2020-09-14 21:30:13 +00:00
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float2 v1 = float2(1);
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float2 v2 = float2(1, 2);
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float2 v3 = float2(float2(1));
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float3 v4 = float3(float2(1), 1.0);
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int2 v5 = int2(1);
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int2 v6 = int2(float2(1, 2));
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float2 v7 = float2(int2(1, 2));
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2021-01-13 18:09:13 +00:00
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float2 v8 = float2(v5);
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float4 v9 = float4(v6.x, sqrt(2), int2(3, 4));
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int2 v10 = int2(3.14, v1.x);
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bool4 v11 = bool4(bool2(true, false), true, false);
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float2 v12 = float2(1.0, false);
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float2 v13 = float2(false);
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float2 v14 = float2(bool2(false));
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bool2 v15 = bool2(1.0);
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bool2 v16 = bool2(float2(1));
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bool3 v17 = bool3(1.0, int2(77));
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2020-09-14 21:30:13 +00:00
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void main() {
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2021-01-13 18:09:13 +00:00
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sk_FragColor.r = half(v1.x) + half(v2.x) + half(v3.x) + half(v4.x) + half(v5.x) + half(v6.x) +
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half(v7.x) + half(v8.x) + half(v9.x) + half(v10.x) + half(v11.x) +
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half(v12.x) + half(v13.x) + half(v14.x) + half(v15.x) + half(v16.x) +
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half(v17.x);
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2020-09-14 21:30:13 +00:00
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}
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