2;
double square = B * B - 4 * A * C;
if (square < 0) {
return 0;
}
double squareRt = sqrt(square);
double Q = (B + (B < 0 ? -squareRt : squareRt)) / -2;
int foundRoots = 0;
if ((Q <= A) ^ (Q < 0)) {
t[foundRoots++] = Q / A;
}
if ((C <= Q) ^ (C < 0)) {
t[foundRoots++] = C / Q;
}
return foundRoots;
}