skia2/include/xml/SkJS.h

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/*
* Copyright (C) 2006 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "SkTypes.h"
#include "SkWindow.h"
extern "C" {
typedef long JSWord;
typedef JSWord jsword;
typedef jsword jsval;
typedef struct JSRuntime JSRuntime;
typedef struct JSContext JSContext;
typedef struct JSObject JSObject;
}
class SkString;
class SkJS : public SkOSWindow {
public:
SkJS(void* hwnd);
~SkJS();
SkBool EvaluateScript(const char* script, jsval* rVal);
SkBool ValueToString(jsval value, SkString* string);
#ifdef SK_DEBUG
static void Test(void* hwnd);
#endif
protected:
void InitializeDisplayables(const SkBitmap& , JSContext *, JSObject *, JSObject *);
void DisposeDisplayables();
JSRuntime *fRuntime;
JSContext *fContext;
JSObject *fGlobal;
};