2016-01-21 17:25:32 +00:00
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/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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// Reminder of how to run:
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// $ env CC=afl-clang CXX=afl-clang++ ./gyp_skia
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// $ ninja -C out/Debug fuzz
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// $ afl-fuzz -i fuzz-in -o fuzz-out out/Debug/fuzz -n ScaleToSides -b @@
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// where you seed fuzz-in/ with one or more small files.
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#include "Fuzz.h"
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#include "SkScaleToSides.h"
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#include <cmath>
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DEF_FUZZ(ScaleToSides, fuzz) {
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2016-11-10 21:17:49 +00:00
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float radius1, radius2, width;
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fuzz->next(&radius1, &radius2, &width);
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2016-01-21 17:25:32 +00:00
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if (!std::isfinite(radius1) ||
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!std::isfinite(radius2) ||
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2016-01-22 16:34:35 +00:00
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!std::isfinite(width) ||
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radius1 <= 0.0f ||
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radius2 <= 0.0f ||
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width <= 0.0f)
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2016-01-21 17:25:32 +00:00
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{
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2016-11-01 19:01:12 +00:00
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return;
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2016-01-21 17:25:32 +00:00
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}
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double scale = (double)width / ((double)radius1 + (double)radius2);
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2016-01-22 16:34:35 +00:00
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if (scale >= 1.0 || scale <= 0.0) {
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2016-11-01 19:01:12 +00:00
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return;
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2016-01-21 17:25:32 +00:00
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}
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2016-01-22 16:34:35 +00:00
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SkDebugf("%g %g %g %g\n", radius1, radius2, width, scale);
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2016-01-22 19:58:55 +00:00
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SkScaleToSides::AdjustRadii(width, scale, &radius1, &radius2);
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2016-01-21 17:25:32 +00:00
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// TODO(mtklein): add fuzz->keepResult()
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volatile float junk = 0.0f;
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junk *= radius1;
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junk *= radius2;
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}
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