2021-05-07 13:42:15 +00:00
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uniform half4 input, expected;
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uniform half4 colorGreen, colorRed;
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half4 main(float2 coords) {
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const half4 constVal = half4(0);
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return (cos(input.x) == expected.x &&
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cos(input.xy) == expected.xy &&
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cos(input.xyz) == expected.xyz &&
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cos(input.xyzw) == expected.xyzw &&
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cos(constVal.x) == expected.x &&
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cos(constVal.xy) == expected.xy &&
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cos(constVal.xyz) == expected.xyz &&
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cos(constVal.xyzw) == expected.xyzw) ? colorGreen : colorRed;
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}
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