skia2/include/private/GrTextureProxy.h

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/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrTextureProxy_DEFINED
#define GrTextureProxy_DEFINED
#include "GrSamplerState.h"
#include "GrSurfaceProxy.h"
class GrCaps;
class GrResourceCache;
class GrResourceProvider;
class GrTextureOpList;
// This class delays the acquisition of textures until they are actually required
class GrTextureProxy : virtual public GrSurfaceProxy {
public:
GrTextureProxy* asTextureProxy() override { return this; }
const GrTextureProxy* asTextureProxy() const override { return this; }
// Actually instantiate the backing texture, if necessary
bool instantiate(GrResourceProvider*) override;
void setMipColorMode(SkDestinationSurfaceColorMode colorMode);
GrSamplerState::Filter highestFilterMode() const;
GrSLType imageStorageType() const {
if (GrPixelConfigIsSint(this->config())) {
return kIImageStorage2D_GrSLType;
} else {
return kImageStorage2D_GrSLType;
}
}
bool isMipMapped() const { return fIsMipMapped; }
/**
* Return the texture proxy's unique key. It will be invalid if the proxy doesn't have one.
*/
const GrUniqueKey& getUniqueKey() const {
#ifdef SK_DEBUG
if (fTarget && fUniqueKey.isValid()) {
SkASSERT(fTarget->getUniqueKey().isValid());
// It is possible for a non-keyed proxy to have a uniquely keyed resource assigned to
// it. This just means that a future user of the resource will be filling it with unique
// data. However, if the proxy has a unique key its attached resource should also
// have that key.
SkASSERT(fUniqueKey == fTarget->getUniqueKey());
}
#endif
return fUniqueKey;
}
/**
* Internal-only helper class used for manipulations of the resource by the cache.
*/
class CacheAccess;
inline CacheAccess cacheAccess();
inline const CacheAccess cacheAccess() const;
protected:
friend class GrSurfaceProxy; // for ctors
// Deferred version
GrTextureProxy(const GrSurfaceDesc& srcDesc, SkBackingFit, SkBudgeted,
const void* srcData, size_t srcRowBytes, uint32_t flags);
// Wrapped version
GrTextureProxy(sk_sp<GrSurface>, GrSurfaceOrigin);
~GrTextureProxy() override;
SkDestinationSurfaceColorMode mipColorMode() const { return fMipColorMode; }
sk_sp<GrSurface> createSurface(GrResourceProvider*) const override;
private:
bool fIsMipMapped;
SkDestinationSurfaceColorMode fMipColorMode;
GrUniqueKey fUniqueKey;
GrResourceCache* fCache; // only set when fUniqueKey is valid
size_t onUninstantiatedGpuMemorySize() const override;
// Methods made available via GrTextureProxy::CacheAccess
void setUniqueKey(GrResourceCache*, const GrUniqueKey&);
void clearUniqueKey();
// For wrapped proxies the GrTexture pointer is stored in GrIORefProxy.
// For deferred proxies that pointer will be filled in when we need to instantiate
// the deferred resource
typedef GrSurfaceProxy INHERITED;
};
#endif