13 lines
314 B
Plaintext
13 lines
314 B
Plaintext
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/*#pragma settings Version110*/
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uniform sampler1D one;
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uniform sampler2D two;
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void main() {
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float4 a = sample(one, 0);
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float4 b = sample(two, float2(0));
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float4 c = sample(one, float2(0));
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float4 d = sample(two, float3(0));
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sk_FragColor = half4(half(a.x), half(b.x), half(c.x), half(d.x));
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}
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