231 lines
5.9 KiB
C
231 lines
5.9 KiB
C
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/*
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Copyright 2010 Google Inc.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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#ifndef GrAllocator_DEFINED
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#define GrAllocator_DEFINED
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#include "GrConfig.h"
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#include "GrTArray.h"
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class GrAllocator {
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public:
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virtual ~GrAllocator() {
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reset();
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}
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/**
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* Create an allocator
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*
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* @param itemSize the size of each item to allocate
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* @param itemsPerBlock the number of items to allocate at once
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* @param initialBlock optional memory to use for the first block.
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* Must be at least itemSize*itemsPerBlock sized.
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* Caller is responsible for freeing this memory.
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*/
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GrAllocator(size_t itemSize, uint32_t itemsPerBlock, void* initialBlock) :
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fBlocks(fBlockInitialStorage, NUM_INIT_BLOCK_PTRS),
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fItemSize(itemSize),
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fItemsPerBlock(itemsPerBlock),
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fOwnFirstBlock(NULL == initialBlock),
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fCount(0) {
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fBlockSize = fItemSize * fItemsPerBlock;
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fBlocks.push_back() = initialBlock;
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GR_DEBUGCODE(if (!fOwnFirstBlock) {*((char*)initialBlock+fBlockSize-1)='a';} );
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}
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/**
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* Adds an item and returns pointer to it.
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*
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* @return pointer to the added item.
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*/
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void* push_back() {
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uint32_t indexInBlock = fCount % fItemsPerBlock;
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// we always have at least one block
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if (0 == indexInBlock) {
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if (0 != fCount) {
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fBlocks.push_back() = GrMalloc(fBlockSize);
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} else if (fOwnFirstBlock) {
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fBlocks[0] = GrMalloc(fBlockSize);
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}
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}
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void* ret = (char*)fBlocks[fCount/fItemsPerBlock] +
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fItemSize * indexInBlock;
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++fCount;
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return ret;
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}
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/**
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* removes all added items
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*/
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void reset() {
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uint32_t blockCount = GrMax((unsigned)1,
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GrUIDivRoundUp(fCount, fItemsPerBlock));
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for (uint32_t i = 1; i < blockCount; ++i) {
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GrFree(fBlocks[i]);
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}
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if (fOwnFirstBlock) {
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GrFree(fBlocks[0]);
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fBlocks[0] = NULL;
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}
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fBlocks.pop_back_n(blockCount-1);
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fCount = 0;
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}
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/**
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* count of items
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*/
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uint32_t count() const {
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return fCount;
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}
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/**
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* is the count 0
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*/
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bool empty() const { return fCount == 0; }
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/**
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* access last item, only call if count() != 0
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*/
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void* back() {
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GrAssert(fCount);
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return (*this)[fCount-1];
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}
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/**
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* access last item, only call if count() != 0
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*/
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const void* back() const {
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GrAssert(fCount);
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return (*this)[fCount-1];
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}
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/**
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* access item by index.
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*/
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void* operator[] (uint32_t i) {
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GrAssert(i < fCount);
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return (char*)fBlocks[i / fItemsPerBlock] +
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fItemSize * (i % fItemsPerBlock);
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}
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/**
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* access item by index.
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*/
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const void* operator[] (uint32_t i) const {
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GrAssert(i < fCount);
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return (const char*)fBlocks[i / fItemsPerBlock] +
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fItemSize * (i % fItemsPerBlock);
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}
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private:
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static const uint32_t NUM_INIT_BLOCK_PTRS = 8;
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GrTArray<void*> fBlocks;
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size_t fBlockSize;
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char fBlockInitialStorage[NUM_INIT_BLOCK_PTRS*sizeof(void*)];
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size_t fItemSize;
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uint32_t fItemsPerBlock;
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bool fOwnFirstBlock;
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uint32_t fCount;
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};
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template <typename T>
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class GrTAllocator {
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private:
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GrAllocator fAllocator;
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public:
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virtual ~GrTAllocator() {};
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/**
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* Create an allocator
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*
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* @param itemsPerBlock the number of items to allocate at once
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* @param initialBlock optional memory to use for the first block.
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* Must be at least size(T)*itemsPerBlock sized.
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* Caller is responsible for freeing this memory.
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*/
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GrTAllocator(uint32_t itemsPerBlock, void* initialBlock) :
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fAllocator(sizeof(T), itemsPerBlock, initialBlock)
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{}
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/**
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* Adds an item and returns it.
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*
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* @return the added item.
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*/
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T& push_back() {
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void* item = fAllocator.push_back();
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GrAssert(NULL != item);
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new (item) T;
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return *(T*)item;
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}
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/**
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* removes all added items
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*/
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void reset() {
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uint32_t c = fAllocator.count();
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for (uint32_t i = 0; i < c; ++i) {
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((T*)fAllocator[i])->~T();
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}
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fAllocator.reset();
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}
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/**
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* count of items
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*/
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uint32_t count() const {
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return fAllocator.count();
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}
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/**
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* is the count 0
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*/
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bool empty() const { return fAllocator.empty(); }
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/**
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* access last item, only call if count() != 0
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*/
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T& back() {
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return *(T*)fAllocator.back();
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}
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/**
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* access last item, only call if count() != 0
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*/
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const T& back() const {
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return *(const T*)fAllocator.back();
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}
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/**
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* access item by index.
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*/
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T& operator[] (uint32_t i) {
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return *(T*)(fAllocator[i]);
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}
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/**
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* access item by index.
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*/
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const T& operator[] (uint32_t i) const {
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return *(const T*)(fAllocator[i]);
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}
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};
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#endif
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