2021-05-06 13:02:28 +00:00
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uniform half4 a, b;
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uniform uint2 c, d;
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uniform int3 e, f;
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void main() {
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bool4 expectTTFF = equal(half4(3, 3, 3.25, 100), half4(3));
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bool4 expectFFTT = equal(int4(0), int4(-100, -50, 0, 0));
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sk_FragColor.x = equal(a, b).x ? 1 : 0;
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sk_FragColor.y = equal(c, d).y ? 1 : 0;
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sk_FragColor.z = equal(e, f).z ? 1 : 0;
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sk_FragColor.w = any(expectTTFF) || any(expectFFTT) ? 1 : 0;
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}
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