21 lines
489 B
Metal
21 lines
489 B
Metal
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#include <metal_stdlib>
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#include <simd/simd.h>
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using namespace metal;
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struct Inputs {
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};
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struct Outputs {
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float4 sk_FragColor [[color(0)]];
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};
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fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
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Outputs _out;
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(void)_out;
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array<float, 3> rgb;
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float a;
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rgb[0] = 0.0;
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rgb[1] = 1.0;
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rgb[2] = 0.0;
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a = 1.0;
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_out.sk_FragColor = float4(rgb[0], rgb[1], rgb[2], a);
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return _out;
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}
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