2021-05-06 13:02:28 +00:00
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uniform half4 a, b;
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uniform uint2 c, d;
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uniform int3 e, f;
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void main() {
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2021-05-07 03:55:19 +00:00
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const int4 int4_zero = int4(0);
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2021-05-06 13:02:28 +00:00
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bool4 expectFFTT = greaterThanEqual(half4(1, 2, 2.25, 2.5), half4(2.25));
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2021-05-07 03:55:19 +00:00
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bool4 expectTTFF = greaterThanEqual(int4_zero, int4(-50, 0, 50, 100));
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2021-05-06 13:02:28 +00:00
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sk_FragColor.x = greaterThanEqual(a, b).x ? 1 : 0;
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sk_FragColor.y = greaterThanEqual(c, d).y ? 1 : 0;
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sk_FragColor.z = greaterThanEqual(e, f).z ? 1 : 0;
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sk_FragColor.w = any(expectTTFF) || any(expectFFTT) ? 1 : 0;
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}
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