skia2/docs/examples/Matrix_setTranslateY.cpp

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#if 0 // Disabled until updated to use current API.
// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "tools/fiddle/examples.h"
// HASH=34e3c70a72b836abf7f4858d35eecc98
REG_FIDDLE(Matrix_setTranslateY, 256, 64, false, 0) {
void draw(SkCanvas* canvas) {
SkPaint paint;
paint.setAntiAlias(true);
paint.setTextSize(24);
canvas->drawString("normal", 8, 24, paint);
SkMatrix matrix;
matrix.setIdentity();
matrix.setTranslateY(24);
canvas->concat(matrix);
canvas->drawString("y translate", 8, 24, paint);
}
} // END FIDDLE
#endif // Disabled until updated to use current API.