skia2/resources/sksl/intrinsics/MaxInt.sksl

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uniform half4 testInputs;
uniform half4 colorGreen, colorRed;
half4 main(float2 coords) {
int4 intValues = int4(testInputs * 100);
int4 intGreen = int4(colorGreen * 100);
const int4 constVal = int4(-125, 0, 75, 225);
const int4 constGreen = int4(0, 100, 0, 100);
int4 expectedA = int4(50, 50, 75, 225);
int4 expectedB = int4(0, 100, 75, 225);
return (max(intValues.x, 50) == expectedA.x &&
max(intValues.xy, 50) == expectedA.xy &&
max(intValues.xyz, 50) == expectedA.xyz &&
max(intValues.xyzw, 50) == expectedA.xyzw &&
max(constVal.x, 50) == expectedA.x &&
max(constVal.xy, 50) == expectedA.xy &&
max(constVal.xyz, 50) == expectedA.xyz &&
max(constVal.xyzw, 50) == expectedA.xyzw &&
max(intValues.x, intGreen.x) == expectedB.x &&
max(intValues.xy, intGreen.xy) == expectedB.xy &&
max(intValues.xyz, intGreen.xyz) == expectedB.xyz &&
max(intValues.xyzw, intGreen.xyzw) == expectedB.xyzw &&
max(constVal.x, constGreen.x) == expectedB.x &&
max(constVal.xy, constGreen.xy) == expectedB.xy &&
max(constVal.xyz, constGreen.xyz) == expectedB.xyz &&
max(constVal.xyzw, constGreen.xyzw) == expectedB.xyzw) ? colorGreen : colorRed;
}