skia2/experimental/Intersection/EdgeWalker_Test.h

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C
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#include "ShapeOps.h"
#include "SkBitmap.h"
#include "SkStream.h"
#include <pthread.h>
class SkCanvas;
struct State4;
//extern int comparePaths(const SkPath& one, const SkPath& two);
extern int comparePaths(const SkPath& one, const SkPath& two, SkBitmap& bitmap,
SkCanvas* canvas);
extern void comparePathsTiny(const SkPath& one, const SkPath& two);
extern bool drawAsciiPaths(const SkPath& one, const SkPath& two,
bool drawPaths);
extern void showPath(const SkPath& path, const char* str = NULL);
extern bool testSimplify(const SkPath& path, bool fill, SkPath& out,
SkBitmap& bitmap, SkCanvas* canvas = 0);
extern bool testSimplifyx(SkPath& path, bool useXor, SkPath& out,
State4& state, const char* pathStr);
extern bool testSimplifyx(const SkPath& path);
struct State4 {
State4();
static pthread_mutex_t addQueue;
static pthread_cond_t checkQueue;
pthread_cond_t initialized;
static State4* queue;
pthread_t threadID;
int index;
bool done;
bool last;
int a;
int b;
int c;
int d; // sometimes 1 if abc_is_a_triangle
int testsRun;
char filename[256];
SkCanvas* canvas;
SkBitmap bitmap;
};
void createThread(State4* statePtr, void* (*test)(void* ));
int dispatchTest4(void* (*testFun)(void* ), int a, int b, int c, int d);
void initializeTests(const char* testName, size_t testNameSize);
void outputProgress(const State4& state, const char* pathStr, SkPath::FillType );
void outputToStream(const State4& state, const char* pathStr, SkPath::FillType, SkWStream& outFile);
bool runNextTestSet(State4& state);
int waitForCompletion();